/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cLimitsTests.cpp | 224 { "max_texture_lod_bias", GL_MAX_TEXTURE_LOD_BIAS, 2.0, 0, "" }, in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fImplementationLimitTests.cpp | 443 LIMIT_CASE(max_texture_lod_bias, GL_MAX_TEXTURE_LOD_BIAS, GLfloat, 2.0f); in init()
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H A D | es3fFloatStateQueryTests.cpp | 1196 m_verifier->verifyFloatGreaterOrEqual(m_testCtx, GL_MAX_TEXTURE_LOD_BIAS, 2.0f); in test()
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLPrintEGLinfoTest.cpp | 222 QUERY_AND_LOG_CAPABILITY(GL_MAX_TEXTURE_LOD_BIAS, stream); in LogGles3Capabilities()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 2296 case GL_MAX_TEXTURE_LOD_BIAS: in getIntegerv() 2636 case GL_MAX_TEXTURE_LOD_BIAS: in getQueryParameterInfo()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 337 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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H A D | renderergl_utils.cpp | 731 caps->maxLODBias = QuerySingleGLFloat(functions, GL_MAX_TEXTURE_LOD_BIAS); in GenerateCaps()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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H A D | gl3.h | 704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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H A D | gl32.h | 704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 685 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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H A D | gl31.h | 685 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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H A D | gl32.h | 685 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 3719 case GL_MAX_TEXTURE_LOD_BIAS: in GetQueryParameterInfo()
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H A D | Context.cpp | 1564 case GL_MAX_TEXTURE_LOD_BIAS: in getFloatvImpl()
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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H A D | gl31.h | 706 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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H A D | gl32.h | 706 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 685 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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H A D | gl31.h | 685 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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H A D | gl32.h | 685 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 811 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 575 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 556 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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