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Searched refs:GL_POSITION (Results 1 - 25 of 25) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
H A DLightsTest.cpp104 glGetLightfv(GL_LIGHT0 + i, GL_POSITION, actualPosition.data()); in TEST_P()
279 glLightfv(GL_LIGHT0 + i, GL_POSITION, position.data()); in TEST_P()
281 glGetLightfv(GL_LIGHT0 + i, GL_POSITION, actualPosition.data()); in TEST_P()
/third_party/skia/third_party/externals/angle2/samples/torus_lighting/
H A DTorusLightingES1.cpp34 glLightfv(GL_LIGHT0, GL_POSITION, lightDir);
/third_party/skia/third_party/externals/angle2/samples/gles1/
H A DSimpleLighting.cpp79 glLightfv(GL_LIGHT0, GL_POSITION, lightpos);
/third_party/mesa3d/src/mesa/main/
H A Dlight.c93 * For GL_POSITION and GL_SPOT_DIRECTION the params position/direction
126 case GL_POSITION: { in do_light()
282 case GL_POSITION: in _mesa_Lightfv()
348 case GL_POSITION: in _mesa_Lightiv()
397 case GL_POSITION: in _mesa_GetLightfv()
455 case GL_POSITION: in _mesa_GetLightiv()
H A Des1_conversion.c226 case GL_POSITION: in _mesa_GetLightxv()
509 case GL_POSITION: in _mesa_Lightxv()
H A Dglthread_marshal.h221 case GL_POSITION: in _mesa_light_enum_to_count()
H A Ddlist.c2865 case GL_POSITION: in save_Lightfv()
2922 case GL_POSITION: in save_Lightiv()
/third_party/mesa3d/src/glx/tests/
H A Denum_sizes.cpp123 EXPECT_EQ(4, __glLightfv_size(GL_POSITION)); in TEST()
139 case GL_POSITION: in TEST()
/third_party/glfw/examples/
H A Dparticles.c766 glLightfv(GL_LIGHT1, GL_POSITION, l1pos); in setup_lights()
770 glLightfv(GL_LIGHT2, GL_POSITION, l2pos); in setup_lights()
774 glLightfv(GL_LIGHT3, GL_POSITION, glow_pos); in setup_lights()
H A Dgears.c275 glLightfv(GL_LIGHT0, GL_POSITION, pos); in init()
H A Dsplitview.c333 glLightfv(GL_LIGHT1, GL_POSITION, light_position); in drawAllViews()
/third_party/skia/third_party/externals/angle2/src/common/
H A DPackedGLEnums_autogen.cpp843 case GL_POSITION: in FromGLenum()
875 return GL_POSITION; in ToGLenum()
912 os << "GL_POSITION"; in operator <<()
/third_party/openGLES/api/GLSC/1.0.1/
H A Dgl.h236 /* #define GL_POSITION 0x1203 */
295 #define GL_POSITION 0x1203 macro
/third_party/openGLES/api/GLSC/1.0/
H A Dgl.h240 /* #define GL_POSITION 0x1203 */
299 #define GL_POSITION 0x1203 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/
H A Dgl.h240 /* #define GL_POSITION 0x1203 */
299 #define GL_POSITION 0x1203 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/
H A Dgl.h236 /* #define GL_POSITION 0x1203 */
295 #define GL_POSITION 0x1203 macro
/third_party/openGLES/api/GLES/1.0/
H A Dgl.h262 #define GL_POSITION 0x1203 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/
H A Dgl.h262 #define GL_POSITION 0x1203 macro
/third_party/mesa3d/include/GLES/
H A Dgl.h251 #define GL_POSITION 0x1203 macro
/third_party/openGLES/api/GLES/
H A Dgl.h232 #define GL_POSITION 0x1203 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES/
H A Dgl.h251 #define GL_POSITION 0x1203 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/
H A Dgl.h251 #define GL_POSITION 0x1203 macro
/third_party/skia/third_party/externals/angle2/include/GLES/
H A Dgl.h255 #define GL_POSITION 0x1203 macro
/third_party/mesa3d/include/GL/
H A Dgl.h293 #define GL_POSITION 0x1203 macro
/third_party/glfw/deps/glad/
H A Dgl.h950 #define GL_POSITION 0x1203 macro

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