/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | utilities.cpp | 137 case GL_INT_SAMPLER_2D: in VariableComponentType() 329 case GL_INT_SAMPLER_2D: in VariableRowCount() 408 case GL_INT_SAMPLER_2D: in VariableColumnCount() 497 case GL_INT_SAMPLER_2D: in IsSamplerType() 855 case GL_INT_SAMPLER_2D: in VariableSortOrder()
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H A D | uniform_type_info_autogen.cpp | 87 {GL_INT_SAMPLER_2D, GL_INT, GL_TEXTURE_2D, GL_NONE, GL_NONE, SamplerFormat::Signed, 1, 1, 1, 273 case GL_INT_SAMPLER_2D: in GetTypeInfoIndex()
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H A D | PackedEnums.cpp | 129 case GL_INT_SAMPLER_2D:
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 159 #define GL_INT_SAMPLER_2D 0x8DCA macro
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H A D | reflection.cpp | 766 case false: return sampler.arrayed ? GL_INT_SAMPLER_2D_ARRAY : GL_INT_SAMPLER_2D; in mapSamplerToGlType()
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/third_party/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 103 DECL_TYPE(isampler2D, GL_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT) 150 DECL_TYPE(itexture2D, GL_INT_SAMPLER_2D, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT)
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
H A D | VariablePacker_test.cpp | 52 GL_INT_SAMPLER_2D, // 34
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 50 case GL_INT_SAMPLER_2D: in UniformComponentCount() 128 case GL_INT_SAMPLER_2D: in UniformComponentType() 178 case GL_INT_SAMPLER_2D: in IsSamplerUniform() 223 case GL_INT_SAMPLER_2D: in VariableRowCount()
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H A D | Program.cpp | 1137 case GL_INT_SAMPLER_2D: in applyUniforms() 1776 case GL_INT_SAMPLER_2D: in defineUniform() 1812 case GL_INT_SAMPLER_2D: in defineUniform()
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/third_party/skia/third_party/externals/angle2/samples/shader_translator/ |
H A D | shader_translator.cpp | 610 case GL_INT_SAMPLER_2D: in PrintVariable() 611 typeName = "GL_INT_SAMPLER_2D"; in PrintVariable()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | util.cpp | 304 return GL_INT_SAMPLER_2D;
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.cpp | 1251 case GL_INT_SAMPLER_2D: return TYPE_INT_SAMPLER_2D; in getDataTypeFromGLType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 560 #define GL_INT_SAMPLER_2D 0x8DCA macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 807 #define GL_INT_SAMPLER_2D 0x8DCA macro
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H A D | gl3.h | 807 #define GL_INT_SAMPLER_2D 0x8DCA macro
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H A D | gl32.h | 807 #define GL_INT_SAMPLER_2D 0x8DCA macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 788 #define GL_INT_SAMPLER_2D 0x8DCA macro
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H A D | gl31.h | 788 #define GL_INT_SAMPLER_2D 0x8DCA macro
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H A D | gl32.h | 788 #define GL_INT_SAMPLER_2D 0x8DCA macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 807 #define GL_INT_SAMPLER_2D 0x8DCA macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 807 #define GL_INT_SAMPLER_2D 0x8DCA macro
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H A D | gl31.h | 809 #define GL_INT_SAMPLER_2D 0x8DCA macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 788 #define GL_INT_SAMPLER_2D 0x8DCA macro
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H A D | gl31.h | 788 #define GL_INT_SAMPLER_2D 0x8DCA macro
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 1656 { "isampler2D", "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_INT_SAMPLER_2D, 1, GL_FALSE }, in test()
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