/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | utilities.cpp | 140 case GL_INT_SAMPLER_CUBE_MAP_ARRAY: in VariableComponentType() 335 case GL_INT_SAMPLER_CUBE_MAP_ARRAY: in VariableRowCount() 414 case GL_INT_SAMPLER_CUBE_MAP_ARRAY: in VariableColumnCount() 503 case GL_INT_SAMPLER_CUBE_MAP_ARRAY: in IsSamplerType()
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H A D | uniform_type_info_autogen.cpp | 101 {GL_INT_SAMPLER_CUBE_MAP_ARRAY, GL_INT, GL_TEXTURE_CUBE_MAP_ARRAY, GL_NONE, GL_NONE, 285 case GL_INT_SAMPLER_CUBE_MAP_ARRAY: in GetTypeInfoIndex()
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H A D | PackedEnums.cpp | 145 case GL_INT_SAMPLER_CUBE_MAP_ARRAY:
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 168 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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H A D | reflection.cpp | 773 return sampler.arrayed ? GL_INT_SAMPLER_CUBE_MAP_ARRAY : GL_INT_SAMPLER_CUBE; in mapSamplerToGlType()
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/third_party/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 108 DECL_TYPE(isamplerCubeArray, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT) 155 DECL_TYPE(itextureCubeArray, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT)
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderStateQueryTests.cpp | 316 { GL_INT_SAMPLER_CUBE_MAP_ARRAY, "uniform highp isamplerCubeArray u_sampler", "texture(u_sampler, gl_FragCoord.xxyz)" }, in getInfos()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | util.cpp | 316 return GL_INT_SAMPLER_CUBE_MAP_ARRAY;
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.cpp | 1256 case GL_INT_SAMPLER_CUBE_MAP_ARRAY: return TYPE_INT_SAMPLER_CUBE_ARRAY; in getDataTypeFromGLType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 865 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl32.h | 1721 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl32.h | 1702 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySampling.cpp | 1815 expected_type = GL_INT_SAMPLER_CUBE_MAP_ARRAY; in checkUniformAndResourceApi()
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl32.h | 1723 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl32.h | 1702 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 1696 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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H A D | glext.h | 1644 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 1677 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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H A D | glext.h | 1625 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 1733 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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H A D | glext.h | 1680 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glcorearb.h | 1733 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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H A D | glext.h | 1680 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
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