/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fReadPixelsTests.cpp | 275 else if (m_format == GL_RGBA_INTEGER) in clearColor() 418 group->addChild(new ReadPixelsTest(m_context, "rgba_int_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 419 group->addChild(new ReadPixelsTest(m_context, "rgba_int_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 420 group->addChild(new ReadPixelsTest(m_context, "rgba_int_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 421 group->addChild(new ReadPixelsTest(m_context, "rgba_int_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 423 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); in init() 424 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); in init() 425 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); in init() 426 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); in init() 443 group->addChild(new ReadPixelsTest(m_context, "rgba_int_17", "", ReadPixelsTest::FLAG_USE_RBO, 4, 17, 0, 0, GL_RGBA_INTEGER, GL_IN in init() [all...] |
H A D | es3fPixelBufferObjectTests.cpp | 497 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_INT); in iterate() 498 readPixelsFormat = GL_RGBA_INTEGER; in iterate() 504 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_UNSIGNED_INT); in iterate() 505 readPixelsFormat = GL_RGBA_INTEGER; in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | es3_copy_conversion_table_autogen.cpp | 86 case GL_RGBA_INTEGER: in ValidES3CopyConversion() 131 case GL_RGBA_INTEGER: in ValidES3CopyConversion() 134 case GL_RGBA_INTEGER: in ValidES3CopyConversion() 144 case GL_RGBA_INTEGER: in ValidES3CopyConversion() 155 case GL_RGBA_INTEGER: in ValidES3CopyConversion()
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H A D | format_map_desktop.cpp | 39 case GL_RGBA_INTEGER: in ValidDesktopFormat() 96 case GL_RGBA_INTEGER: in ValidDesktopFormatCombination()
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H A D | format_map_autogen.cpp | 479 case GL_RGBA_INTEGER: in GetSizedFormatInternal() 606 case GL_RGBA_INTEGER: in ValidES3Format() 1481 case GL_RGBA_INTEGER: in ValidES3FormatCombination()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cTextureGatherTests.cpp | 490 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, tex_type, 0); in CreateTexture2DInt() 493 glTexSubImage2D(target, 0, 0, 0, csize, csize, GL_RGBA_INTEGER, tex_type, &pixels[0]); in CreateTexture2DInt() 497 glTexSubImage2D(target, 0, 22, 25, 2, 2, GL_RGBA_INTEGER, tex_type, data); in CreateTexture2DInt() 498 glTexSubImage2D(target, 0, 16, 10, 1, 1, GL_RGBA_INTEGER, tex_type, data + 0); in CreateTexture2DInt() 499 glTexSubImage2D(target, 0, 11, 2, 1, 1, GL_RGBA_INTEGER, tex_type, data + 1); in CreateTexture2DInt() 500 glTexSubImage2D(target, 0, 24, 13, 1, 1, GL_RGBA_INTEGER, tex_type, data + 2); in CreateTexture2DInt() 501 glTexSubImage2D(target, 0, 9, 14, 1, 1, GL_RGBA_INTEGER, tex_type, data + 3); in CreateTexture2DInt() 521 glTexImage3D(GL_TEXTURE_2D_ARRAY, i, internal_format, size, size, slices, 0, GL_RGBA_INTEGER, tex_type, 0); in CreateTexture2DArrayInt() 526 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, tex_type, &pixels[0]); in CreateTexture2DArrayInt() 531 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, GL_RGBA_INTEGER, tex_typ in CreateTexture2DArrayInt() [all...] |
H A D | es31cShaderImageLoadStoreTests.cpp | 634 return GL_RGBA_INTEGER; in Format() 639 return GL_RGBA_INTEGER; in Format() 1369 if (!Read(GL_RGBA32I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_INT)) in Run() 1373 if (!Read(GL_RGBA16I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_SHORT)) in Run() 1375 if (!Read(GL_RGBA8I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_BYTE)) in Run() 1378 if (!Read(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_INT)) in Run() 1382 if (!Read(GL_RGBA16UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_SHORT)) in Run() 1384 if (!Read(GL_RGBA8UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_BYTE)) in Run() 1511 if (!ReadCS(GL_RGBA32I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_INT)) in Run() 1515 if (!ReadCS(GL_RGBA16I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_SHOR in Run() [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | TextureUploadFormatTest.cpp | 76 case GL_RGBA_INTEGER: in bytesPerPixel() 227 case GL_RGBA_INTEGER: in TEST_P() 480 fnTest({GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P() 491 fnTest({GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, {1, 1, 1, 1}); in TEST_P() 502 fnTest({GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, {1, 1, 1, 1}); in TEST_P() 516 fnTest({GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P() 527 fnTest({GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, {1, 1, 1, 1}); in TEST_P() 538 fnTest({GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, {1, 1, 1, 1}); in TEST_P() 552 fnTest({GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, {1, 1, 1, 1}); in TEST_P()
