/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | utilities.cpp | 141 case GL_INT_SAMPLER_2D_ARRAY: in VariableComponentType() 332 case GL_INT_SAMPLER_2D_ARRAY: in VariableRowCount() 411 case GL_INT_SAMPLER_2D_ARRAY: in VariableColumnCount() 500 case GL_INT_SAMPLER_2D_ARRAY: in IsSamplerType() 858 case GL_INT_SAMPLER_2D_ARRAY: in VariableSortOrder()
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H A D | uniform_type_info_autogen.cpp | 89 {GL_INT_SAMPLER_2D_ARRAY, GL_INT, GL_TEXTURE_2D_ARRAY, GL_NONE, GL_NONE, SamplerFormat::Signed, 275 case GL_INT_SAMPLER_2D_ARRAY: in GetTypeInfoIndex()
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H A D | PackedEnums.cpp | 151 case GL_INT_SAMPLER_2D_ARRAY:
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 163 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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H A D | reflection.cpp | 766 case false: return sampler.arrayed ? GL_INT_SAMPLER_2D_ARRAY : GL_INT_SAMPLER_2D; in mapSamplerToGlType()
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/third_party/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 107 DECL_TYPE(isampler2DArray, GL_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT) 154 DECL_TYPE(itexture2DArray, GL_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT)
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
H A D | VariablePacker_test.cpp | 55 GL_INT_SAMPLER_2D_ARRAY, // 37
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 56 case GL_INT_SAMPLER_2D_ARRAY: in UniformComponentCount() 134 case GL_INT_SAMPLER_2D_ARRAY: in UniformComponentType() 184 case GL_INT_SAMPLER_2D_ARRAY: in IsSamplerUniform() 229 case GL_INT_SAMPLER_2D_ARRAY: in VariableRowCount()
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H A D | Program.cpp | 1143 case GL_INT_SAMPLER_2D_ARRAY: in applyUniforms() 1789 case GL_INT_SAMPLER_2D_ARRAY: in defineUniform() 1825 case GL_INT_SAMPLER_2D_ARRAY: in defineUniform()
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/third_party/skia/third_party/externals/angle2/samples/shader_translator/ |
H A D | shader_translator.cpp | 619 case GL_INT_SAMPLER_2D_ARRAY: in PrintVariable() 620 typeName = "GL_INT_SAMPLER_2D_ARRAY"; in PrintVariable()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | util.cpp | 310 return GL_INT_SAMPLER_2D_ARRAY;
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.cpp | 1254 case GL_INT_SAMPLER_2D_ARRAY: return TYPE_INT_SAMPLER_2D_ARRAY; in getDataTypeFromGLType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 561 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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H A D | gl3.h | 810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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H A D | gl32.h | 810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 791 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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H A D | gl31.h | 791 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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H A D | gl32.h | 791 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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H A D | gl31.h | 812 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 791 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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H A D | gl31.h | 791 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 1659 { "isampler2DArray", "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_INT_SAMPLER_2D_ARRAY, 1, GL_FALSE }, in test()
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