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Searched refs:GL_LINE_STRIP_ADJACENCY (Results 1 - 25 of 28) sorted by relevance

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/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_exec.c195 (1 << GL_LINE_STRIP_ADJACENCY))) { in vbo_merge_draws()
291 case GL_LINE_STRIP_ADJACENCY: in vbo_copy_vertices()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceUtils.cpp158 case GL_LINE_STRIP_ADJACENCY: return rr::PRIMITIVETYPE_LINE_STRIP_ADJACENCY; in mapGLPrimitiveType()
206 case GL_LINE_STRIP_ADJACENCY: return rr::GEOMETRYSHADERINPUTTYPE_LINES_ADJACENCY; in mapGLGeometryShaderInputType()
H A DsglrReferenceContext.cpp4232 mode != GL_LINES_ADJACENCY && mode != GL_LINE_STRIP_ADJACENCY &&
4262 mode != GL_LINE_STRIP_ADJACENCY),
/third_party/mesa3d/src/mesa/main/
H A Ddraw_validate.c417 (1 << GL_LINE_STRIP_ADJACENCY); in _mesa_update_valid_to_render_state()
H A Dversion.c676 (1 << GL_LINE_STRIP_ADJACENCY) | in _mesa_compute_version()
H A Ddraw.c429 case GL_LINE_STRIP_ADJACENCY: in count_tessellated_primitives()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcExtTokens.cpp44 LINE_STRIP_ADJACENCY = GL_LINE_STRIP_ADJACENCY; in init()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderRendering.cpp185 else if ((drawcall_mode == GL_LINE_STRIP_ADJACENCY_EXT) || (drawcall_mode == GL_LINE_STRIP_ADJACENCY)) in getTestName()
203 else if ((drawcall_mode == GL_LINE_STRIP_ADJACENCY_EXT) || (drawcall_mode == GL_LINE_STRIP_ADJACENCY)) in getTestName()
221 else if ((drawcall_mode == GL_LINE_STRIP_ADJACENCY_EXT) || (drawcall_mode == GL_LINE_STRIP_ADJACENCY)) in getTestName()
/third_party/skia/third_party/externals/angle2/src/common/
H A DPackedEnums.h283 static_assert(ToGLenum(PrimitiveMode::LineStripAdjacency) == GL_LINE_STRIP_ADJACENCY, member
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DSimpleOperationTest.cpp1217 // Verify we don't crash when attempting to draw using GL_LINE_STRIP_ADJACENCY without a program
1223 glDrawArrays(GL_LINE_STRIP_ADJACENCY, 0, 10); in TEST_P()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp175 case GL_LINE_STRIP_ADJACENCY: return "line_strip_adjacency"; in primitiveTypeToString()
6223 { GL_LINE_STRIP_ADJACENCY, "line_strip_adjacency", GL_LINE_STRIP },
6440 { GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY },
6464 GL_LINE_STRIP_ADJACENCY,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h774 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cDrawIndirectTests.cpp782 case GL_LINE_STRIP_ADJACENCY: in PrimitiveGen()
4523 return "glDrawArraysIndirect mode: GL_LINE_STRIP_ADJACENCY"; in Title()
4528 return "Verify that glDrawArraysIndirect with GL_LINE_STRIP_ADJACENCY works correctly"; in Purpose()
4542 CModeDrawArraysLineStripAdjacency() : CPrimitiveMode(DRAW_ARRAYS, GL_LINE_STRIP_ADJACENCY) in CModeDrawArraysLineStripAdjacency()
4874 return "glDrawElementsIndirect mode: GL_LINE_STRIP_ADJACENCY"; in Title()
4879 return "Verify that glDrawElementsIndirect with GL_LINE_STRIP_ADJACENCY works correctly"; in Purpose()
4893 CModeDrawElementsLineStripAdjacency() : CPrimitiveMode(DRAW_ELEMENTS, GL_LINE_STRIP_ADJACENCY) in CModeDrawElementsLineStripAdjacency()
/third_party/mesa3d/include/GLES3/
H A Dgl32.h1590 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
/third_party/openGLES/api/GLES3/
H A Dgl32.h1571 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cTransformFeedbackTests.cpp1379 GL_LINE_STRIP_ADJACENCY, in testInstanced()
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl32.h1592 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl32.h1571 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
/third_party/vk-gl-cts/modules/glshared/
H A DglsDrawTest.cpp170 GL_LINE_STRIP_ADJACENCY, // PRIMITIVE_LINE_STRIP_ADJACENCY in primitiveToGL()
/third_party/glfw/deps/glad/
H A Dgl.h701 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
/third_party/mesa3d/include/GL/
H A Dglcorearb.h1504 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h1485 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
H A Dglext.h1373 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h1541 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h1541 #define GL_LINE_STRIP_ADJACENCY 0x000B macro

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