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H A D | ProvokingVertexTest.cpp | 129 glReadPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_INT, &pixelValue); in TEST_P() 163 glReadPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_INT, &pixelValue); in TEST_P() 199 glReadPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_INT, &pixelValue); in TEST_P() 222 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA_INTEGER, GL_INT, in TEST_P() 271 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA_INTEGER, GL_INT, in TEST_P() 326 glReadPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_INT, &pixelValue); in TEST_P()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampSamplingTextureGroup.cpp | 69 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init() 77 1, 4, GL_TEXTURE_2D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 1, 0, 255, 0, in init() 127 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32I, GL_R32I, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init() 135 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init() 169 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init() 177 1, 4, GL_TEXTURE_3D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, 0, in init()
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H A D | esextcTextureBorderClampTests.cpp | 94 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init() 102 1, 4, GL_TEXTURE_2D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 1, 0, 255, 0, in init() 152 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32I, GL_R32I, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init() 160 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init() 193 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init() 201 1, 4, GL_TEXTURE_3D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, 0, in init()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | GLFormat.cpp | 71 AddFormat(wgpu::TextureFormat::RGBA8Uint, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable() 72 AddFormat(wgpu::TextureFormat::RGBA8Sint, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable() 84 AddFormat(wgpu::TextureFormat::RGBA16Uint, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, Type::Uint); in BuildGLFormatTable() 85 AddFormat(wgpu::TextureFormat::RGBA16Sint, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, Type::Int); in BuildGLFormatTable() 89 AddFormat(wgpu::TextureFormat::RGBA32Uint, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, Type::Uint); in BuildGLFormatTable() 90 AddFormat(wgpu::TextureFormat::RGBA32Sint, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT, Type::Int); in BuildGLFormatTable()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayImageOperations.cpp | 211 gl.readPixels(0, 0, width, height, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &resultData[0]); in checkResults() 603 GL_RGBA_INTEGER, GL_INT, &intData[0]); in iterate() 605 GL_RGBA_INTEGER, GL_INT, &intClean[0]); in iterate() 608 GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &uIntData[0]); in iterate() 610 GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &uIntClean[0]); in iterate() 640 m_n_components, GL_RGBA_INTEGER, GL_INT, ST_MUTABLE, &intData[0])) in iterate() 646 m_n_components, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ST_MUTABLE, &uIntData[0])) in iterate() 664 GL_RGBA_INTEGER, GL_INT, &intData[0]); in iterate() 666 GL_RGBA_INTEGER, GL_INT, &intClean[0]); in iterate() 669 GL_RGBA_INTEGER, GL_UNSIGNED_IN in iterate() [all...] |
H A D | esextcTextureCubeMapArraySubImage3D.cpp | 336 gl.texImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA32UI, width, height, depth, 0, GL_RGBA_INTEGER, in configureCubeMapArrayTexture() 364 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, width, height, depth, GL_RGBA_INTEGER, GL_UNSIGNED_INT, in clearCubeMapArrayTexture() 386 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, copy_params.m_width, copy_params.m_height, GL_RGBA_INTEGER, in configure2DTexture() 402 copy_params.m_width, copy_params.m_height, copy_params.m_depth, GL_RGBA_INTEGER, GL_UNSIGNED_INT, in texSubImage3D() 450 gl.readPixels(0, 0, width, height, GL_RGBA_INTEGER, GL_UNSIGNED_INT, in checkResults()
