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Searched refs:GL_HARDLIGHT (Results 1 - 10 of 10) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcExtTokens.cpp148 HARDLIGHT = GL_HARDLIGHT; in init()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeAdvancedBlendEquationTests.cpp118 case BLEND_EQUATION_HARDLIGHT: return GL_HARDLIGHT; in getEquation()
H A Des31fAdvancedBlendTests.cpp100 case GL_HARDLIGHT: return "hardlight"; in getEquationName()
784 GL_HARDLIGHT, in init()
H A Des31fIndexedStateQueryTests.cpp1302 GL_HARDLIGHT, in iterate()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fIndexedStateQueryTests.cpp1066 GL_HARDLIGHT, in iterate()
H A Des3fDrawBuffersIndexedTests.cpp108 case GL_HARDLIGHT: return true; in isAdvancedBlendEq()
/third_party/mesa3d/include/GLES3/
H A Dgl32.h1534 #define GL_HARDLIGHT 0x929B macro
/third_party/openGLES/api/GLES3/
H A Dgl32.h1515 #define GL_HARDLIGHT 0x929B macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl32.h1536 #define GL_HARDLIGHT 0x929B macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl32.h1515 #define GL_HARDLIGHT 0x929B macro

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