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Searched refs:GL_RGBA_INTEGER (Results 1 - 25 of 124) sorted by relevance

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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fReadPixelsTests.cpp275 else if (m_format == GL_RGBA_INTEGER) in clearColor()
418 group->addChild(new ReadPixelsTest(m_context, "rgba_int_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init()
419 group->addChild(new ReadPixelsTest(m_context, "rgba_int_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init()
420 group->addChild(new ReadPixelsTest(m_context, "rgba_int_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init()
421 group->addChild(new ReadPixelsTest(m_context, "rgba_int_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init()
423 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); in init()
424 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); in init()
425 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); in init()
426 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); in init()
443 group->addChild(new ReadPixelsTest(m_context, "rgba_int_17", "", ReadPixelsTest::FLAG_USE_RBO, 4, 17, 0, 0, GL_RGBA_INTEGER, GL_IN in init()
[all...]
H A Des3fPixelBufferObjectTests.cpp497 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_INT); in iterate()
498 readPixelsFormat = GL_RGBA_INTEGER; in iterate()
504 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_UNSIGNED_INT); in iterate()
505 readPixelsFormat = GL_RGBA_INTEGER; in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Des3_copy_conversion_table_autogen.cpp86 case GL_RGBA_INTEGER: in ValidES3CopyConversion()
131 case GL_RGBA_INTEGER: in ValidES3CopyConversion()
134 case GL_RGBA_INTEGER: in ValidES3CopyConversion()
144 case GL_RGBA_INTEGER: in ValidES3CopyConversion()
155 case GL_RGBA_INTEGER: in ValidES3CopyConversion()
H A Dformat_map_desktop.cpp39 case GL_RGBA_INTEGER: in ValidDesktopFormat()
96 case GL_RGBA_INTEGER: in ValidDesktopFormatCombination()
H A Dformat_map_autogen.cpp479 case GL_RGBA_INTEGER: in GetSizedFormatInternal()
606 case GL_RGBA_INTEGER: in ValidES3Format()
1481 case GL_RGBA_INTEGER: in ValidES3FormatCombination()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureGatherTests.cpp490 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, tex_type, 0); in CreateTexture2DInt()
493 glTexSubImage2D(target, 0, 0, 0, csize, csize, GL_RGBA_INTEGER, tex_type, &pixels[0]); in CreateTexture2DInt()
497 glTexSubImage2D(target, 0, 22, 25, 2, 2, GL_RGBA_INTEGER, tex_type, data); in CreateTexture2DInt()
498 glTexSubImage2D(target, 0, 16, 10, 1, 1, GL_RGBA_INTEGER, tex_type, data + 0); in CreateTexture2DInt()
499 glTexSubImage2D(target, 0, 11, 2, 1, 1, GL_RGBA_INTEGER, tex_type, data + 1); in CreateTexture2DInt()
500 glTexSubImage2D(target, 0, 24, 13, 1, 1, GL_RGBA_INTEGER, tex_type, data + 2); in CreateTexture2DInt()
501 glTexSubImage2D(target, 0, 9, 14, 1, 1, GL_RGBA_INTEGER, tex_type, data + 3); in CreateTexture2DInt()
521 glTexImage3D(GL_TEXTURE_2D_ARRAY, i, internal_format, size, size, slices, 0, GL_RGBA_INTEGER, tex_type, 0); in CreateTexture2DArrayInt()
526 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, tex_type, &pixels[0]); in CreateTexture2DArrayInt()
531 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, GL_RGBA_INTEGER, tex_typ in CreateTexture2DArrayInt()
[all...]
H A Des31cShaderImageLoadStoreTests.cpp634 return GL_RGBA_INTEGER; in Format()
639 return GL_RGBA_INTEGER; in Format()
1369 if (!Read(GL_RGBA32I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_INT)) in Run()
1373 if (!Read(GL_RGBA16I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_SHORT)) in Run()
1375 if (!Read(GL_RGBA8I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_BYTE)) in Run()
1378 if (!Read(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_INT)) in Run()
1382 if (!Read(GL_RGBA16UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_SHORT)) in Run()
1384 if (!Read(GL_RGBA8UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_BYTE)) in Run()
1511 if (!ReadCS(GL_RGBA32I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_INT)) in Run()
1515 if (!ReadCS(GL_RGBA16I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_SHOR in Run()
[all...]
