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Searched refs:GL_INT_SAMPLER_CUBE (Results 1 - 25 of 37) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/common/
H A Dutilities.cpp139 case GL_INT_SAMPLER_CUBE: in VariableComponentType()
331 case GL_INT_SAMPLER_CUBE: in VariableRowCount()
410 case GL_INT_SAMPLER_CUBE: in VariableColumnCount()
499 case GL_INT_SAMPLER_CUBE: in IsSamplerType()
530 case GL_INT_SAMPLER_CUBE: in IsSamplerCubeType()
857 case GL_INT_SAMPLER_CUBE: in VariableSortOrder()
H A Duniform_type_info_autogen.cpp99 {GL_INT_SAMPLER_CUBE, GL_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE, SamplerFormat::Signed, 1,
283 case GL_INT_SAMPLER_CUBE: in GetTypeInfoIndex()
H A DPackedEnums.cpp139 case GL_INT_SAMPLER_CUBE:
/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h161 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
H A Dreflection.cpp773 return sampler.arrayed ? GL_INT_SAMPLER_CUBE_MAP_ARRAY : GL_INT_SAMPLER_CUBE; in mapSamplerToGlType()
/third_party/mesa3d/src/compiler/
H A Dbuiltin_type_macros.h105 DECL_TYPE(isamplerCube, GL_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT)
152 DECL_TYPE(itextureCube, GL_INT_SAMPLER_CUBE, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT)
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
H A DVariablePacker_test.cpp53 GL_INT_SAMPLER_CUBE, // 35
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp52 case GL_INT_SAMPLER_CUBE: in UniformComponentCount()
130 case GL_INT_SAMPLER_CUBE: in UniformComponentType()
180 case GL_INT_SAMPLER_CUBE: in IsSamplerUniform()
225 case GL_INT_SAMPLER_CUBE: in VariableRowCount()
H A DProgram.cpp1139 case GL_INT_SAMPLER_CUBE: in applyUniforms()
1780 case GL_INT_SAMPLER_CUBE: in defineUniform()
1816 case GL_INT_SAMPLER_CUBE: in defineUniform()
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
H A Dshader_translator.cpp616 case GL_INT_SAMPLER_CUBE: in PrintVariable()
617 typeName = "GL_INT_SAMPLER_CUBE"; in PrintVariable()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A Dutil.cpp308 return GL_INT_SAMPLER_CUBE;
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.cpp1252 case GL_INT_SAMPLER_CUBE: return TYPE_INT_SAMPLER_CUBE; in getDataTypeFromGLType()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h563 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/third_party/mesa3d/include/GLES3/
H A Dgl31.h809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
H A Dgl3.h809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
H A Dgl32.h809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h790 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
H A Dgl31.h790 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
H A Dgl32.h790 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
H A Dgl31.h811 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl3.h790 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
H A Dgl31.h790 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp1658 { "isamplerCube", "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_INT_SAMPLER_CUBE, 1, GL_FALSE }, in test()

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