/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcLayoutLocationTests.cpp | 264 ResultData create<GL_TEXTURE_2D, GL_RGBA32UI>(const Functions& gl) in create() 266 return createTexture2D<unsigned int>(gl, 4, GL_TEXTURE_2D, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create() 270 ResultData create<GL_TEXTURE_3D, GL_RGBA32UI>(const Functions& gl) in create() 272 return createTexture3D<unsigned int>(gl, 4, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create() 276 ResultData create<GL_TEXTURE_CUBE_MAP, GL_RGBA32UI>(const Functions& gl) in create() 278 return createCubeMap<unsigned int>(gl, 4, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create() 282 ResultData create<GL_TEXTURE_2D_ARRAY, GL_RGBA32UI>(const Functions& gl) in create() 284 return createTexture2DArray<unsigned int>(gl, 4, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in create() 325 ResultData create<GL_TEXTURE_BUFFER, GL_RGBA32UI>(const Functions& gl) in create() 327 return createTextureBuffer<unsigned int>(gl, GL_RGBA32UI); in create() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayImageOperations.cpp | 162 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32UI, width, height); in checkResults() 176 gl.bindImageTexture(1, uint_tex_id, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA32UI); in checkResults() 608 GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &uIntData[0]); in iterate() 610 GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &uIntClean[0]); in iterate() 617 gl.bindImageTexture(IF_UIMAGE, m_uimage_read_to_id, 0, GL_TRUE, 0, GL_READ_ONLY, GL_RGBA32UI); in iterate() 626 GL_RGBA32UI); in iterate() 668 configureTexture<glw::GLuint>(m_context, &m_uimage_read_to_id, width, height, depth, ST_IMMUTABLE, GL_RGBA32UI, in iterate() 670 configureTexture<glw::GLuint>(m_context, &m_uimage_write_to_id, width, height, depth, ST_IMMUTABLE, GL_RGBA32UI, in iterate() 678 gl.bindImageTexture(IF_UIMAGE, m_uimage_read_to_id, 0, GL_TRUE, 0, GL_READ_ONLY, GL_RGBA32UI); in iterate() 687 GL_RGBA32UI); in iterate() [all...] |
H A D | esextcTextureCubeMapArraySubImage3D.cpp | 336 gl.texImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA32UI, width, height, depth, 0, GL_RGBA_INTEGER, in configureCubeMapArrayTexture() 343 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA32UI, width, height, depth); in configureCubeMapArrayTexture() 383 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32UI, copy_params.m_width, copy_params.m_height); in configure2DTexture()
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H A D | esextcTextureCubeMapArrayImageTextureSize.cpp | 1092 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32UI, 1, 1); in configureTestSpecificObjects() 1111 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32UI, 1, 1); in configureTestSpecificObjects() 1542 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32UI, 1, 1); in configureTestSpecificObjects() 1554 gl.bindImageTexture(1, m_rt_std_id, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA32UI); in configureTestSpecificObjects() 1556 gl.bindImageTexture(2, m_rt_shw_id, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA32UI); in configureTestSpecificObjects() 1558 gl.bindImageTexture(3, m_rt_img_id, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA32UI); in configureTestSpecificObjects()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | BlendIntegerTest.cpp | 154 glRenderbufferStorage(GL_RENDERBUFFER, isSigned ? GL_RGBA32I : GL_RGBA32UI, in runTestMRT() 292 runTest<GL_RGBA32UI, 4, false>(); in TEST_P()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 394 case GL_RGBA32UI: in IsSizedInternalFormat() 1000 case GL_UNSIGNED_INT: VALIDATE_INTERNALFORMAT(GL_RGBA32UI) in ValidateTextureFormatType() 1373 case GL_RGBA32UI: in IsColorRenderable() 1443 case GL_RGBA32UI: in IsDepthRenderable() 1509 case GL_RGBA32UI: in IsStencilRenderable() 1614 case GL_RGBA32UI: return 32; in GetAlphaSize() 1663 case GL_RGBA32UI: return 32; in GetRedSize() 1712 case GL_RGBA32UI: return 32; in GetGreenSize() 1761 case GL_RGBA32UI: return 32; in GetBlueSize() 1838 case GL_RGBA32UI in GetColorComponentType() [all...] |
H A D | Framebuffer.cpp | 562 case GL_RGBA32UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 623 case GL_RGBA32UI: return GL_UNSIGNED_INT; in getImplementationColorReadType()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/ |
H A D | esextcDrawBuffersIndexedColorMasks.cpp | 102 GL_RGBA8UI, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI }; in iterate() 356 case GL_RGBA32UI: in NumComponents() 397 case GL_RGBA32UI: in ReadableType()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pTextureFormatTests.cpp | 58 { "rgba32ui", GL_RGBA32UI, }, in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboTestCase.cpp | 157 case GL_RGBA32UI: in isRequiredFormat() 280 case GL_RGBA32UI: in getMinimumSampleCount()
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H A D | es3fRboStateQueryTests.cpp | 189 GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI in test() 255 { GL_RGBA32UI, 32, 32, 32, 32 } in test()
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H A D | es3fInternalFormatQueryTests.cpp | 207 { "rgba32ui", GL_RGBA32UI, true }, in init()
