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Searched refs:GL_RG32UI (Results 1 - 25 of 97) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp376 case GL_RG32UI: in IsSizedInternalFormat()
1050 case GL_UNSIGNED_INT: VALIDATE_INTERNALFORMAT(GL_RG32UI) in ValidateTextureFormatType()
1363 case GL_RG32UI: in IsColorRenderable()
1433 case GL_RG32UI: in IsDepthRenderable()
1499 case GL_RG32UI: in IsStencilRenderable()
1604 case GL_RG32UI: return 0; in GetAlphaSize()
1653 case GL_RG32UI: return 32; in GetRedSize()
1702 case GL_RG32UI: return 32; in GetGreenSize()
1751 case GL_RG32UI: return 0; in GetBlueSize()
1832 case GL_RG32UI in GetColorComponentType()
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H A DFramebuffer.cpp560 case GL_RG32UI: return GL_RG_INTEGER; in getImplementationColorReadFormat()
621 case GL_RG32UI: return GL_UNSIGNED_INT; in getImplementationColorReadType()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/
H A DesextcDrawBuffersIndexedColorMasks.cpp101 GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, in iterate()
342 case GL_RG32UI: in NumComponents()
393 case GL_RG32UI: in ReadableType()
H A DesextcDrawBuffersIndexedBlending.cpp350 case GL_RG32UI: in NumComponents()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pTextureFormatTests.cpp87 { "rg32ui", GL_RG32UI, }, in init()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboTestCase.cpp171 case GL_RG32UI: in isRequiredFormat()
294 case GL_RG32UI: in getMinimumSampleCount()
H A Des3fRboStateQueryTests.cpp188 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI, in test()
249 { GL_RG32UI, 32, 32, 0, 0 }, in test()
H A Des3fInternalFormatQueryTests.cpp201 { "rg32ui", GL_RG32UI, true }, in init()
H A Des3fFboStateQueryTests.cpp526 { GL_RG32UI, GL_UNSIGNED_INT }, in test()
662 { GL_RG32UI, 32, 32, 0, 0 } in test()
H A Des3fFboCompletenessTests.cpp53 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboTestCase.cpp177 case GL_RG32UI: in isRequiredFormat()
314 case GL_RG32UI: in getMinimumSampleCount()
H A Des31fTextureFormatTests.cpp506 { "rg32ui", GL_RG32UI, }, in init()
584 { "rg32ui", GL_RG32UI, }, in init()
H A Des31fFboColorbufferTests.cpp380 GL_RG32UI, in init()
H A Des31fInternalFormatQueryTests.cpp405 { "rg32ui", GL_RG32UI, FormatSamplesCase::FORMAT_INT }, in init()
/third_party/mesa3d/src/mesa/main/
H A Dshaderimage.c79 case GL_RG32UI: in _mesa_get_shader_image_format()
392 case GL_RG32UI: in _mesa_is_shader_image_format_supported()
H A Dglformats.c748 case GL_RG32UI: in _mesa_is_enum_format_unsigned_int()
1165 case GL_RG32UI: in _mesa_is_color_format()
2625 case GL_RG32UI: in _mesa_base_tex_format()
2944 case GL_RG32UI: in _mesa_gles_check_internalformat()
3434 if (internalFormat != GL_RG32UI) in _mesa_gles_error_check_format_and_type()
4063 case GL_RG32UI: in _mesa_is_es3_color_renderable()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dformat_map_autogen.cpp533 return GL_RG32UI; in GetSizedFormatInternal()
1691 case GL_RG32UI: in ValidES3FormatCombination()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureUtil.cpp191 case FMT_CASE(RG, UNSIGNED_INT32): return GL_RG32UI; in getInternalFormat()
520 case GL_RG32UI: return TextureFormat(TextureFormat::RG, TextureFormat::UNSIGNED_INT32);
601 case GL_RG32UI:
1132 case GL_RG32UI:
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DBlendIntegerTest.cpp277 runTest<GL_RG32UI, 2, false>(); in TEST_P()
H A DCopyTexture3DTest.cpp143 case GL_RG32UI: in testCopy()
992 testCopy(testTarget, kColor, GL_RG32UI, GL_UNSIGNED_INT, false, false, false, in testUintFormats()
994 testCopy(testTarget, kColor, GL_RG32UI, GL_UNSIGNED_INT, false, true, false, in testUintFormats()
996 testCopy(testTarget, kColor, GL_RG32UI, GL_UNSIGNED_INT, false, false, true, in testUintFormats()
H A DTextureUploadFormatTest.cpp540 fnTest({GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, {1, 1, 1, 1}); in TEST_P()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DGLFormat.cpp81 AddFormat(wgpu::TextureFormat::RG32Uint, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, Type::Uint); in BuildGLFormatTable()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DImage.cpp102 case GL_RG32UI: return GL_RG; in GetBaseInternalFormat()
219 case GL_UNSIGNED_INT: return GL_RG32UI; in GetSizedInternalFormat()
350 case GL_RG32UI: return sw::FORMAT_G32R32UI; in SelectInternalFormat()
1524 ASSERT_OR_RETURN(internalformat == GL_RG32UI && getExternalFormat() == sw::FORMAT_G32R32UI); in loadImageData()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferParameters.cpp81 m_internal_formats[GL_RG32UI] = sizeof(glw::GLuint) * 2 /* components */; in initTest()
/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/
H A DglcSubgroupsTestsUtils.hpp339 FORMAT_R32G32_UINT = GL_RG32UI,

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