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Searched refs:GL_POINT_SPRITE (Results 1 - 11 of 11) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dtexenv.c384 maxUnit = (target == GL_POINT_SPRITE && pname == GL_COORD_REPLACE) in _mesa_texenvfv_indexed()
464 else if (target == GL_POINT_SPRITE) { in _mesa_texenvfv_indexed()
703 maxUnit = (target == GL_POINT_SPRITE && pname == GL_COORD_REPLACE) in _mesa_gettexenvfv_indexed()
747 else if (target == GL_POINT_SPRITE) { in _mesa_gettexenvfv_indexed()
778 maxUnit = (target == GL_POINT_SPRITE && pname == GL_COORD_REPLACE) in _mesa_gettexenviv_indexed()
823 else if (target == GL_POINT_SPRITE) { in _mesa_gettexenviv_indexed()
H A Des1_conversion.c298 case GL_POINT_SPRITE: in _mesa_GetTexEnvxv()
740 case GL_POINT_SPRITE: in _mesa_TexEnvx()
785 case GL_POINT_SPRITE: in _mesa_TexEnvxv()
H A Dattrib.c428 GL_POINT_SPRITE); in pop_enable_group()
948 GL_POINT_SPRITE); in _mesa_PopAttrib()
H A Denable.c1063 case GL_POINT_SPRITE: in _mesa_set_enable()
1841 case GL_POINT_SPRITE: in _mesa_IsEnabled()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h432 #define GL_POINT_SPRITE 0x8861 macro
H A DStateManagerGL.cpp182 // GL_POINT_SPRITE was deprecated in the core profile. Point rasterization is always in mLocalDirtyBits()
187 mFunctions->enable(GL_POINT_SPRITE); in mLocalDirtyBits()
/third_party/glfw/deps/glad/
H A Dgl.h934 #define GL_POINT_SPRITE 0x8861 macro
/third_party/openGLES/api/GL/
H A Dglext.h628 #define GL_POINT_SPRITE 0x8861 macro
/third_party/mesa3d/include/GL/
H A Dglext.h647 #define GL_POINT_SPRITE 0x8861 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglext.h646 #define GL_POINT_SPRITE 0x8861 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglext.h646 #define GL_POINT_SPRITE 0x8861 macro

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