/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluCallLogWrapper.cpp | 108 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: in operator <<()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboStateQueryTests.cpp | 384 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, layer); in test() 400 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, layer); in test()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcPackedDepthStencilTests.cpp | 232 { GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, 0 }, 247 { GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, 0 }, 264 { GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, 0 }, 278 { GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, 0 },
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 542 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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H A D | gl3.h | 841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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H A D | gl32.h | 841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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H A D | gl31.h | 822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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H A D | gl32.h | 822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 1222 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: in QueryFramebufferAttachmentParameteriv()
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H A D | validationES.cpp | 5326 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: in ValidateGetFramebufferAttachmentParameterivBase() 5485 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: in ValidateGetFramebufferAttachmentParameterivBase()
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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H A D | gl31.h | 843 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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H A D | gl32.h | 843 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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H A D | gl31.h | 822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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H A D | gl32.h | 822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 4573 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, in TestTextureFramebuffer() 4587 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER", in TestTextureFramebuffer() 7065 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }; in PrepareObjects()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv2.cpp | 2752 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: in GetFramebufferAttachmentParameteriv()
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 583 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 1139 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 1120 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 1139 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
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