/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | CopyTextureTest.cpp | 77 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in testGradientDownsampleUniqueValues() 91 glReadPixels(0, 0, 256, 1, GL_RGBA, GL_UNSIGNED_BYTE, destData.data()); in testGradientDownsampleUniqueValues() 136 case GL_RGBA: in CopyTextureVariationsTestPrint() 162 case GL_RGBA: in CopyTextureVariationsTestPrint() 264 case GL_RGBA: in calculateCopyTextureResults() 305 case GL_RGBA: in calculateCopyTextureResults() 377 case GL_RGBA: in getSourceColors() 601 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &pixels); in TEST_P() 609 glCopyTextureCHROMIUM(mTextures[0], 0, GL_TEXTURE_2D, mTextures[1], 0, GL_RGBA, in TEST_P() [all...] |
H A D | MipmapTest.cpp | 511 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, kRedData.data()); in TEST_P() 512 glTexImage2D(GL_TEXTURE_2D, 3, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, kGreenData.data()); in TEST_P() 513 glTexImage2D(GL_TEXTURE_2D, 4, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, kBlueData.data()); in TEST_P() 542 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kTextureSize, kTextureSize, 0, GL_RGBA, in TEST_P() 563 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kTextureSize, kTextureSize, 0, GL_RGBA, in TEST_P() [all...] |
H A D | GetImageTest.cpp | 65 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixelData); in InitTextureWithSize() 109 glGetTexImageANGLE(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 113 glGetTexImageANGLE(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 117 glGetTexImageANGLE(GL_TEXTURE_2D, -1, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 119 glGetTexImageANGLE(GL_TEXTURE_2D, 2000, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 125 glGetTexImageANGLE(GL_TEXTURE_2D, 0, GL_RGBA, GL_NONE, buffer.data()); in TEST_P() 133 glGetRenderbufferImageANGLE(GL_RENDERBUFFER, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 137 glGetRenderbufferImageANGLE(GL_TEXTURE_2D, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 143 glGetRenderbufferImageANGLE(GL_RENDERBUFFER, GL_RGBA, GL_NON in TEST_P() [all...] |
H A D | RobustClientMemoryTest.cpp | 117 glTexImage2DRobustANGLE(GL_TEXTURE_2D, 0, GL_RGBA, dataDimension, dataDimension, 0, GL_RGBA, in TEST_P() 122 glTexSubImage2DRobustANGLE(GL_TEXTURE_2D, 0, 0, 0, dataDimension, dataDimension, GL_RGBA, in TEST_P() 128 glTexImage2DRobustANGLE(GL_TEXTURE_2D, 0, GL_RGBA, dataDimension, dataDimension, 0, GL_RGBA, in TEST_P() 133 glTexSubImage2DRobustANGLE(GL_TEXTURE_2D, 0, 0, 0, dataDimension, dataDimension, GL_RGBA, in TEST_P() 142 glTexImage2DRobustANGLE(GL_TEXTURE_2D, 0, GL_RGBA, dataDimension, dataDimension, 0, GL_RGBA, in TEST_P() 167 glReadPixelsRobustANGLE(0, 0, dataDimension, dataDimension, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 177 GL_RGBA, GL_UNSIGNED_BYT in TEST_P() [all...] |
H A D | TextureTest.cpp | 37 case GL_RGBA: in SliceFormatColor() 61 case GL_RGBA: in SliceFormatColor16UI() 86 case GL_RGBA: in SliceFormatColor32F() 162 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in setUpFramebuffer() 177 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in create2DTexture() 299 GL_RGBA, in testFloatCopySubImage() 564 GL_RGBA, GL_UNSIGNED_BYTE, in initTest() 573 GL_RGBA, GL_UNSIGNED_BYT in initTest() [all...] |
H A D | UnpackAlignmentTest.cpp | 62 case GL_RGBA: in getPixelSize() 140 testAlignment(1, 7 * 4, GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 150 testAlignment(1, 7 * 2, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4); in TEST_P() 155 testAlignment(1, 7 * 2, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1); in TEST_P() 180 testAlignment(2, 7 * 4, GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 190 testAlignment(2, 7 * 2, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4); in TEST_P() 195 testAlignment(2, 7 * 2, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1); in TEST_P() 220 testAlignment(4, 7 * 4, GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 230 testAlignment(4, 7 * 2 + 2, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4); in TEST_P() 235 testAlignment(4, 7 * 2 + 2, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_ in TEST_P() [all...] |
H A D | FramebufferFetchTest.cpp | 369 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in BasicTest() 403 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetTest() 406 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetTest() 409 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetTest() 412 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetTest() [all...] |
H A D | RobustResourceInitTest.cpp | 338 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 409 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 494 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in setupTexture() 507 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, in setupTexture() 520 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, kWidth, kHeight, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in setup3DTexture() 534 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kWidth, kHeight, 2, GL_RGBA, GL_UNSIGNED_BYTE, in setup3DTexture() 594 glReadPixels(0, 0, fboWidth, fboHeight, GL_RGBA, GL_UNSIGNED_BYT in checkCustomFramebufferNonZeroPixels() [all...] |
