/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | util.cpp | 418 return GL_LOW_INT;
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H A D | CollectVariables.cpp | 504 info.precision = GL_LOW_INT; in visitSymbol()
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/third_party/openGLES/api/GLSC2/ |
H A D | glsc2.h | 281 #define GL_LOW_INT 0x8DF3 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/ |
H A D | glsc2.h | 302 #define GL_LOW_INT 0x8DF3 macro
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderStateQueryTests.cpp | 2328 addChild(new PrecisionFormatCase (m_context, "precision_vertex_lowp_int", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_LOW_INT)); 2334 addChild(new PrecisionFormatCase (m_context, "precision_fragment_lowp_int", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_LOW_INT));
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | renderergl_utils.cpp | 841 caps->vertexLowpInt = QueryTypePrecision(functions, GL_VERTEX_SHADER, GL_LOW_INT); in GenerateCaps() 844 caps->fragmentLowpInt = QueryTypePrecision(functions, GL_FRAGMENT_SHADER, GL_LOW_INT); in GenerateCaps()
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H A D | functionsgl_enums.h | 931 #define GL_LOW_INT 0x8DF3 macro
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 3733 addChild(new PrecisionFormatCase (m_context, "precision_vertex_lowp_int", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_LOW_INT)); 3739 addChild(new PrecisionFormatCase (m_context, "precision_fragment_lowp_int", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_LOW_INT));
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/third_party/glfw/deps/glad/ |
H A D | gles2.h | 296 #define GL_LOW_INT 0x8DF3 macro
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/third_party/mesa3d/include/GLES2/ |
H A D | gl2.h | 347 #define GL_LOW_INT 0x8DF3 macro
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/third_party/openGLES/api/GLES2/ |
H A D | gl2.h | 328 #define GL_LOW_INT 0x8DF3 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
H A D | gl2.h | 347 #define GL_LOW_INT 0x8DF3 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
H A D | gl2.h | 347 #define GL_LOW_INT 0x8DF3 macro
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/third_party/skia/third_party/externals/angle2/include/GLES2/ |
H A D | gl2.h | 328 #define GL_LOW_INT 0x8DF3 macro
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/third_party/mesa3d/src/mesa/main/ |
H A D | shaderapi.c | 2314 case GL_LOW_INT: in _mesa_GetShaderPrecisionFormat()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 347 #define GL_LOW_INT 0x8DF3 macro
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H A D | gl3.h | 347 #define GL_LOW_INT 0x8DF3 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 328 #define GL_LOW_INT 0x8DF3 macro
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H A D | gl31.h | 328 #define GL_LOW_INT 0x8DF3 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 347 #define GL_LOW_INT 0x8DF3 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES2.cpp | 4484 case GL_LOW_INT: in ValidateGetShaderPrecisionFormat()
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 347 #define GL_LOW_INT 0x8DF3 macro
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H A D | gl31.h | 349 #define GL_LOW_INT 0x8DF3 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 328 #define GL_LOW_INT 0x8DF3 macro
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H A D | gl31.h | 328 #define GL_LOW_INT 0x8DF3 macro
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