/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cLimitsTests.cpp | 152 { "max_compute_image_uniforms", GL_MAX_COMPUTE_IMAGE_UNIFORMS, 8, 0, "gl_MaxComputeImageUniforms" }, in init()
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H A D | gl4cMultiBindTests.cpp | 3987 gl.getIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, &max_textures); in iterate()
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H A D | gl4cComputeShaderTests.cpp | 2368 if (!Check(GL_MAX_COMPUTE_IMAGE_UNIFORMS, 8)) in Run() 2409 glGetIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, p); in Run()
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H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 902 if (!CheckMax(GL_MAX_COMPUTE_IMAGE_UNIFORMS, 4)) in Run() 905 << tcu::TestLog::Message << "GL_MAX_COMPUTE_IMAGE_UNIFORMS value is invalid." in Run() 3814 glGetIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, &i); in Run()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderBuiltinConstantTests.cpp | 336 { "gl_MaxComputeImageUniforms", getInteger<GL_MAX_COMPUTE_IMAGE_UNIFORMS> }, in init()
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H A D | es31fNegativeComputeTests.cpp | 258 const int limit = getResourceLimit(ctx, GL_MAX_COMPUTE_IMAGE_UNIFORMS); in exceed_image_uniforms_limit() 275 ctx.beginSection("Link error is generated if compute shader exceeds GL_MAX_COMPUTE_IMAGE_UNIFORMS."); in exceed_image_uniforms_limit() 865 { exceed_image_uniforms_limit, "exceed_image_uniforms_limit", "Link error when shader exceeds GL_MAX_COMPUTE_IMAGE_UNIFORMS" }, in getNegativeComputeTestFunctions()
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H A D | es31fIntegerStateQueryTests.cpp | 841 FOR_EACH_VERIFIER(new MinimumValueCase(m_context, (std::string() + "max_compute_image_uniforms_" + verifierSuffix).c_str(), "Test MAX_COMPUTE_IMAGE_UNIFORMS", GL_MAX_COMPUTE_IMAGE_UNIFORMS, 4, verifier)) in init()
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H A D | es31fProgramInterfaceQueryTestCase.cpp | 2580 { GL_MAX_COMPUTE_IMAGE_UNIFORMS, usage.numImages },
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLPrintEGLinfoTest.cpp | 251 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMPUTE_IMAGE_UNIFORMS, stream); in LogGles31Capabilities()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayImageOperations.cpp | 349 case STC_COMPUTE_SHADER: return GL_MAX_COMPUTE_IMAGE_UNIFORMS; in getQueryPname()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 1197 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
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H A D | renderergl_utils.cpp | 1212 QuerySingleGLInt(functions, GL_MAX_COMPUTE_IMAGE_UNIFORMS); in GenerateCaps()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | GLSLTest.cpp | 4660 glGetIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, &maxComputeImageUniforms); in TEST_P() 4748 glGetIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, &maxComputeImageUniforms); 4876 glGetIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, &maxComputeImageUniforms);
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H A D | ComputeShaderTest.cpp | 2171 glGetIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, &maxComputeImageUniforms); in TEST_P()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cLayoutBindingTests.cpp | 2104 gl().getIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, &units); in maxArraySize()
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H A D | es31cComputeShaderTests.cpp | 2345 if (!Check(GL_MAX_COMPUTE_IMAGE_UNIFORMS, 4)) in Run() 2386 glGetIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, p); in Run()
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H A D | es31cShaderImageLoadStoreTests.cpp | 873 if (!CheckMax(GL_MAX_COMPUTE_IMAGE_UNIFORMS, 4)) in Run() 876 << tcu::TestLog::Message << "GL_MAX_COMPUTE_IMAGE_UNIFORMS value is invalid." in Run() 3765 glGetIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, &i); in Run()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 1212 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
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H A D | gl32.h | 1212 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl31.h | 1193 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
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H A D | gl32.h | 1193 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 3818 case GL_MAX_COMPUTE_IMAGE_UNIFORMS: in GetQueryParameterInfo()
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl31.h | 1214 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
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H A D | gl32.h | 1214 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl31.h | 1193 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
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