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Searched refs:GL_RG8UI (Results 1 - 25 of 97) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp372 case GL_RG8UI: in IsSizedInternalFormat()
1046 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8UI) in ValidateTextureFormatType()
1359 case GL_RG8UI: in IsColorRenderable()
1429 case GL_RG8UI: in IsDepthRenderable()
1495 case GL_RG8UI: in IsStencilRenderable()
1600 case GL_RG8UI: return 0; in GetAlphaSize()
1649 case GL_RG8UI: return 8; in GetRedSize()
1698 case GL_RG8UI: return 8; in GetGreenSize()
1747 case GL_RG8UI: return 0; in GetBlueSize()
1830 case GL_RG8UI in GetColorComponentType()
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H A DFramebuffer.cpp543 case GL_RG8UI: return GL_RG_INTEGER; in getImplementationColorReadFormat()
604 case GL_RG8UI: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/
H A DesextcDrawBuffersIndexedColorMasks.cpp100 GL_R16UI, GL_R32I, GL_R32UI, GL_RG8I, GL_RG8UI, in iterate()
338 case GL_RG8UI: in NumComponents()
391 case GL_RG8UI: in ReadableType()
H A DesextcDrawBuffersIndexedBlending.cpp346 case GL_RG8UI: in NumComponents()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pTextureFormatTests.cpp93 { "rg8ui", GL_RG8UI, }, in init()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboTestCase.cpp176 case GL_RG8UI: in isRequiredFormat()
299 case GL_RG8UI: in getMinimumSampleCount()
H A Des3fRboStateQueryTests.cpp188 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI, in test()
245 { GL_RG8UI, 8, 8, 0, 0 }, in test()
H A Des3fInternalFormatQueryTests.cpp197 { "rg8ui", GL_RG8UI, true }, in init()
H A Des3fFboCompletenessTests.cpp53 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboTestCase.cpp182 case GL_RG8UI: in isRequiredFormat()
319 case GL_RG8UI: in getMinimumSampleCount()
H A Des31fTextureFormatTests.cpp512 { "rg8ui", GL_RG8UI, }, in init()
582 { "rg8ui", GL_RG8UI, }, in init()
H A Des31fFboColorbufferTests.cpp385 GL_RG8UI, in init()
H A Des31fInternalFormatQueryTests.cpp401 { "rg8ui", GL_RG8UI, FormatSamplesCase::FORMAT_INT }, in init()
/third_party/mesa3d/src/mesa/main/
H A Dshaderimage.c85 case GL_RG8UI: in _mesa_get_shader_image_format()
394 case GL_RG8UI: in _mesa_is_shader_image_format_supported()
H A Dglformats.c764 case GL_RG8UI: in _mesa_is_enum_format_unsigned_int()
1181 case GL_RG8UI: in _mesa_is_color_format()
2621 case GL_RG8UI: in _mesa_base_tex_format()
2940 case GL_RG8UI: in _mesa_gles_check_internalformat()
3414 if (internalFormat != GL_RG8UI) in _mesa_gles_error_check_format_and_type()
4059 case GL_RG8UI: in _mesa_is_es3_color_renderable()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dformat_map_autogen.cpp531 return GL_RG8UI; in GetSizedFormatInternal()
1680 case GL_RG8UI: in ValidES3FormatCombination()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureUtil.cpp199 case FMT_CASE(RG, UNSIGNED_INT8): return GL_RG8UI; in getInternalFormat()
528 case GL_RG8UI: return TextureFormat(TextureFormat::RG, TextureFormat::UNSIGNED_INT8);
597 case GL_RG8UI:
1137 case GL_RG8UI:
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DBlendIntegerTest.cpp267 runTest<GL_RG8UI, 2, false>(); in TEST_P()
H A DCopyTexture3DTest.cpp141 case GL_RG8UI: in testCopy()
978 testCopy(testTarget, kColor, GL_RG8UI, GL_UNSIGNED_BYTE, false, false, false, in testUintFormats()
980 testCopy(testTarget, kColor, GL_RG8UI, GL_UNSIGNED_BYTE, false, true, false, in testUintFormats()
982 testCopy(testTarget, kColor, GL_RG8UI, GL_UNSIGNED_BYTE, false, false, true, in testUintFormats()
H A DTextureUploadFormatTest.cpp518 fnTest({GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DGLFormat.cpp58 AddFormat(wgpu::TextureFormat::RG8Uint, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DImage.cpp98 case GL_RG8UI: return GL_RG; in GetBaseInternalFormat()
215 case GL_UNSIGNED_BYTE: return GL_RG8UI; in GetSizedInternalFormat()
334 case GL_RG8UI: return sw::FORMAT_G8R8UI; in SelectInternalFormat()
1512 ASSERT_OR_RETURN(internalformat == GL_RG8UI && getExternalFormat() == sw::FORMAT_G8R8UI); in loadImageData()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferParameters.cpp79 m_internal_formats[GL_RG8UI] = sizeof(glw::GLubyte) * 2 /* components */; in initTest()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cCopyImageTests.cpp152 GL_RG8, GL_RG8I, GL_RG8UI, GL_RG8_SNORM,
299 case GL_RG8UI: in filterFormats()
551 case GL_RG8UI: in getEpsilon()
646 case GL_RG8UI: in getFormat()
746 case GL_RG8UI: in getNumberOfChannels()
819 case GL_RG8UI: in getType()
989 case GL_RG8UI: in getPixelSizeForFormat()
2309 case GL_RG8UI: in packPixel()
H A Dgl4cSparseTexture2Tests.cpp361 mStandardVirtualPageSizesTable[GL_RG8UI] = PageSizeStruct(256, 128, 1); in init()
512 mSupportedInternalFormats.push_back(GL_RG8UI); in init()
780 else if (format == GL_RG8UI) in createShaderTokens()
1559 case GL_RG8UI: in UncommittedReads()

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