H A D | TextureUploadFormatTest.cpp | 75 case GL_RGBA: in bytesPerPixel() 226 case GL_RGBA: in TEST_P() 330 fnTest({GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P() 331 fnTest({GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_BYTE}, {8, 8, 8, 255}); in TEST_P() 332 fnTest({GL_RGBA4, GL_RGBA, GL_UNSIGNED_BYTE}, {16, 16, 16, 16}); in TEST_P() 341 fnTest({GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P() 356 fnTest({GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, {2, 2, 2, 2}); in TEST_P() 380 fnTest({GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}, {16, 16, 16, 16}); in TEST_P() 381 fnTest({GL_RGBA, GL_RGB in TEST_P() [all...] |
H A D | TextureRectangleTest.cpp | 60 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 65 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 76 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, maxSize, maxSize, 0, GL_RGBA, in TEST_P() 83 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, maxSize + 1, maxSize, 0, GL_RGBA, in TEST_P() 86 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, maxSize, maxSize + 1, 0, GL_RGBA, in TEST_P() [all...] |
H A D | CopyTexImageTest.cpp | 222 initializeResources(GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 234 initializeResources(GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 258 initializeResources(GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 270 initializeResources(GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 282 initializeResources(GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 294 initializeResources(GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 306 initializeResources(GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 332 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 333 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in TEST_P() [all...] |
H A D | WEBGLVideoTextureTest.cpp | 74 glTexImage2D(GL_TEXTURE_VIDEO_IMAGE_WEBGL, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 124 glTexImage2D(GL_TEXTURE_VIDEO_IMAGE_WEBGL, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 182 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, redColors.data()); in TEST_P() 189 glTexImage2D(GL_TEXTURE_VIDEO_IMAGE_WEBGL, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 241 glTexImage2D(GL_TEXTURE_VIDEO_IMAGE_WEBGL, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYT in TEST_P() [all...] |
H A D | WebGLReadOutsideFramebufferTest.cpp | 41 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() 43 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() 45 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() 47 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() 49 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() [all...] |
H A D | FramebufferTest.cpp | 280 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 282 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 284 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 286 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 288 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYT in TEST_P() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampSamplingTextureGroup.cpp | 61 4, 4, GL_TEXTURE_2D, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0.0f, 1.0f, 0, 255, in init() 85 4, 4, GL_TEXTURE_2D, GL_RGBA8, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0, 255, 0, 255, in init() 109 4, 4, GL_TEXTURE_2D, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 64, 64, 1, 0, 1, 0, in init() 119 4, 4, GL_TEXTURE_2D_ARRAY, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 6, 0.0f, 1.0f, 0, 255, in init() 143 4, 4, GL_TEXTURE_2D_ARRAY, GL_RGBA8, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 25 in init() [all...] |
H A D | esextcTextureBorderClampTests.cpp | 86 4, 4, GL_TEXTURE_2D, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0.0f, 1.0f, 0, 255, in init() 110 4, 4, GL_TEXTURE_2D, GL_RGBA8, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0, 255, 0, 255, in init() 134 4, 4, GL_TEXTURE_2D, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 64, 64, 1, 0, 1, 0, in init() 144 4, 4, GL_TEXTURE_2D_ARRAY, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 6, 0.0f, 1.0f, 0, 255, in init() 168 4, 4, GL_TEXTURE_2D_ARRAY, GL_RGBA8, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 25 in init() [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeTextureApiTests.cpp | 203 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); in init() 853 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 867 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 869 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init() 888 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 890 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 