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DTextureUploadFormatTest.cpp76 case GL_RGBA_INTEGER: in bytesPerPixel()
227 case GL_RGBA_INTEGER: in TEST_P()
480 fnTest({GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
491 fnTest({GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, {1, 1, 1, 1}); in TEST_P()
502 fnTest({GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, {1, 1, 1, 1}); in TEST_P()
516 fnTest({GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P()
527 fnTest({GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, {1, 1, 1, 1}); in TEST_P()
538 fnTest({GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, {1, 1, 1, 1}); in TEST_P()
552 fnTest({GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, {1, 1, 1, 1}); in TEST_P()
H A DProvokingVertexTest.cpp129 glReadPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_INT, &pixelValue); in TEST_P()
163 glReadPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_INT, &pixelValue); in TEST_P()
199 glReadPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_INT, &pixelValue); in TEST_P()
222 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA_INTEGER, GL_INT, in TEST_P()
271 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA_INTEGER, GL_INT, in TEST_P()
326 glReadPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_INT, &pixelValue); in TEST_P()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampSamplingTextureGroup.cpp69 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init()
77 1, 4, GL_TEXTURE_2D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 1, 0, 255, 0, in init()
127 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32I, GL_R32I, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init()
135 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init()
169 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init()
177 1, 4, GL_TEXTURE_3D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, 0, in init()
H A DesextcTextureBorderClampTests.cpp94 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init()
102 1, 4, GL_TEXTURE_2D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 1, 0, 255, 0, in init()
152 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32I, GL_R32I, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init()
160 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init()
193 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init()
201 1, 4, GL_TEXTURE_3D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, 0, in init()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DGLFormat.cpp71 AddFormat(wgpu::TextureFormat::RGBA8Uint, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable()
72 AddFormat(wgpu::TextureFormat::RGBA8Sint, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable()
84 AddFormat(wgpu::TextureFormat::RGBA16Uint, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, Type::Uint); in BuildGLFormatTable()
85 AddFormat(wgpu::TextureFormat::RGBA16Sint, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, Type::Int); in BuildGLFormatTable()
89 AddFormat(wgpu::TextureFormat::RGBA32Uint, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, Type::Uint); in BuildGLFormatTable()
90 AddFormat(wgpu::TextureFormat::RGBA32Sint, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT, Type::Int); in BuildGLFormatTable()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayImageOperations.cpp211 gl.readPixels(0, 0, width, height, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &resultData[0]); in checkResults()
603 GL_RGBA_INTEGER, GL_INT, &intData[0]); in iterate()
605 GL_RGBA_INTEGER, GL_INT, &intClean[0]); in iterate()
608 GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &uIntData[0]); in iterate()
610 GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &uIntClean[0]); in iterate()
640 m_n_components, GL_RGBA_INTEGER, GL_INT, ST_MUTABLE, &intData[0])) in iterate()
646 m_n_components, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ST_MUTABLE, &uIntData[0])) in iterate()
664 GL_RGBA_INTEGER, GL_INT, &intData[0]); in iterate()
666 GL_RGBA_INTEGER, GL_INT, &intClean[0]); in iterate()
669 GL_RGBA_INTEGER, GL_UNSIGNED_IN in iterate()
[all...]
