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Searched refs:GL_MAP_WRITE_BIT (Results 1 - 25 of 98) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cMapBufferAlignmentTests.cpp170 GL_MAP_READ_BIT, GL_MAP_WRITE_BIT, GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, GL_DYNAMIC_STORAGE_BIT | GL_MAP_READ_BIT, in iterate()
171 GL_DYNAMIC_STORAGE_BIT | GL_MAP_WRITE_BIT, GL_DYNAMIC_STORAGE_BIT | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, in iterate()
172 GL_MAP_PERSISTENT_BIT | GL_MAP_READ_BIT, GL_MAP_PERSISTENT_BIT | GL_MAP_WRITE_BIT, in iterate()
173 GL_MAP_PERSISTENT_BIT | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, in iterate()
175 GL_MAP_PERSISTENT_BIT | GL_DYNAMIC_STORAGE_BIT | GL_MAP_WRITE_BIT, in iterate()
176 GL_MAP_PERSISTENT_BIT | GL_DYNAMIC_STORAGE_BIT | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, in iterate()
178 GL_MAP_COHERENT_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_WRITE_BIT, in iterate()
179 GL_MAP_COHERENT_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, in iterate()
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H A Dgl4cDirectStateAccessBuffersTests.cpp257 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT, in iterate()
413 * - GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
1880 { GL_MAP_WRITE_BIT | GL_MAP_READ_BIT, GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT }, in iterate()
1881 { GL_MAP_WRITE_BIT | GL_MAP_READ_BIT, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT, in iterate()
1882 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT }, in iterate()
1883 { GL_MAP_WRITE_BIT | GL_MAP_READ_BIT, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BI in iterate()
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H A Dgl4cBufferStorageTests.cpp1820 gl.mapNamedBufferRange(buffer.m_id, 0 /* offset */, data_size, GL_MAP_WRITE_BIT); in iterate()
1821 verifyError(GL_INVALID_OPERATION, "MapNamedBufferRange was executed with access == GL_MAP_WRITE_BIT, " in iterate()
1845 gl.mapBufferRange(GL_ARRAY_BUFFER, 0 /* offset */, data_size, GL_MAP_WRITE_BIT); in iterate()
1848 "MapBufferRange was executed with access == GL_MAP_WRITE_BIT, storage flags == GL_DYNAMIC_STORAGE_BIT", in iterate()
1876 buffer.InitStorage(GL_ARRAY_BUFFER, GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT, data_size, in iterate()
1970 m_test_cases.push_back(testCase(flags_with_mapping | GL_MAP_WRITE_BIT, access | GL_MAP_WRITE_BIT)); in GetBufferParameterTest()
1972 testCase(flags_with_mapping | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, access | GL_MAP_READ_BIT)); in GetBufferParameterTest()
1974 testCase(flags_with_mapping | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, access | GL_MAP_WRITE_BIT)); in GetBufferParameterTest()
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H A Dgl4cShaderAtomicCountersTests.cpp829 if ((access & GL_MAP_WRITE_BIT) && (access & GL_MAP_READ_BIT)) in MapRange()
833 else if (access & GL_MAP_WRITE_BIT) in MapRange()
850 access_flags_ = GL_MAP_WRITE_BIT | GL_MAP_READ_BIT; in Map()
854 access_flags_ = GL_MAP_WRITE_BIT; in Map()
955 ptr = static_cast<GLuint*>(glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 32, GL_MAP_WRITE_BIT)); in Run()
1037 buffer.MapRange(10, 50, GL_MAP_WRITE_BIT); in Run()
1522 glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 4, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT)); in Run()
1635 glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 8, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT)); in Run()
1772 glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 4, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT)); in Run()
1778 glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 4, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BI in Run()
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H A Dgl4cShaderAtomicCounterOpsTests.cpp380 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_UNSYNCHRONIZED_BIT); in fillAtomicCounterBuffer()
394 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_UNSYNCHRONIZED_BIT); in fillAtomicCounterBuffer()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fBufferObjectQueryTests.cpp345 GL_MAP_WRITE_BIT, in testBuffer()
346 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT, in testBuffer()
347 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT, in testBuffer()
348 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT, in testBuffer()
350 GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT, in testBuffer()
351 GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_INVALIDATE_RANGE_BIT, in testBuffer()
352 GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_INVALIDATE_BUFFER_BIT, in testBuffer()
353 GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT, in testBuffer()
355 GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT, in testBuffer()
356 GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BI in testBuffer()
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H A Des3fBufferMapTests.cpp133 void* ptr = glMapBufferRange(m_bufferTarget, 0, m_size, GL_MAP_WRITE_BIT); in iterate()
