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Searched refs:GL_PIXEL_BUFFER_BARRIER_BIT (Results 1 - 25 of 27) sorted by relevance

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/third_party/mesa3d/src/mesa/main/
H A Dbarrier.c55 if (barriers & GL_PIXEL_BUFFER_BARRIER_BIT) { in memory_barrier()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5ImagesArrayIndexing.cpp203 gl.memoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); in iterate()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DShaderStorageBufferTest.cpp486 glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT | GL_PIXEL_BUFFER_BARRIER_BIT); in TEST_P()
2700 glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); in TEST_P()
2788 glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); in TEST_P()
H A DMemoryBarrierTest.cpp1367 glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); in pixelBufferBitBufferWriteThenPack()
1427 glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); in pixelBufferBitBufferWriteThenUnpack()
3585 // Test GL_PIXEL_BUFFER_BARRIER_BIT; shader write -> pixel pack
3600 // Test GL_PIXEL_BUFFER_BARRIER_BIT; shader write -> pixel unpack
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h1042 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES31.cpp2827 GL_PIXEL_BUFFER_BARRIER_BIT | GL_TEXTURE_UPDATE_BARRIER_BIT | GL_BUFFER_UPDATE_BARRIER_BIT | in ValidateMemoryBarrier()
/third_party/mesa3d/include/GLES3/
H A Dgl31.h1300 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
H A Dgl32.h1300 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
/third_party/openGLES/api/GLES3/
H A Dgl31.h1281 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
H A Dgl32.h1281 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl31.h1302 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
H A Dgl32.h1302 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl31.h1281 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
H A Dgl32.h1281 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderImageLoadStoreTests.cpp969 glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); in Run()
979 GL_PIXEL_BUFFER_BARRIER_BIT | GL_TEXTURE_UPDATE_BARRIER_BIT | GL_BUFFER_UPDATE_BARRIER_BIT | in Run()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp1000 glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); in Run()
1010 GL_PIXEL_BUFFER_BARRIER_BIT | GL_TEXTURE_UPDATE_BARRIER_BIT | GL_BUFFER_UPDATE_BARRIER_BIT | in Run()
H A Dgl4cShaderImageLoadStoreTests.cpp1207 glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); in Run()
1216 GL_PIXEL_BUFFER_BARRIER_BIT | GL_TEXTURE_UPDATE_BARRIER_BIT | GL_BUFFER_UPDATE_BARRIER_BIT | in Run()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp3759 gl.memoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DContextVk.cpp4758 GL_PIXEL_BUFFER_BARRIER_BIT | GL_TEXTURE_UPDATE_BARRIER_BIT | GL_BUFFER_UPDATE_BARRIER_BIT | in memoryBarrier()
/third_party/mesa3d/include/GL/
H A Dglcorearb.h2128 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
H A Dglext.h2076 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h2109 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
H A Dglext.h2057 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h2165 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h2165 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 macro

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