H A DesextcTextureCubeMapArraySubImage3D.cpp336 gl.texImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA32UI, width, height, depth, 0, GL_RGBA_INTEGER, in configureCubeMapArrayTexture()
364 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, width, height, depth, GL_RGBA_INTEGER, GL_UNSIGNED_INT, in clearCubeMapArrayTexture()
386 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, copy_params.m_width, copy_params.m_height, GL_RGBA_INTEGER, in configure2DTexture()
402 copy_params.m_width, copy_params.m_height, copy_params.m_depth, GL_RGBA_INTEGER, GL_UNSIGNED_INT, in texSubImage3D()
450 gl.readPixels(0, 0, width, height, GL_RGBA_INTEGER, GL_UNSIGNED_INT, in checkResults()
H A DesextcTextureCubeMapArrayImageTextureSize.cpp1095 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects()
1114 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects()
1188 gl.readPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, read_size); in checkResults()
1210 gl.readPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, read_size); in checkResults()
1545 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects()
1664 gl.readPixels(0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, read_size); in checkResults()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureGatherTests.cpp545 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DInt()
550 glTexImage2D(target, 0, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DInt()
553 glTexSubImage2D(target, 0, 0, 0, csize, csize, GL_RGBA_INTEGER, GL_INT, &pixels[0]); in CreateTexture2DInt()
557 glTexSubImage2D(target, 0, 22, 25, 2, 2, GL_RGBA_INTEGER, GL_INT, data); in CreateTexture2DInt()
558 glTexSubImage2D(target, 0, 16, 10, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 0); in CreateTexture2DInt()
559 glTexSubImage2D(target, 0, 11, 2, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 1); in CreateTexture2DInt()
560 glTexSubImage2D(target, 0, 24, 13, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 2); in CreateTexture2DInt()
561 glTexSubImage2D(target, 0, 9, 14, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 3); in CreateTexture2DInt()
580 glTexImage3D(GL_TEXTURE_2D_ARRAY, i, internal_format, size, size, slices, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DArrayInt()
585 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, GL_IN in CreateTexture2DArrayInt()
[all...]
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp650 return GL_RGBA_INTEGER; in Format()
656 return GL_RGBA_INTEGER; in Format()
1404 if (!Read(GL_RGBA32I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_INT)) in Run()
1408 if (!Read(GL_RGBA16I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_SHORT)) in Run()
1410 if (!Read(GL_RGBA8I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_BYTE)) in Run()
1413 if (!Read(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_INT)) in Run()
1417 if (!Read(GL_RGBA16UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_SHORT)) in Run()
1419 if (!Read(GL_RGBA8UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_BYTE)) in Run()
1546 if (!ReadCS(GL_RGBA32I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_INT)) in Run()
1550 if (!ReadCS(GL_RGBA16I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4), GL_RGBA_INTEGER, GL_SHOR in Run()
[all...]
H A Dgl4cDirectStateAccessBuffersTests.cpp973 is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_RGBA8UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, reference); in iterate()
978 is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_RGBA8UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, reference); in iterate()
987 is_ok &= TestClearNamedBufferData<glw::GLbyte, false>(GL_RGBA8I, 4, GL_RGBA_INTEGER, GL_BYTE, reference); in iterate()
992 is_ok &= TestClearNamedBufferData<glw::GLbyte, true>(GL_RGBA8I, 4, GL_RGBA_INTEGER, GL_BYTE, reference); in iterate()
1013 TestClearNamedBufferData<glw::GLushort, false>(GL_RGBA16UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, reference); in iterate()
1019 TestClearNamedBufferData<glw::GLushort, true>(GL_RGBA16UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, reference); in iterate()
1028 is_ok &= TestClearNamedBufferData<glw::GLshort, false>(GL_RGBA16I, 4, GL_RGBA_INTEGER, GL_SHORT, reference); in iterate()
1033 is_ok &= TestClearNamedBufferData<glw::GLshort, true>(GL_RGBA16I, 4, GL_RGBA_INTEGER, GL_SHORT, reference); in iterate()
1043 is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RGBA32UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, reference); in iterate()
1049 is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RGBA32UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_IN in iterate()
[all...]
