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Searched refs:GL_MAX_TEXTURE_IMAGE_UNITS (Results 1 - 25 of 61) sorted by relevance

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/third_party/vk-gl-cts/modules/gles2/
H A Dtes2CapabilityTests.cpp89 { "texture_image_units", "Number of fragment texture units supported", GL_MAX_TEXTURE_IMAGE_UNITS }, in init()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cLimitsTests.cpp139 { "max_texture_image_units", GL_MAX_TEXTURE_IMAGE_UNITS, 16, 0, "gl_MaxTextureImageUnits" }, in init()
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DTextureSampling.cpp95 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureImageUnits); in initializeBenchmark()
H A DTexturesPerf.cpp148 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits); in initializeBenchmark()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fImplementationLimitTests.cpp211 LIMIT_CASE(max_texture_image_units, GL_MAX_TEXTURE_IMAGE_UNITS, GLint, 8); in init()
H A Des2fShaderBuiltinVarTests.cpp708 { "max_texture_image_units", "gl_MaxTextureImageUnits", GL_MAX_TEXTURE_IMAGE_UNITS }, in init()
H A Des2fTextureUnitTests.cpp613 m_numUnits = m_numUnitsParam > 0 ? m_numUnitsParam : m_context.getContextInfo().getInt(GL_MAX_TEXTURE_IMAGE_UNITS); in init()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fImplementationLimitTests.cpp486 LIMIT_CASE(max_texture_image_units, GL_MAX_TEXTURE_IMAGE_UNITS, GLint, 16); in init()
H A Des3fShaderBuiltinVarTests.cpp1123 { "max_texture_image_units", "gl_MaxTextureImageUnits", getInteger<GL_MAX_TEXTURE_IMAGE_UNITS> }, in init()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderBuiltinConstantTests.cpp328 { "gl_MaxTextureImageUnits", getInteger<GL_MAX_TEXTURE_IMAGE_UNITS> }, in init()
H A Des31fLayoutBindingTests.cpp1048 : LayoutBindingRenderCase (context, name, desc, shaderType, testType, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, "u_sampler") in SamplerBindingRenderCase()
1255 GL_MAX_TEXTURE_IMAGE_UNITS, in SamplerBindingNegativeCase()
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLPrintEGLinfoTest.cpp192 QUERY_AND_LOG_CAPABILITY(GL_MAX_TEXTURE_IMAGE_UNITS, stream); in LogGles2Capabilities()
/third_party/vk-gl-cts/modules/glshared/
H A DglsRandomShaderCase.cpp259 const GLenum pname = (shader.getType() == rsg::Shader::TYPE_VERTEX) ? (GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS) : (GL_MAX_TEXTURE_IMAGE_UNITS); in checkShaderLimits()
/third_party/vk-gl-cts/framework/platform/null/
H A DtcuNullRenderContext.cpp316 case GL_MAX_TEXTURE_IMAGE_UNITS: in glGetIntegerv()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DGLSLTest.cpp2869 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureImageUnits); in TEST_P()
4659 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextures); in TEST_P()
4747 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextures);
5117 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures);
5185 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures);
5270 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures);
5469 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures);
5542 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures);
5639 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures);
/third_party/openGLES/api/GLSC2/
H A Dglsc2.h194 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/
H A Dglsc2.h215 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cLayoutBindingTests.cpp926 gl().getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize()
2010 gl().getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp1967 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = MAX_TEXTURE_IMAGE_UNITS; return true; in getIntegerv()
2542 case GL_MAX_TEXTURE_IMAGE_UNITS: in getQueryParameterInfo()
/third_party/glfw/deps/glad/
H A Dgles2.h303 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/third_party/mesa3d/include/GLES2/
H A Dgl2.h226 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/third_party/openGLES/api/GLES2/
H A Dgl2.h207 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h427 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLimits.cpp3119 gl.getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &m_max_fragment_texture_units); in getShaderParts()
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
H A Dgl2.h226 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro

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