/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cLimitsTests.cpp | 138 { "max_fragment_input_components", GL_MAX_FRAGMENT_INPUT_COMPONENTS, 128, 0, "gl_MaxFragmentInputComponents" }, in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fImplementationLimitTests.cpp | 485 LIMIT_CASE(max_fragment_input_components, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GLint, 60); in init()
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H A D | es3fShaderBuiltinVarTests.cpp | 1131 { "max_fragment_input_vectors", "gl_MaxFragmentInputVectors", getVectorsFromComps<GL_MAX_FRAGMENT_INPUT_COMPONENTS> }, in init()
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H A D | es3fIntegerStateQueryTests.cpp | 2816 { "max_fragment_input_components", "MAX_FRAGMENT_INPUT_COMPONENTS has minimum value of 60", GL_MAX_FRAGMENT_INPUT_COMPONENTS, 60 , false }, in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderBuiltinConstantTests.cpp | 322 { "gl_MaxFragmentInputVectors", getVectorsFromComps<GL_MAX_FRAGMENT_INPUT_COMPONENTS> }, in init()
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H A D | es31fProgramInterfaceQueryTestCase.cpp | 2549 { GL_MAX_FRAGMENT_INPUT_COMPONENTS, usage.numInputComponents },
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLPrintEGLinfoTest.cpp | 216 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_INPUT_COMPONENTS, stream); in LogGles3Capabilities()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | GeometryShaderTest.cpp | 1731 glGetIntegerv(GL_MAX_FRAGMENT_INPUT_COMPONENTS, &maxFragmentInputComponents);
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 2275 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in getIntegerv() 2631 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in getQueryParameterInfo()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 777 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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H A D | renderergl_utils.cpp | 937 QuerySingleGLInt(functions, GL_MAX_FRAGMENT_INPUT_COMPONENTS); in GenerateCaps()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 945 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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H A D | gl3.h | 945 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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H A D | gl32.h | 945 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 926 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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H A D | gl31.h | 926 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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H A D | gl32.h | 926 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 3675 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in GetQueryParameterInfo()
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 945 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 945 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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H A D | gl31.h | 947 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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H A D | gl32.h | 947 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 926 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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H A D | gl31.h | 926 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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H A D | gl32.h | 926 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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