/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cLimitsTests.cpp | 180 { "max_combined_image_uniforms", GL_MAX_COMBINED_IMAGE_UNIFORMS, 8, 0, "gl_MaxCombinedImageUniforms" }, in init()
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H A D | gl4cShaderImageLoadStoreTests.cpp | 1109 if (!CheckMax(GL_MAX_COMBINED_IMAGE_UNIFORMS, 8)) in Run() 1112 << tcu::TestLog::Message << "GL_MAX_COMBINED_IMAGE_UNIFORMS value is invalid." in Run() 5050 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &i); in Run() 11569 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &max_combined_image_uniforms); 11621 << "Program which exceeds limit of GL_MAX_COMBINED_IMAGE_UNIFORMS was linked successfully."
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H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 895 if (!CheckMax(GL_MAX_COMBINED_IMAGE_UNIFORMS, 4)) in Run() 898 << tcu::TestLog::Message << "GL_MAX_COMBINED_IMAGE_UNIFORMS value is invalid." in Run() 3817 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &i); in Run()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderBuiltinConstantTests.cpp | 337 { "gl_MaxCombinedImageUniforms", getInteger<GL_MAX_COMBINED_IMAGE_UNIFORMS> }, in init()
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H A D | es31fLayoutBindingTests.cpp | 1371 : LayoutBindingRenderCase (context, name, desc, shaderType, testType, GL_MAX_IMAGE_UNITS, GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_COMBINED_IMAGE_UNIFORMS, "u_image") in ImageBindingRenderCase() 1580 GL_MAX_COMBINED_IMAGE_UNIFORMS, in ImageBindingNegativeCase()
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H A D | es31fIntegerStateQueryTests.cpp | 850 FOR_EACH_VERIFIER(new MinimumValueCase(m_context, (std::string() + "max_combined_image_uniforms_" + verifierSuffix).c_str(), "Test MAX_COMBINED_IMAGE_UNIFORMS", GL_MAX_COMBINED_IMAGE_UNIFORMS, 4, verifier)) in init()
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H A D | es31fProgramInterfaceQueryTestCase.cpp | 2720 { GL_MAX_COMBINED_IMAGE_UNIFORMS, usage.numCombinedImages },
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLPrintEGLinfoTest.cpp | 246 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_IMAGE_UNIFORMS, stream); in LogGles31Capabilities()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 1017 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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H A D | renderergl_utils.cpp | 1255 QuerySingleGLInt(functions, GL_MAX_COMBINED_IMAGE_UNIFORMS); in GenerateCaps()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 1287 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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H A D | gl32.h | 1287 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl31.h | 1268 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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H A D | gl32.h | 1268 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 3828 case GL_MAX_COMBINED_IMAGE_UNIFORMS: in GetQueryParameterInfo()
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H A D | Context.cpp | 1895 case GL_MAX_COMBINED_IMAGE_UNIFORMS: in getIntegervImpl()
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl31.h | 1289 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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H A D | gl32.h | 1289 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl31.h | 1268 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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H A D | gl32.h | 1268 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageLoadStoreTests.cpp | 866 if (!CheckMax(GL_MAX_COMBINED_IMAGE_UNIFORMS, 4)) in Run() 869 << tcu::TestLog::Message << "GL_MAX_COMBINED_IMAGE_UNIFORMS value is invalid." in Run() 3768 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &i); in Run()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | GLSLTest.cpp | 8601 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &maxCombinedImageUniforms);
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 2185 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 2166 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 2222 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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