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H A D | esextcTextureCubeMapArrayImageTextureSize.cpp | 1095 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects() 1114 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects() 1188 gl.readPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, read_size); in checkResults() 1210 gl.readPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, read_size); in checkResults() 1545 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects() 1664 gl.readPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, read_size); in checkResults()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cTextureGatherTests.cpp | 545 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DInt() 550 glTexImage2D(target, 0, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DInt() 553 glTexSubImage2D(target, 0, 0, 0, csize, csize, GL_RGBA_INTEGER, GL_INT, &pixels[0]); in CreateTexture2DInt() 557 glTexSubImage2D(target, 0, 22, 25, 2, 2, GL_RGBA_INTEGER, GL_INT, data); in CreateTexture2DInt() 558 glTexSubImage2D(target, 0, 16, 10, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 0); in CreateTexture2DInt() 559 glTexSubImage2D(target, 0, 11, 2, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 1); in CreateTexture2DInt() 560 glTexSubImage2D(target, 0, 24, 13, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 2); in CreateTexture2DInt() 561 glTexSubImage2D(target, 0, 9, 14, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 3); in CreateTexture2DInt() 580 glTexImage3D(GL_TEXTURE_2D_ARRAY, i, internal_format, size, size, slices, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DArrayInt() 585 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, GL_IN in CreateTexture2DArrayInt() [all...] |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 650 return GL_RGBA_INTEGER; in Format() 656 return GL_RGBA_INTEGER; in Format() 1404 if (!Read(GL_RGBA32I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_INT)) in Run() 1408 if (!Read(GL_RGBA16I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_SHORT)) in Run() 1410 if (!Read(GL_RGBA8I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_BYTE)) in Run() 1413 if (!Read(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_INT)) in Run() 1417 if (!Read(GL_RGBA16UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_SHORT)) in Run() 1419 if (!Read(GL_RGBA8UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_BYTE)) in Run() 1546 if (!ReadCS(GL_RGBA32I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_INT)) in Run() 1550 if (!ReadCS(GL_RGBA16I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_SHOR in Run() [all...] |
H A D | gl4cDirectStateAccessBuffersTests.cpp | 973 is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_RGBA8UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, reference); in iterate() 978 is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_RGBA8UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, reference); in iterate() 987 is_ok &= TestClearNamedBufferData<glw::GLbyte, false>(GL_RGBA8I, 4, GL_RGBA_INTEGER, GL_BYTE, reference); in iterate() 992 is_ok &= TestClearNamedBufferData<glw::GLbyte, true>(GL_RGBA8I, 4, GL_RGBA_INTEGER, GL_BYTE, reference); in iterate() 1013 TestClearNamedBufferData<glw::GLushort, false>(GL_RGBA16UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, reference); in iterate() 1019 TestClearNamedBufferData<glw::GLushort, true>(GL_RGBA16UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, reference); in iterate() 1028 is_ok &= TestClearNamedBufferData<glw::GLshort, false>(GL_RGBA16I, 4, GL_RGBA_INTEGER, GL_SHORT, reference); in iterate() 1033 is_ok &= TestClearNamedBufferData<glw::GLshort, true>(GL_RGBA16I, 4, GL_RGBA_INTEGER, GL_SHORT, reference); in iterate() 1043 is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RGBA32UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, reference); in iterate() 1049 is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RGBA32UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_IN in iterate() [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Framebuffer.cpp | 541 case GL_RGBA8I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 545 case GL_RGBA8UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 549 case GL_RGBA16I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 553 case GL_RGB10_A2UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 554 case GL_RGBA16UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 558 case GL_RGBA32I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 562 case GL_RGBA32UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcLayoutLocationTests.cpp | 242 return createTexture2D<int>(gl, 4, GL_TEXTURE_2D, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in create() 248 return createTexture3D<int>(gl, 4, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in create() 254 return createCubeMap<int>(gl, 4, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in create() 260 return createTexture2DArray<int>(gl, 4, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in create() 266 return createTexture2D<unsigned int>(gl, 4, GL_TEXTURE_2D, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create() 272 return createTexture3D<unsigned int>(gl, 4, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create() 278 return createCubeMap<unsigned int>(gl, 4, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create() 284 return createTexture2DArray<unsigned int>(gl, 4, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create()
