/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fRasterizerDiscardTests.cpp | 136 case GL_LINE_LOOP: numVertices = numPrimitives+2; break; in generateVertices() 447 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CASE_WRITE_DEPTH, 0, GL_LINE_LOOP)); in init() 455 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_line_loop", "line_loop", 4, CASE_WRITE_STENCIL, 0, GL_LINE_LOOP)); in init() 469 scissor->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_LINE_LOOP)); in init() 477 scissor->addChild(new RasterizerDiscardCase(m_context, "write_stencil_line_loop", "line_loop", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_LINE_LOOP)); in init() 491 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINE_LOOP)); in init() 499 fbo->addChild(new RasterizerDiscardCase(m_context, "write_stencil_line_loop", "line_loop", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_LINE_LOOP)); in init()
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H A D | es3fRasterizationTests.cpp | 1178 : BaseLineCase(context, name, desc, GL_LINE_LOOP, wideness, renderTarget, numSamples) 2166 case GL_LINE_LOOP: 2224 primitives->addChild(new LineLoopCase (m_context, "line_loop", "Render primitives as GL_LINE_LOOP, verify rasterization result", PRIMITIVEWIDENESS_NARROW)); 2227 primitives->addChild(new LineLoopCase (m_context, "line_loop_wide", "Render primitives as GL_LINE_LOOP with wide lines, verify rasterization result", PRIMITIVEWIDENESS_WIDE)); 2307 basic->addChild(new LineInterpolationTest (m_context, "line_loop", "Verify line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_NONE, PRIMITIVEWIDENESS_NARROW)); 2310 basic->addChild(new LineInterpolationTest (m_context, "line_loop_wide", "Verify wide line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_NONE, PRIMITIVEWIDENESS_WIDE)); 2324 projected->addChild(new LineInterpolationTest (m_context, "line_loop", "Verify line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_PROJECTED, PRIMITIVEWIDENESS_NARROW)); 2327 projected->addChild(new LineInterpolationTest (m_context, "line_loop_wide", "Verify wide line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_PROJECTED, PRIMITIVEWIDENESS_WIDE)); 2342 flatshading->addChild(new LineInterpolationTest (m_context, "line_loop", "Verify line loop flatshading", GL_LINE_LOOP, INTERPOLATIONFLAGS_FLATSHADE, PRIMITIVEWIDENESS_NARROW)); 2345 flatshading->addChild(new LineInterpolationTest (m_context, "line_loop_wide", "Verify wide line loop flatshading", GL_LINE_LOOP, INTERPOLATIONFLAGS_FLATSHAD [all...] |
H A D | es3fTransformFeedbackTests.cpp | 634 case GL_LINE_LOOP: return numElements > 1 ? numElements*2 : 0; in getTransformFeedbackOutputCount() 652 case GL_LINE_LOOP: return numElements > 1 ? numElements : 0; in getTransformFeedbackPrimitiveCount() 671 case GL_LINE_LOOP: in getTransformFeedbackPrimitiveMode() 705 case GL_LINE_LOOP: in getAttributeIndex() 1570 // { "line_loop", GL_LINE_LOOP },
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H A D | es3fPrimitiveRestartTests.cpp | 530 case PRIMITIVE_LINE_LOOP: primTypeGL = GL_LINE_LOOP; break; in draw()
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/third_party/mesa3d/src/mesa/main/ |
H A D | draw_validate.c | 334 (1 << GL_LINE_LOOP) | in _mesa_update_valid_to_render_state() 341 (1 << GL_LINE_LOOP) | in _mesa_update_valid_to_render_state() 407 (1 << GL_LINE_LOOP) | in _mesa_update_valid_to_render_state()
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H A D | version.c | 662 (1 << GL_LINE_LOOP) | in _mesa_compute_version()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | LineLoopTest.cpp | 126 glDrawElements(GL_LINE_LOOP, 4, indexType, indexPtr); in runTest() 317 glDrawArrays(GL_LINE_LOOP, 0, 0x3FFFFFFE); in TEST_P() 320 glDrawArrays(GL_LINE_LOOP, 0, 0x1FFFFFFE); in TEST_P() 467 glDrawElements(GL_LINE_LOOP, ArraySize(lineloopWithRestartIndices), GL_UNSIGNED_SHORT, 0); in TEST_P() 561 glDrawElementsIndirect(GL_LINE_LOOP, indexType, nullptr); in runTest()
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H A D | BuiltinVariableTest.cpp | 159 runTest(GL_LINE_LOOP, makeRange(4), 4); in TEST_P()
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H A D | InstancingTest.cpp | 587 glDrawArraysInstancedANGLE(GL_LINE_LOOP, 0, ArraySize(vertices) / 2, instances); 595 glDrawElementsInstancedANGLE(GL_LINE_LOOP, ArraySize(lineloopAsStripIndices) - 1,
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/third_party/mesa3d/src/mesa/vbo/ |
H A D | vbo_exec.c | 193 ((1 << GL_LINE_LOOP) | in vbo_merge_draws() 312 case GL_LINE_LOOP: in vbo_copy_vertices() 315 * GL_LINE_LOOP. Since we're converting line loops to line strips, in vbo_copy_vertices()