1 in init() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | es3_copy_conversion_table_autogen.cpp | 26 case GL_RGBA: in ValidES3CopyConversion() 50 case GL_RGBA: in ValidES3CopyConversion() 61 case GL_RGBA: in ValidES3CopyConversion() 75 case GL_RGBA: in ValidES3CopyConversion() 101 case GL_RGBA: in ValidES3CopyConversion() 113 case GL_RGBA: in ValidES3CopyConversion() 120 case GL_RGBA: in ValidES3CopyConversion() 124 case GL_RGBA: in ValidES3CopyConversion()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | GLFormat.cpp | 68 AddFormat(wgpu::TextureFormat::RGBA8Unorm, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 69 AddFormat(wgpu::TextureFormat::RGBA8UnormSrgb, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 70 AddFormat(wgpu::TextureFormat::RGBA8Snorm, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, Type::Float); in BuildGLFormatTable() 76 AddFormat(wgpu::TextureFormat::RGB10A2Unorm, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, Type::Float); in BuildGLFormatTable() 86 AddFormat(wgpu::TextureFormat::RGBA16Float, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, Type::Float); in BuildGLFormatTable() 91 AddFormat(wgpu::TextureFormat::RGBA32Float, GL_RGBA32F, GL_RGBA, GL_FLOAT, Type::Float); in BuildGLFormatTable() 100 AddFormat(wgpu::TextureFormat::BC1RGBAUnorm, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 101 AddFormat(wgpu::TextureFormat::BC1RGBAUnormSrgb, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 102 AddFormat(wgpu::TextureFormat::BC2RGBAUnorm, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 103 AddFormat(wgpu::TextureFormat::BC2RGBAUnormSrgb, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYT in BuildGLFormatTable() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcTextureRepeatModeTests.cpp | 271 { GL_RGBA2, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 2, 2, 2, 2, 0, 0, 0, 0, NO_FLAG } }, 0 }, 273 { GL_RGBA4, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, SAMPLER_UNORM, { { 4, 4, 4, 4, 0, 0, 0, 0, NO_FLAG } }, FLAG_PACKED|FLAG_REQ_RBO }, 274 { GL_RGB5_A1, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, SAMPLER_UNORM, { { 5, 5, 5, 1, 0, 0, 0, 0, NO_FLAG } }, FLAG_PACKED|FLAG_REQ_RBO }, 276 { GL_RGBA8, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 277 { GL_RGBA8_SNORM, GL_RGBA, GL_RGBA, GL_BYT [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
H A D | FramebufferObjectTest.cpp | 92 {{GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE}, in TEST_P() 94 {GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}, in TEST_P() 95 {GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}, in TEST_P() 150 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixelData.data()); in TEST_P()
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H A D | DrawTextureTest.cpp | 59 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &GLColor::green); in TEST_P() 82 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, textureData.data()); in TEST_P() 109 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &GLColor::green); in TEST_P() 128 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &GLColor::green); in TEST_P() 166 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYT in TEST_P() [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | glformats.c | 167 case GL_RGBA: in get_map_idx() 402 case GL_RGBA: in _mesa_components_in_format() 463 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || in _mesa_bytes_per_pixel() 470 if (format == GL_RGBA || format == GL_BGRA || in _mesa_bytes_per_pixel() 477 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || in _mesa_bytes_per_pixel() 485 if (format == GL_RGBA || format == GL_BGRA || in _mesa_bytes_per_pixel() 580 case GL_RGBA: in _mesa_is_enum_format_unsized() 684 case GL_RGBA: in _mesa_is_enum_format_unorm() 1032 case GL_RGBA: in _mesa_is_color_format() 1484 return GL_RGBA; in _mesa_unpack_format_to_base_format() [all...] |
/third_party/vk-gl-cts/modules/egl/ |
H A D | teglImageTests.cpp | 354 case GL_RGBA: return "rgba"; in getStorageName() 502 log << TestLog::Message << "Creating EGLImage using GL_TEXTURE_2D with GL_RGBA storage" << TestLog::EndMessage; in iterate() 506 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL)); in iterate() 571 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE)); in init() 572 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, true)); in init() 575 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYT in init() [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeTextureApiTests.cpp | 202 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() 950 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_target() 964 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_read_buffer_is_none() 998 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_level() 1000 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in copytexsubimage2d_neg_level() 1020 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 1 in copytexsubimage2d_max_level() [all...] |