187 void* ptr = glMapBufferRange(m_bufferTarget, m_mapOffset, m_mapSize, GL_MAP_WRITE_BIT); in iterate()
248 void* ptr = glMapBufferRange(m_bufferTarget, mapOffset, mapSize, GL_MAP_WRITE_BIT|GL_MAP_INVALIDATE_BUFFER_BIT); in iterate()
307 void* ptr = glMapBufferRange(m_bufferTarget, mapOffset, mapSize, GL_MAP_WRITE_BIT|GL_MAP_INVALIDATE_RANGE_BIT); in iterate()
368 void* ptr = glMapBufferRange(m_bufferTarget, mapOffset, mapSize, GL_MAP_WRITE_BIT|GL_MAP_FLUSH_EXPLICIT_BIT); in iterate()
443 void* ptr = glMapBufferRange(m_bufferTarget, 0, size, GL_MAP_WRITE_BIT|GL_MAP_UNSYNCHRONIZED_BIT); in iterate()
507 void* ptr = glMapBufferRange(m_bufferTarget, m_mapOffset, m_mapSize, GL_MAP_READ_BIT|GL_MAP_WRITE_BIT); in iterate()
H A Des3fNegativeTextureApiTests.cpp486 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in init()
1405 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in init()
1597 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in init()
2036 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 128, GL_MAP_WRITE_BIT); in init()
2204 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 128, GL_MAP_WRITE_BIT); in init()
2402 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 512, GL_MAP_WRITE_BIT); in init()
2676 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 64, GL_MAP_WRITE_BIT); in init()
2901 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, bufferSize, GL_MAP_WRITE_BIT); in init()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DBufferDataTest.cpp354 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT); in TEST_P()
536 GL_PIXEL_UNPACK_BUFFER, 0, numElements, GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT)); in TEST_P()
591 // NOTE: We are specifying GL_MAP_WRITE_BIT so we can use GL_MAP_UNSYNCHRONIZED_BIT. This is in TEST_P()
595 GL_COPY_WRITE_BUFFER, 0, numElements, GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT)); in TEST_P()
719 GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT)); in TEST_P()
883 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | in TEST_P()
897 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | in TEST_P()
961 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT); in TEST_P()
1018 GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT_EXT | GL_MAP_COHERENT_BIT_EXT); in TEST_P()
1103 glBufferStorageEXT(GL_ARRAY_BUFFER, data.size(), nullptr, GL_MAP_READ_BIT | GL_MAP_WRITE_BIT); in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DBufferGL.cpp130 mMappedData = gl.MapBufferRange(GL_ARRAY_BUFFER, 0, GetSize(), GL_MAP_WRITE_BIT); in MapAtCreationImpl()
156 mappedData = gl.MapBufferRange(GL_ARRAY_BUFFER, offset, size, GL_MAP_WRITE_BIT); in MapAsyncImpl()
/third_party/skia/third_party/externals/angle2/samples/torus_lighting/
H A DTorusBufferStorage.cpp183 GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT_EXT | GL_MAP_COHERENT_BIT_EXT); in generateTorus()
187 GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT | in generateTorus()
/third_party/mesa3d/src/mesa/main/
H A Daccum.c86 GL_MAP_WRITE_BIT, &accMap, &accRowStride, in _mesa_clear_accum_buffer()
141 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, in accum_scale_or_bias()
206 mappingFlags = GL_MAP_WRITE_BIT; in accum_or_load()
309 GLbitfield mappingFlags = GL_MAP_WRITE_BIT; in accum_return()
H A Dbufferobj.c424 if (access & GL_MAP_WRITE_BIT) in _mesa_access_flags_to_transfer_flags()
598 GL_MAP_WRITE_BIT | in clear_buffer_subdata_sw()
790 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; in simplified_access_mode()
795 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT) in simplified_access_mode()
2146 GL_MAP_WRITE_BIT | in validate_buffer_storage()
2167 flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) { in validate_buffer_storage()
2173 !(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) { in validate_buffer_storage()
2467 GL_MAP_WRITE_BIT | in buffer_data()
3094 if (bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT) { in validate_and_unmap_buffer()
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H A Dglthread_bufferobj.c46 GL_CLIENT_STORAGE_BIT | GL_MAP_WRITE_BIT, in new_upload_buffer()
53 GL_MAP_WRITE_BIT | in new_upload_buffer()
H A Dtexstore.c961 return GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; in get_read_write_mode()
963 return GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT; in get_read_write_mode()
1201 GL_MAP_WRITE_BIT, in _mesa_store_cleartexsubimage()
1364 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT, in _mesa_store_compressed_texsubimage()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderAtomicCountersTests.cpp749 else if (access & GL_MAP_WRITE_BIT) in MapRange()
963 glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 8, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT)); in Run()
981 glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 512 * sizeof(GLuint), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)); in Run()
