/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | DispatchComputePerf.cpp | 88 glBindImageTexture(4, mWriteTexture, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_R32F); in initializeBenchmark() 125 glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, params.textureWidth, params.textureHeight, 0, GL_RED, in initTextures() 134 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32F, params.textureWidth, params.textureHeight); in initTextures()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboTestCase.cpp | 206 case GL_R32F: in isRequiredFormat() 237 case GL_R32F: in getEnablingExtensions() 324 case GL_R32F: in getMinimumSampleCount()
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H A D | es3fFboCompletenessTests.cpp | 93 GL_RG32F, GL_RG16F, GL_R32F, GL_R16F, 131 GL_RGBA32F, GL_RGBA16F, GL_R11F_G11F_B10F, GL_RG32F, GL_RG16F, GL_R32F, GL_R16F,
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFboTestCase.cpp | 211 case GL_R32F: in isRequiredFormat() 251 case GL_R32F: in getEnablingExtensions() 344 case GL_R32F: in getMinimumSampleCount()
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H A D | es31fInternalFormatQueryTests.cpp | 101 if (m_internalFormat == GL_RGBA16F || m_internalFormat == GL_R32F || m_internalFormat == GL_RG32F || m_internalFormat == GL_RGBA32F || m_internalFormat == GL_R16F || m_internalFormat == GL_RG16F || m_internalFormat == GL_R11F_G11F_B10F) in iterate() 106 else if (m_internalFormat == GL_RGBA16F || m_internalFormat == GL_R32F || m_internalFormat == GL_RG32F || m_internalFormat == GL_RGBA32F) in iterate() 417 { "r32f", GL_R32F, FormatSamplesCase::FORMAT_INT }, in init()
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H A D | es31fTextureFormatTests.cpp | 514 { "r32f", GL_R32F, }, in init() 569 { "r32f", GL_R32F, }, in init()
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H A D | es31fSynchronizationTests.cpp | 1479 gl.bindImageTexture(0, m_storageIDs[cmd.targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_WRITE_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F)); 1543 gl.bindImageTexture(1, m_storageIDs[cmd.targetHandle0], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_READ_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F)); 1544 gl.bindImageTexture(2, m_storageIDs[cmd.targetHandle1], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_READ_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F)); 1585 gl.bindImageTexture(0, m_storageIDs[cmd.targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_WRITE_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F)); 1631 gl.bindImageTexture(1, m_storageIDs[targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_READ_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F)); 1695 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32F, imageWidth, imageHeight);
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cTextureSwizzleTests.cpp | 189 static const _out_ch_desc float32_zero = { GL_R32F, data_float32_zero }; 190 static const _out_ch_desc float32_one = { GL_R32F, data_float32_one }; 660 GL_R32F, 665 { GL_R32F, src_data_r32f + 0 }, 678 { GL_R32F, src_data_rg32f + 0 }, 679 { GL_R32F, src_data_rg32f + 1 }, 691 { GL_R32F, src_data_rgb32f + 0 }, 692 { GL_R32F, src_data_rgb32f + 1 }, 693 { GL_R32F, src_data_rgb32f + 2 }, 704 { GL_R32F, src_data_rgba32 [all...] |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 478 case GL_R32F: in FormatEnumToString() 944 glBindImageTexture(0, m_texture, 0, GL_FALSE, 0, GL_READ_WRITE, GL_R32F); in Run() 945 if (!CheckBinding(0, m_texture, 0, GL_FALSE, 0, GL_READ_WRITE, GL_R32F)) in Run() 1112 if (!Write(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f))) in Run() 1339 if (!WriteCS(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f))) in Run() 1399 if (!Read(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f), GL_RED, GL_FLOAT)) in Run() 1541 if (!ReadCS(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f), GL_RED, GL_FLOAT)) in Run() 1643 if (!Read(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(2.0f, 0.0f, 0.0f, 1.0f), GL_RED, GL_FLOAT)) in Run() 3129 if (!Write(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f))) in RunStage() 3471 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32F, kSiz in Run() [all...] |
H A D | gl4cStencilTexturingTests.cpp | 669 internal_format = GL_R32F; in dispatch() 835 internal_format = GL_R32F; in prepareDestinationTexture()
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H A D | gl3cTextureSizePromotion.cpp | 606 return GL_R32F; in getDestinationFormatForChannel() 629 return GL_R32F; in getDestinationFormatForChannel() 1319 { glu::ContextType(3, 0, glu::PROFILE_CORE), GL_R32F, STR(GL_R32F), false, true, 32, 0, 0, 0, 0, 0, GL_FLOAT,