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H A D | vbo_exec_api.c | 84 /* Special handling for wrapping GL_LINE_LOOP */ in vbo_exec_wrap_buffers() 85 if (exec->vtx.mode[last] == GL_LINE_LOOP && in vbo_exec_wrap_buffers() 945 /* Special handling for GL_LINE_LOOP */ in _mesa_End() 946 if (exec->vtx.mode[last] == GL_LINE_LOOP && in _mesa_End()
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H A D | vbo_save_api.c | 242 * Convert GL_LINE_LOOP primitive into GL_LINE_STRIP so that drivers 252 assert(prim->mode == GL_LINE_LOOP); in convert_line_loop_to_strip() 575 if (node->cold->prims[node->cold->prim_count - 1].mode == GL_LINE_LOOP) { in compile_vertex_list() 664 mode != GL_LINE_LOOP && mode != GL_TRIANGLE_FAN && in compile_vertex_list() 699 * primitive mode is GL_LINES or GL_LINE_LOOP. in compile_vertex_list()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderRendering.cpp | 107 case GL_LINE_LOOP: in getTestName() 130 case GL_LINE_LOOP: in getTestName() 153 case GL_LINE_LOOP: in getTestName() 417 GL_LINE_STRIP, SHADER_INPUT_LINES, GL_LINE_LOOP, in init() 2018 if (drawcall_mode != GL_LINE_LOOP && drawcall_mode != GL_LINE_STRIP && drawcall_mode != GL_LINES) in GeometryShaderRenderingLinesCase() 2020 TCU_FAIL("Only GL_LINE_LOOP or GL_LINE_STRIP or GL_LINES draw call modes are supported for 'lines' " in GeometryShaderRenderingLinesCase() 2093 case GL_LINE_LOOP: in GeometryShaderRenderingLinesCase() 2199 * For GL_LINE_LOOP, we need all the data we used for GL_LINE_STRIP excluding the very in GeometryShaderRenderingLinesCase() 2225 m_drawcall_mode != GL_LINE_LOOP) || in GeometryShaderRenderingLinesCase() 2227 m_drawcall_mode == GL_LINE_LOOP) in GeometryShaderRenderingLinesCase() [all...] |
/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceUtils.cpp | 155 case GL_LINE_LOOP: return rr::PRIMITIVETYPE_LINE_LOOP; in mapGLPrimitiveType() 201 case GL_LINE_LOOP: return rr::GEOMETRYSHADERINPUTTYPE_LINES; in mapGLGeometryShaderInputType()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | IndexDataManager.cpp | 154 case GL_LINE_LOOP: in copyIndices() 256 case GL_LINE_LOOP: // N polygons, 2 vertex per primitive in recomputePrimitiveCount()
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H A D | libGLESv2.cpp | 1471 case GL_LINE_LOOP: in DrawArrays() 1509 case GL_LINE_LOOP: in DrawElements() 1557 case GL_LINE_LOOP: in DrawArraysInstancedEXT() 1595 case GL_LINE_LOOP: in DrawElementsInstancedEXT() 1660 case GL_LINE_LOOP: in DrawArraysInstancedANGLE() 1703 case GL_LINE_LOOP: in DrawElementsInstancedANGLE()
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H A D | libGLESv3.cpp | 298 case GL_LINE_LOOP: in DrawRangeElements() 2707 case GL_LINE_LOOP: in DrawArraysInstanced() 2745 case GL_LINE_LOOP: in DrawElementsInstanced()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fRasterizationTests.cpp | 1029 : BaseLineCase(context, name, desc, GL_LINE_LOOP, wideness) in LineLoopCase() 1925 case GL_LINE_LOOP: 1970 primitives->addChild(new LineLoopCase (m_context, "line_loop", "Render primitives as GL_LINE_LOOP, verify rasterization result", PRIMITIVEWIDENESS_NARROW)); 1973 primitives->addChild(new LineLoopCase (m_context, "line_loop_wide", "Render primitives as GL_LINE_LOOP with wide lines, verify rasterization result", PRIMITIVEWIDENESS_WIDE)); 2062 basic->addChild(new LineInterpolationTest (m_context, "line_loop", "Verify line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_NONE, 1.0f)); 2065 basic->addChild(new LineInterpolationTest (m_context, "line_loop_wide", "Verify wide line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_NONE, 5.0f)); 2079 projected->addChild(new LineInterpolationTest (m_context, "line_loop", "Verify line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_PROJECTED, 1.0f)); 2082 projected->addChild(new LineInterpolationTest (m_context, "line_loop_wide", "Verify wide line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_PROJECTED, 5.0f));
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/third_party/openGLES/api/GLSC/1.0.1/ |
H A D | gl.h | 55 #define GL_LINE_LOOP 0x0002 macro
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/third_party/openGLES/api/GLSC/1.0/ |
H A D | gl.h | 59 #define GL_LINE_LOOP 0x0002 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/ |
H A D | gl.h | 59 #define GL_LINE_LOOP 0x0002 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/ |
H A D | gl.h | 55 #define GL_LINE_LOOP 0x0002 macro
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluDrawUtil.cpp | 209 case PRIMITIVETYPE_LINE_LOOP: return GL_LINE_LOOP; in getPrimitiveGLType()
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/third_party/openGLES/api/GLES/1.0/ |
H A D | gl.h | 93 #define GL_LINE_LOOP 0x0002 macro
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/third_party/openGLES/api/GLSC2/ |
H A D | glsc2.h | 60 #define GL_LINE_LOOP 0x0002 macro
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