1054 GLuint* ptr = static_cast<GLuint*>(glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 8 * 4, GL_MAP_WRITE_BIT)); in Run()
1087 ptr = static_cast<GLuint*>(glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 32, GL_MAP_WRITE_BIT)); in Run()
1175 buffer.MapRange(10, 50, GL_MAP_WRITE_BIT); in Run()
1557 glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 4, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT)); in Run()
1685 glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 8, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT)); in Run()
1826 glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 4, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT)); in Run()
1832 glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 4, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BI in Run()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DBuffer11.cpp73 bool writeBit = ((access & GL_MAP_WRITE_BIT) != 0); in GetD3DMapTypeFromBits()
506 else if (!copySource->isGPUAccessible() && !copyDest->isCPUAccessible(GL_MAP_WRITE_BIT)) in copySubData()
543 return mapRange(context, 0, mSize, GL_MAP_WRITE_BIT, mapPtr); in map()
573 if ((access & GL_MAP_WRITE_BIT) > 0) in mapRange()
1013 !storage->isCPUAccessible(GL_MAP_WRITE_BIT))) in updateBufferStorage()
1110 ASSERT(isCPUAccessible(GL_MAP_WRITE_BIT)); in setData()
1117 ANGLE_TRY(map(context, offset, mapSize, GL_MAP_WRITE_BIT, &writePointer)); in setData()
1147 ASSERT((access & GL_MAP_WRITE_BIT) != 0); in isCPUAccessible()
1188 ASSERT(source->isCPUAccessible(GL_MAP_READ_BIT) && isCPUAccessible(GL_MAP_WRITE_BIT)); in copyFromStorage()
1379 ASSERT(isCPUAccessible(GL_MAP_WRITE_BIT) || isCPUAccessibl in unmap()
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/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pBufferDataUploadTests.cpp2116 ptr = gl.mapBufferRange(GL_ARRAY_BUFFER, 0, randomSize, GL_MAP_WRITE_BIT); in iterate()
2742 << ((m_mapFlags & GL_MAP_WRITE_BIT) ? ("\tGL_MAP_WRITE_BIT\n") : (""))
2960 << ((m_mapFlags & GL_MAP_WRITE_BIT) ? ("\tGL_MAP_WRITE_BIT\n") : (""))
3620 << ((m_mapFlags & GL_MAP_WRITE_BIT) ? ("\tGL_MAP_WRITE_BIT\n") : (""))
3737 << ((m_mapFlags & GL_MAP_WRITE_BIT) ? ("\tGL_MAP_WRITE_BIT\n") : (""))
4540 mapPtr = gl.mapBufferRange(GL_ARRAY_BUFFER, 0, unrelatedUploadSize, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
4972 mapPtr = gl.mapBufferRange(target, offset, size, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
5300 const int mapFlags = (m_mapFlags == MAPFLAG_INVALIDATE_BUFFER) ? (GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT) :
5301 (m_mapFlags == MAPFLAG_INVALIDATE_RANGE) ? (GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT) :
5611 (m_uploadMethod == UPLOADMETHOD_MAP_BUFFER_RANGE) ? ("mapBufferRange, flags = GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BI
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DBuffer.cpp99 GLbitfield flags = (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_DYNAMIC_STORAGE_BIT_EXT); in bufferData()
263 mState.mAccessFlags = GL_MAP_WRITE_BIT; in map()
294 if ((access & GL_MAP_WRITE_BIT) > 0) in mapRange()
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DMapBufferRange.cpp38 access = GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT; in MapBufferRangeParams()
448 params.access = GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT; in BufferUpdateVulkanParamsUnsynchronized()
460 params.access = GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT; in BufferUpdateVulkanParamsLargeUpdateUnsynchronized()
/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_exec_draw.c205 GLenum accessRange = GL_MAP_WRITE_BIT | /* for MapBufferRange */ in vbo_exec_vtx_map()
253 GL_MAP_WRITE_BIT | in vbo_exec_vtx_map()
H A Dvbo_minmax_index.c88 (GL_MAP_PERSISTENT_BIT | GL_MAP_WRITE_BIT)) == in vbo_use_minmax_cache()
89 (GL_MAP_PERSISTENT_BIT | GL_MAP_WRITE_BIT)) in vbo_use_minmax_cache()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferBufferParameters.cpp282 m_bo_size / 2 /* size */, GL_MAP_WRITE_BIT); in iterate()
303 queryBufferParameteriv(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_ACCESS_FLAGS, GL_MAP_WRITE_BIT) && test_passed; in iterate()
H A DesextcTextureBufferMAXSizeValidation.cpp91 m_max_tex_buffer_size * sizeof(glw::GLubyte), GL_MAP_WRITE_BIT); in initTest()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fBasicComputeShaderTests.cpp185 const BufferMemMap bufMap(gl, GL_UNIFORM_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT); in iterate()
309 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT); in iterate()
428 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockSize, GL_MAP_WRITE_BIT); in iterate()
772 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_WRITE_BIT);
1173 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT);
1307 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT);
1438 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_WRITE_BIT);
1542 const BufferMemMap memMap(gl, GL_ATOMIC_COUNTER_BUFFER, 0, bufferSize, GL_MAP_WRITE_BIT);

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