/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cProgramInterfaceQueryTests.cpp | 423 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 433 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 608 GL_REFERENCED_BY_VERTEX_SHADER, in VerifyCompute() 621 GL_REFERENCED_BY_VERTEX_SHADER, in VerifyCompute() 734 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 811 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 901 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 983 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 1069 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 1231 GL_REFERENCED_BY_VERTEX_SHADER, in Run() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cProgramInterfaceQueryTests.cpp | 516 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 530 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 636 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 751 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 804 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 872 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 948 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 1050 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 1161 GL_REFERENCED_BY_VERTEX_SHADER, in Run() 1223 GL_REFERENCED_BY_VERTEX_SHADER, in Run() [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | ProgramInterfaceTest.cpp | 279 GL_REFERENCED_BY_VERTEX_SHADER, in TEST_P() 461 GL_REFERENCED_BY_VERTEX_SHADER, in TEST_P() 566 GL_REFERENCED_BY_VERTEX_SHADER, 652 GLenum props[] = {GL_BUFFER_BINDING, GL_NUM_ACTIVE_VARIABLES, GL_REFERENCED_BY_VERTEX_SHADER, 737 GL_REFERENCED_BY_VERTEX_SHADER, 853 GL_REFERENCED_BY_VERTEX_SHADER, 967 GL_REFERENCED_BY_VERTEX_SHADER, 1094 GL_REFERENCED_BY_VERTEX_SHADER, 1167 GL_REFERENCED_BY_VERTEX_SHADER,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 736 case GL_REFERENCED_BY_VERTEX_SHADER: in GetInputResourceProperty() 786 case GL_REFERENCED_BY_VERTEX_SHADER: in GetOutputResourceProperty() 981 return GL_REFERENCED_BY_VERTEX_SHADER; in GetUniformBlockPropertyEnum() 1017 case GL_REFERENCED_BY_VERTEX_SHADER: in GetShaderVariableBufferResourceProperty() 1900 case GL_REFERENCED_BY_VERTEX_SHADER: in GetUniformResourceProperty() 1952 case GL_REFERENCED_BY_VERTEX_SHADER: in GetBufferVariableResourceProperty()
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H A D | validationES31.cpp | 96 case GL_REFERENCED_BY_VERTEX_SHADER: in ValidateProgramResourceProperty() 224 case GL_REFERENCED_BY_VERTEX_SHADER: in ValidateProgramResourcePropertyByInterface()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fProgramInterfaceQueryTestCase.cpp | 2216 { GL_REFERENCED_BY_VERTEX_SHADER, &referencedByVertexVerifier }, 2268 { GL_REFERENCED_BY_VERTEX_SHADER, &referencedByVertexVerifier }, 2335 { GL_REFERENCED_BY_VERTEX_SHADER, &referencedByVertexVerifier }, 2401 { GL_REFERENCED_BY_VERTEX_SHADER, &referencedByVertexVerifier },
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H A D | es31fProgramInterfaceQueryTests.cpp | 2772 { GL_REFERENCED_BY_VERTEX_SHADER, glu::SHADERTYPE_VERTEX, DE_NULL }, 3019 { GL_REFERENCED_BY_VERTEX_SHADER, glu::SHADERTYPE_VERTEX, DE_NULL },
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/third_party/mesa3d/src/mesa/main/ |
H A D | shader_query.cpp | 1236 case GL_REFERENCED_BY_VERTEX_SHADER: in stage_from_enum() 1554 case GL_REFERENCED_BY_VERTEX_SHADER: in _mesa_program_resource_prop()
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H A D | uniforms.c | 1277 GL_REFERENCED_BY_VERTEX_SHADER, params, in mesa_bufferiv()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 1251 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 1259 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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H A D | gl32.h | 1259 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl31.h | 1240 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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H A D | gl32.h | 1240 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl31.h | 1261 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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H A D | gl32.h | 1261 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl31.h | 1240 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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H A D | gl32.h | 1240 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 2436 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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H A D | glext.h | 2384 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 2417 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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H A D | glext.h | 2365 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 2473 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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H A D | glext.h | 2420 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glcorearb.h | 2473 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 macro
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