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Searched refs:GL_GEQUAL (Results 1 - 25 of 85) sorted by relevance

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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DUtilsGL.cpp32 return GL_GEQUAL; in ToOpenGLCompareFunction()
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pStateChangeCallTests.cpp230 GL_GEQUAL, in init()
533 GL_GEQUAL, in init()
672 GL_GEQUAL, in init()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pStateChangeCallTests.cpp265 GL_GEQUAL, in init()
595 GL_GEQUAL, in init()
734 GL_GEQUAL, in init()
/third_party/mesa3d/src/mesa/main/
H A Ddepth.c73 case GL_GEQUAL: in depth_func()
H A Dsamplerobj.h141 STATIC_ASSERT(PIPE_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); in func_to_gallium()
H A Dstate.c132 depth_func == GL_GEQUAL) && in _mesa_update_allow_draw_out_of_order()
H A Dstencil.c87 case GL_GEQUAL: in validate_stencil_func()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fStencilTests.cpp552 dst.push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init()
553 dst.push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init()
H A Des3fDepthTests.cpp275 addChild(new DepthCompareCase(m_context, "cmp_greater_or_equal", "Depth compare: greater than or equal", GL_GEQUAL)); in init()
H A Des3fFragDepthTests.cpp89 case GL_GEQUAL: return a >= b; in compare()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fStencilTests.cpp549 dst.push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init()
550 dst.push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init()
H A Des2fDepthTests.cpp272 addChild(new DepthCompareCase(m_context, "cmp_greater_or_equal", "Depth compare: greater than or equal", GL_GEQUAL)); in init()
H A Des2fDepthRangeTests.cpp83 case GL_GEQUAL: return a >= b; in compare()
/third_party/vk-gl-cts/modules/glshared/
H A DglsInteractionTestUtil.cpp79 GL_GEQUAL, in computeRandomRenderState()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceUtils.cpp221 case GL_GEQUAL: return rr::TESTFUNC_GEQUAL; in mapGLTestFunc()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DDepthStencilFormatsTest.cpp99 glDepthFunc(GL_GEQUAL); in verifyDepthRenderBuffer()
1000 glDepthFunc(GL_GEQUAL); in TEST_P()
1073 glDepthFunc(GL_GEQUAL); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/common/
H A DPackedGLEnums_autogen.cpp27 case GL_GEQUAL: in FromGLenum()
53 return GL_GEQUAL; in ToGLenum()
81 os << "GL_GEQUAL"; in operator <<()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureUtil.cpp731 case GL_GEQUAL: return tcu::Sampler::COMPAREMODE_GREATER_OR_EQUAL;
804 case tcu::Sampler::COMPAREMODE_GREATER_OR_EQUAL: return GL_GEQUAL;
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp2029 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL; in ConvertDepthComparison()
2047 case GL_GEQUAL: return sw::STENCIL_GREATEREQUAL; in ConvertStencilComparison()
2138 case GL_GEQUAL: return sw::COMPARE_GREATEREQUAL; in ConvertCompareFunc()
/third_party/openGLES/api/GLSC/1.0.1/
H A Dgl.h359 #define GL_GEQUAL 0x0206 macro
/third_party/openGLES/api/GLSC/1.0/
H A Dgl.h355 #define GL_GEQUAL 0x0206 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A Drenderer9_utils.cpp53 case GL_GEQUAL: in ConvertComparison()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcFragDepthTests.cpp90 case GL_GEQUAL: in compare()
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/
H A Dgl.h355 #define GL_GEQUAL 0x0206 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/
H A Dgl.h359 #define GL_GEQUAL 0x0206 macro

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