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Searched refs:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (Results 1 - 25 of 30) sorted by relevance

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/third_party/vk-gl-cts/framework/opengl/
H A DgluCallLogWrapper.cpp108 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: in operator <<()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboStateQueryTests.cpp384 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, layer); in test()
400 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, layer); in test()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPackedDepthStencilTests.cpp232 { GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, 0 },
247 { GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, 0 },
264 { GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, 0 },
278 { GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, 0 },
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h542 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/third_party/mesa3d/include/GLES3/
H A Dgl31.h841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
H A Dgl3.h841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
H A Dgl32.h841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
H A Dgl31.h822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
H A Dgl32.h822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dqueryutils.cpp1222 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: in QueryFramebufferAttachmentParameteriv()
H A DvalidationES.cpp5326 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: in ValidateGetFramebufferAttachmentParameterivBase()
5485 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: in ValidateGetFramebufferAttachmentParameterivBase()
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
H A Dgl31.h843 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
H A Dgl32.h843 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl3.h822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
H A Dgl31.h822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
H A Dgl32.h822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp4573 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, in TestTextureFramebuffer()
4587 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER", in TestTextureFramebuffer()
7065 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }; in PrepareObjects()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv2.cpp2752 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: in GetFramebufferAttachmentParameteriv()
/third_party/glfw/deps/glad/
H A Dgl.h583 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/third_party/mesa3d/include/GL/
H A Dglcorearb.h1139 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h1120 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h1139 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro

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