Searched refs:GL_MULTISAMPLE_BIT (Results 1 - 8 of 8) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | multisample.c | 55 FLUSH_VERTICES(ctx, 0, GL_MULTISAMPLE_BIT); in _mesa_SampleCoverage() 195 FLUSH_VERTICES(ctx, 0, GL_MULTISAMPLE_BIT); in min_sample_shading() 382 FLUSH_VERTICES(ctx, 0, GL_MULTISAMPLE_BIT); in _mesa_AlphaToCoverageDitherControlNV_no_error() 392 FLUSH_VERTICES(ctx, 0, GL_MULTISAMPLE_BIT); in _mesa_AlphaToCoverageDitherControlNV()
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H A D | enable.c | 355 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE, GL_MULTISAMPLE_BIT | GL_ENABLE_BIT); in _mesa_set_multisample() 357 FLUSH_VERTICES(ctx, 0, GL_MULTISAMPLE_BIT | GL_ENABLE_BIT); in _mesa_set_multisample() 1008 GL_MULTISAMPLE_BIT | GL_ENABLE_BIT); in _mesa_set_enable() 1018 GL_MULTISAMPLE_BIT | GL_ENABLE_BIT); in _mesa_set_enable() 1026 GL_MULTISAMPLE_BIT | GL_ENABLE_BIT); in _mesa_set_enable() 1035 FLUSH_VERTICES(ctx, 0, GL_MULTISAMPLE_BIT); in _mesa_set_enable() 1047 GL_MULTISAMPLE_BIT | GL_ENABLE_BIT); in _mesa_set_enable()
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/third_party/mesa3d/include/GL/ |
H A D | gl.h | 1781 #define GL_MULTISAMPLE_BIT 0x20000000 macro
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H A D | glext.h | 190 #define GL_MULTISAMPLE_BIT 0x20000000 macro
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 839 #define GL_MULTISAMPLE_BIT 0x20000000 macro
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/third_party/openGLES/api/GL/ |
H A D | glext.h | 171 #define GL_MULTISAMPLE_BIT 0x20000000 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glext.h | 188 #define GL_MULTISAMPLE_BIT 0x20000000 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glext.h | 188 #define GL_MULTISAMPLE_BIT 0x20000000 macro
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