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H A D | gl4cShaderImageLoadStoreTests.cpp | 530 case GL_R32F: in FormatEnumToString() 1146 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_R32F, 16, 16, 4, 0, GL_RED, GL_FLOAT, NULL); in Run() 1147 glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32F, 8, 8, 4, 0, GL_RED, GL_FLOAT, NULL); in Run() 1148 glTexImage3D(GL_TEXTURE_2D_ARRAY, 2, GL_R32F, 4, 4, 4, 0, GL_RED, GL_FLOAT, NULL); in Run() 1149 glTexImage3D(GL_TEXTURE_2D_ARRAY, 3, GL_R32F, 2, 2, 4, 0, GL_RED, GL_FLOAT, NULL); in Run() 1150 glTexImage3D(GL_TEXTURE_2D_ARRAY, 4, GL_R32F, 1, 1, 4, 0, GL_RED, GL_FLOAT, NULL); in Run() 1153 glBindImageTexture(0, m_texture, 0, GL_FALSE, 0, GL_READ_WRITE, GL_R32F); in Run() 1154 if (!CheckBinding(0, m_texture, 0, GL_FALSE, 0, GL_READ_WRITE, GL_R32F)) in Run() 1316 if (!Write(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f))) in Run() 1505 if (!Read(GL_R32F, vec in Run() [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 406 case GL_R32F: in IsSizedInternalFormat() 1062 case GL_FLOAT: VALIDATE_INTERNALFORMAT(GL_R32F, GL_R16F) in ValidateTextureFormatType() 1348 case GL_R32F: in IsColorRenderable() 1458 case GL_R32F: in IsDepthRenderable() 1524 case GL_R32F: in IsStencilRenderable() 1589 case GL_R32F: return 0; in GetAlphaSize() 1638 case GL_R32F: return 32; in GetRedSize() 1687 case GL_R32F: return 0; in GetGreenSize() 1736 case GL_R32F: return 0; in GetBlueSize() 1865 case GL_R32F in GetColorComponentType() [all...] |
H A D | Framebuffer.cpp | 568 case GL_R32F: return GL_RED; in getImplementationColorReadFormat() 629 case GL_R32F: return GL_FLOAT; in getImplementationColorReadType()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pTextureFormatTests.cpp | 95 { "r32f", GL_R32F, }, in init()
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/third_party/mesa3d/src/mesa/main/ |
H A D | shaderimage.c | 61 case GL_R32F: in _mesa_get_shader_image_format() 370 case GL_R32F: in _mesa_is_shader_image_format_supported()
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H A D | glformats.c | 1051 case GL_R32F: in _mesa_is_color_format() 2593 case GL_R32F: in _mesa_base_tex_format() 2948 case GL_R32F: in _mesa_gles_check_internalformat() 3496 case GL_R32F: in _mesa_gles_error_check_format_and_type() 4048 case GL_R32F: in _mesa_is_es3_color_renderable() 4128 case GL_R32F: in _mesa_is_es3_texture_filterable()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | format_map_autogen.cpp | 363 return GL_R32F; in GetSizedFormatInternal() 971 case GL_R32F: in ValidES3FormatCombination()
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H A D | Caps.cpp | 383 GL_R32F, in DetermineRGTextureSupport() 729 GL_R32F, in DetermineColorBufferFloatSupport() 749 GL_R32F, in DetermineFloatBlendSupport()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/ |
H A D | esextcTextureBufferActiveUniformValidation.cpp | 514 addTextureParam(m_glExtTokens.SAMPLER_BUFFER, GL_R32F, sizeof(glw::GLfloat), "sampler_buffer", params); in configureParams() 649 addTextureParam(m_glExtTokens.IMAGE_BUFFER, GL_R32F, sizeof(glw::GLfloat), "image_buffer", params); in configureParams()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureUtil.cpp | 203 case FMT_CASE(R, FLOAT): return GL_R32F; in getInternalFormat() 532 case GL_R32F: return TextureFormat(TextureFormat::R, TextureFormat::FLOAT); 586 case GL_R32F: 1151 case GL_R32F:
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageLoadStoreTests.cpp | 465 case GL_R32F: in FormatEnumToString() 913 glBindImageTexture(0, m_texture, 0, GL_FALSE, 0, GL_READ_WRITE, GL_R32F); in Run() 914 if (!CheckBinding(0, m_texture, 0, GL_FALSE, 0, GL_READ_WRITE, GL_R32F)) in Run() 1078 if (!Write(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f))) in Run() 1305 if (!WriteCS(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f))) in Run() 1364 if (!Read(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f), GL_RED, GL_FLOAT)) in Run() 1506 if (!ReadCS(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f), GL_RED, GL_FLOAT)) in Run() 1607 if (!Read(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(2.0f, 0.0f, 0.0f, 1.0f), GL_RED, GL_FLOAT)) in Run() 3094 if (!Write(GL_R32F, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(1.0f, 0.0f, 0.0f, 1.0f))) in RunStage() 3428 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32F, kSiz in Run() [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | GLFormat.cpp | 64 AddFormat(wgpu::TextureFormat::R32Float, GL_R32F, GL_RED, GL_FLOAT, Type::Float); in BuildGLFormatTable()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | CopyTexture3DTest.cpp | 156 case GL_R32F: in testCopy() 830 testCopy(testTarget, kColor, GL_R32F, GL_FLOAT, false, false, false, GLColor(210, 0, 0, 255)); in testFloatFormats() 831 testCopy(testTarget, kColor, GL_R32F, GL_FLOAT, false, true, false, GLColor(191, 0, 0, 255)); in testFloatFormats() 832 testCopy(testTarget, kColor, GL_R32F, GL_FLOAT, false, false, true, GLColor(227, 0, 0, 255)); in testFloatFormats()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/ |
H A D | Image.cpp | 85 case GL_R32F: return GL_RED; in GetBaseInternalFormat() 228 case GL_FLOAT: return GL_R32F; in GetSizedInternalFormat() 358 case GL_R32F: return sw::FORMAT_R32F; in SelectInternalFormat() 1543 case GL_R32F: return Transfer<Bytes>(buffer, input, rect); in loadImageData()
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