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H A D | es3fNegativeBufferApiTests.cpp | 262 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 460 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 1144 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 1146 m_log << TestLog::Message << "// Read buffer: GL_RGBA32UI, draw buffer: GL_RGBA" << TestLog::EndMessage; in init() 1168 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 1172 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 1174 m_log << TestLog::Message << "// Read buffer: GL_RGBA32UI, draw buffer: GL_RGBA32UI" << TestLog::EndMessage; in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFboTestCase.cpp | 163 case GL_RGBA32UI: in isRequiredFormat() 300 case GL_RGBA32UI: in getMinimumSampleCount()
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H A D | es31fTextureFormatTests.cpp | 475 { "rgba32ui", GL_RGBA32UI, }, in init() 593 { "rgba32ui", GL_RGBA32UI, } in init()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cTextureGatherTests.cpp | 1251 return GL_RGBA32UI; in InternalFormat() 1261 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, 1, 1); in SetRbo() 1485 return GL_RGBA32UI; in InternalFormat() 1490 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, 1, 1); in SetRbo() 1847 return GL_RGBA32UI; in InternalFormat() 1852 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, 1, 1); in SetRbo() 2126 return GL_RGBA32UI; in InternalFormat() 2131 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, 1, 1); in SetRbo() 2380 return GL_RGBA32UI; in InternalFormat() 2385 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, in SetRbo() [all...] |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 481 case GL_RGBA32UI: in FormatEnumToString() 1126 if (!Write(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3))) in Run() 1353 if (!WriteCS(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3))) in Run() 1413 if (!Read(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_INT)) in Run() 1555 if (!ReadCS(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_INT)) in Run() 1657 if (!Read(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 2, 4, 6), GL_RGBA_INTEGER, GL_UNSIGNED_INT)) in Run() 1806 if (!Write(T2D, GL_RGBA32UI, uvec4(1, 2, 3, 4), uvec4(1, 2, 3, 4))) in Run() 1812 if (!Write(T3D, GL_RGBA32UI, uvec4(1, 2, 3, 4), uvec4(1, 2, 3, 4))) in Run() 1818 if (!Write(TCM, GL_RGBA32UI, uvec4(1, 2, 3, 4), uvec4(1, 2, 3, 4))) in Run() 1824 if (!Write(T2DA, GL_RGBA32UI, uvec in Run() [all...] |
H A D | gl4cCopyImageTests.cpp | 176 GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, 347 case GL_RGBA32UI: in filterFormats() 590 case GL_RGBA32UI: in getEpsilon() 701 case GL_RGBA32UI: in getFormat() 793 case GL_RGBA32UI: in getNumberOfChannels() 896 case GL_RGBA32UI: in getType() 1071 case GL_RGBA32UI: in getPixelSizeForFormat() 2359 case GL_RGBA32UI: in packPixel() 3631 const testCase test_case = { target, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT }; in SmokeTest() 4649 GL_RGBA32UI, GL_RGBA_INTEGE in IncompatibleFormatsTest() [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | shaderimage.c | 67 case GL_RGBA32UI: in _mesa_get_shader_image_format() 371 case GL_RGBA32UI: in _mesa_is_shader_image_format_supported()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | format_map_autogen.cpp | 491 return GL_RGBA32UI; in GetSizedFormatInternal() 1532 case GL_RGBA32UI: in ValidES3FormatCombination()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/ |
H A D | esextcFragmentShadingRateAttachmentTests.cpp | 193 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA32UI, m_tcParam.framebufferSize, m_tcParam.framebufferSize, in setupTest() 203 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32UI, m_tcParam.framebufferSize, m_tcParam.framebufferSize); in setupTest()
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H A D | esextcFragmentShadingRateBasic.cpp | 166 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32UI, m_tcParam.width, m_tcParam.height); in setupTest()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageLoadStoreTests.cpp | 468 case GL_RGBA32UI: in FormatEnumToString() 1092 if (!Write(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3))) in Run() 1319 if (!WriteCS(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3))) in Run() 1378 if (!Read(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_INT)) in Run() 1520 if (!ReadCS(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3), GL_RGBA_INTEGER, GL_UNSIGNED_INT)) in Run() 1621 if (!Read(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 2, 4, 6), GL_RGBA_INTEGER, GL_UNSIGNED_INT)) in Run() 1770 if (!Write(T2D, GL_RGBA32UI, uvec4(1, 2, 3, 4), uvec4(1, 2, 3, 4))) in Run() 1776 if (!Write(T3D, GL_RGBA32UI, uvec4(1, 2, 3, 4), uvec4(1, 2, 3, 4))) in Run() 1782 if (!Write(TCM, GL_RGBA32UI, uvec4(1, 2, 3, 4), uvec4(1, 2, 3, 4))) in Run() 1788 if (!Write(T2DA, GL_RGBA32UI, uvec in Run() [all...] |
H A D | es31cTextureGatherTests.cpp | 1046 return GL_RGBA32UI; in InternalFormat() 1188 return GL_RGBA32UI; in InternalFormat() 1345 return GL_RGBA32UI; in InternalFormat() 1641 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, 100, 100); in Run()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureUtil.cpp | 158 case FMT_CASE(RGBA, UNSIGNED_INT32): return GL_RGBA32UI; in getInternalFormat() 487 case GL_RGBA32UI: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32); 613 case GL_RGBA32UI: 1118 case GL_RGBA32UI:
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