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H A D | glcPackedPixelsTests.cpp | 182 { GL_RGB10_A2UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT_10_10_10_2, SAMPLER_UINT, { {10,10,10, 2, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO_GL42 }, 216 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO }, 217 { GL_RGBA8UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO }, 218 { GL_RGBA16I, GL_RGBA, GL_RGBA_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO }, 219 { GL_RGBA16UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO }, 220 { GL_RGBA32I, GL_RGBA, GL_RGBA_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32,32, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO }, 221 { GL_RGBA32UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32,32, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO }, 259 { GL_RGB10_A2UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, SAMPLER_UINT, { {10,10,10, 2, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO_ES30 }, 290 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO }, 291 { GL_RGBA8UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_BYT [all...] |
H A D | glcInternalformatTests.cpp | 302 (format == GL_RGBA_INTEGER)) in prepareTexturingProgramSources() 417 return GL_RGBA_INTEGER; in getUnsizedFormatFromInternalFormat() 813 formatMap[GL_RGBA_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate() 1254 (testFormat == GL_RGBA_INTEGER || testFormat == GL_RG_INTEGER || testFormat == GL_RED_INTEGER)) in iterate() 1498 if (format == GL_RGBA_INTEGER) in prepareColoringProgramSources() 1615 TF(GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_RGBA8UI), in getESTestData() 1616 TF(GL_RGBA_INTEGER, GL_BYTE, GL_RGBA8I), in getESTestData() 1617 TF(GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_RGBA16UI), in getESTestData() 1618 TF(GL_RGBA_INTEGER, GL_SHORT, GL_RGBA16I), in getESTestData() 1619 TF(GL_RGBA_INTEGER, GL_UNSIGNED_IN in getESTestData() [all...] |
H A D | glcTextureRepeatModeTests.cpp | 280 { GL_RGB10_A2UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, SAMPLER_UINT, { {10,10,10, 2, 0, 0, 0, 0, NO_FLAG } }, FLAG_PACKED|FLAG_REQ_RBO_GL42 }, 319 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 320 { GL_RGBA8UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 321 { GL_RGBA16I, GL_RGBA, GL_RGBA_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16,16, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 322 { GL_RGBA16UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16,16, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 323 { GL_RGBA32I, GL_RGBA, GL_RGBA_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32,32, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 324 { GL_RGBA32UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32,32, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 373 { GL_RGB10_A2UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, SAMPLER_UINT, { {10,10,10, 2, 0, 0, 0, 0, NO_FLAG } }, FLAG_PACKED|FLAG_REQ_RBO_ES30 }, 408 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 409 { GL_RGBA8UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_BYT [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | glformats.c | 168 case GL_RGBA_INTEGER: in get_map_idx() 613 case GL_RGBA_INTEGER: in _mesa_is_enum_format_unsized() 1483 case GL_RGBA_INTEGER: in _mesa_unpack_format_to_base_format() 1527 return GL_RGBA_INTEGER; in _mesa_base_format_to_integer_format() 3150 case GL_RGBA_INTEGER: in _mesa_gles_error_check_format_and_type() 3863 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type() 3875 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type() 3885 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type() 3895 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type() 3919 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 345 m_width, m_height, m_n_layers, GL_RGBA_INTEGER, GL_INT, m_all_layers_data); in iterate() 386 gl.readPixels(0 /* x */, 0 /* y */, m_width, m_height, GL_RGBA_INTEGER, GL_INT, m_layer_data); in iterate()
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