Searched refs:GL_LINEAR_ATTENUATION (Results 1 - 16 of 16) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
H A D | LightsTest.cpp | 124 glGetLightfv(GL_LIGHT0 + i, GL_LINEAR_ATTENUATION, &actualFloatValue); in TEST_P() 170 GL_LINEAR_ATTENUATION, in TEST_P() 304 glLightfv(GL_LIGHT0 + i, GL_LINEAR_ATTENUATION, &attenuationLinear); in TEST_P() 306 glGetLightfv(GL_LIGHT0 + i, GL_LINEAR_ATTENUATION, &actualFloatValue); in TEST_P() 309 glLightfv(GL_LIGHT0 + i, GL_LINEAR_ATTENUATION, &attenuationQuadratic); in TEST_P() 311 glGetLightfv(GL_LIGHT0 + i, GL_LINEAR_ATTENUATION, &actualFloatValue); in TEST_P()
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/third_party/mesa3d/src/mesa/main/ |
H A D | light.c | 215 case GL_LINEAR_ATTENUATION: { in do_light() 308 case GL_LINEAR_ATTENUATION: in _mesa_Lightfv() 362 case GL_LINEAR_ATTENUATION: in _mesa_Lightiv() 412 case GL_LINEAR_ATTENUATION: in _mesa_GetLightfv() 475 case GL_LINEAR_ATTENUATION: in _mesa_GetLightiv()
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H A D | es1_conversion.c | 235 case GL_LINEAR_ATTENUATION: in _mesa_GetLightxv() 518 case GL_LINEAR_ATTENUATION: in _mesa_Lightxv()
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H A D | glthread_marshal.h | 228 case GL_LINEAR_ATTENUATION: in _mesa_light_enum_to_count()
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H A D | dlist.c | 2880 case GL_LINEAR_ATTENUATION: in save_Lightfv() 2936 case GL_LINEAR_ATTENUATION: in save_Lightiv()
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/third_party/mesa3d/src/glx/tests/ |
H A D | enum_sizes.cpp | 117 EXPECT_EQ(1, __glLightfv_size(GL_LINEAR_ATTENUATION)); in TEST() 133 case GL_LINEAR_ATTENUATION: in TEST()
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/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | PackedGLEnums_autogen.cpp | 841 case GL_LINEAR_ATTENUATION: in FromGLenum() 873 return GL_LINEAR_ATTENUATION; in ToGLenum() 909 os << "GL_LINEAR_ATTENUATION"; in operator <<()
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/third_party/openGLES/api/GLES/1.0/ |
H A D | gl.h | 267 #define GL_LINEAR_ATTENUATION 0x1208 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/ |
H A D | gl.h | 267 #define GL_LINEAR_ATTENUATION 0x1208 macro
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/third_party/mesa3d/include/GLES/ |
H A D | gl.h | 256 #define GL_LINEAR_ATTENUATION 0x1208 macro
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/third_party/openGLES/api/GLES/ |
H A D | gl.h | 237 #define GL_LINEAR_ATTENUATION 0x1208 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES/ |
H A D | gl.h | 256 #define GL_LINEAR_ATTENUATION 0x1208 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES/ |
H A D | gl.h | 256 #define GL_LINEAR_ATTENUATION 0x1208 macro
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/third_party/skia/third_party/externals/angle2/include/GLES/ |
H A D | gl.h | 260 #define GL_LINEAR_ATTENUATION 0x1208 macro
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/third_party/mesa3d/include/GL/ |
H A D | gl.h | 286 #define GL_LINEAR_ATTENUATION 0x1208 macro
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 687 #define GL_LINEAR_ATTENUATION 0x1208 macro
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