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DFramebuffer.cpp541 case GL_RGBA8I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
545 case GL_RGBA8UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
549 case GL_RGBA16I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
553 case GL_RGB10_A2UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
554 case GL_RGBA16UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
558 case GL_RGBA32I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
562 case GL_RGBA32UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcLayoutLocationTests.cpp242 return createTexture2D<int>(gl, 4, GL_TEXTURE_2D, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in create()
248 return createTexture3D<int>(gl, 4, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in create()
254 return createCubeMap<int>(gl, 4, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in create()
260 return createTexture2DArray<int>(gl, 4, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in create()
266 return createTexture2D<unsigned int>(gl, 4, GL_TEXTURE_2D, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create()
272 return createTexture3D<unsigned int>(gl, 4, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create()
278 return createCubeMap<unsigned int>(gl, 4, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create()
284 return createTexture2DArray<unsigned int>(gl, 4, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create()
H A DglcPackedPixelsTests.cpp182 { GL_RGB10_A2UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT_10_10_10_2, SAMPLER_UINT, { {10,10,10, 2, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO_GL42 },
216 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
217 { GL_RGBA8UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
218 { GL_RGBA16I, GL_RGBA, GL_RGBA_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
219 { GL_RGBA16UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
220 { GL_RGBA32I, GL_RGBA, GL_RGBA_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32,32, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
221 { GL_RGBA32UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32,32, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
259 { GL_RGB10_A2UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, SAMPLER_UINT, { {10,10,10, 2, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO_ES30 },
290 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
291 { GL_RGBA8UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_BYT
[all...]
H A DglcInternalformatTests.cpp302 (format == GL_RGBA_INTEGER)) in prepareTexturingProgramSources()
417 return GL_RGBA_INTEGER; in getUnsizedFormatFromInternalFormat()
813 formatMap[GL_RGBA_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
1254 (testFormat == GL_RGBA_INTEGER || testFormat == GL_RG_INTEGER || testFormat == GL_RED_INTEGER)) in iterate()
1498 if (format == GL_RGBA_INTEGER) in prepareColoringProgramSources()
1615 TF(GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_RGBA8UI), in getESTestData()
1616 TF(GL_RGBA_INTEGER, GL_BYTE, GL_RGBA8I), in getESTestData()
1617 TF(GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_RGBA16UI), in getESTestData()
1618 TF(GL_RGBA_INTEGER, GL_SHORT, GL_RGBA16I), in getESTestData()
1619 TF(GL_RGBA_INTEGER, GL_UNSIGNED_IN in getESTestData()
[all...]
H A DglcTextureRepeatModeTests.cpp280 { GL_RGB10_A2UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, SAMPLER_UINT, { {10,10,10, 2, 0, 0, 0, 0, NO_FLAG } }, FLAG_PACKED|FLAG_REQ_RBO_GL42 },
319 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
320 { GL_RGBA8UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
321 { GL_RGBA16I, GL_RGBA, GL_RGBA_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16,16, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
322 { GL_RGBA16UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16,16, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
323 { GL_RGBA32I, GL_RGBA, GL_RGBA_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32,32, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
324 { GL_RGBA32UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32,32, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
373 { GL_RGB10_A2UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, SAMPLER_UINT, { {10,10,10, 2, 0, 0, 0, 0, NO_FLAG } }, FLAG_PACKED|FLAG_REQ_RBO_ES30 },
408 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
409 { GL_RGBA8UI, GL_RGBA, GL_RGBA_INTEGER, GL_UNSIGNED_BYT
[all...]
/third_party/mesa3d/src/mesa/main/
H A Dglformats.c168 case GL_RGBA_INTEGER: in get_map_idx()
613 case GL_RGBA_INTEGER: in _mesa_is_enum_format_unsized()
1483 case GL_RGBA_INTEGER: in _mesa_unpack_format_to_base_format()
1527 return GL_RGBA_INTEGER; in _mesa_base_format_to_integer_format()
3150 case GL_RGBA_INTEGER: in _mesa_gles_error_check_format_and_type()
3863 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type()
3875 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type()
3885 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type()
3895 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type()
3919 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type()
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp345 m_width, m_height, m_n_layers, GL_RGBA_INTEGER, GL_INT, m_all_layers_data); in iterate()
386 gl.readPixels(0 /* x */, 0 /* y */, m_width, m_height, GL_RGBA_INTEGER, GL_INT, m_layer_data); in iterate()

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