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Searched refs:GL_FLOAT_MAT4x3 (Results 1 - 25 of 47) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/common/
H A Dutilities.cpp125 case GL_FLOAT_MAT4x3: in VariableComponentType()
377 case GL_FLOAT_MAT4x3: in VariableRowCount()
474 case GL_FLOAT_MAT4x3: in VariableColumnCount()
645 return GL_FLOAT_MAT4x3; in TransposeMatrixType()
646 case GL_FLOAT_MAT4x3: in TransposeMatrixType()
808 case GL_FLOAT_MAT4x3: in VariableSortOrder()
H A Duniform_type_info_autogen.cpp44 {GL_FLOAT_MAT3x4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4x3, GL_NONE, SamplerFormat::InvalidEnum, 4,
50 {GL_FLOAT_MAT4x3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3x4, GL_NONE, SamplerFormat::InvalidEnum, 3,
239 case GL_FLOAT_MAT4x3: in GetTypeInfoIndex()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A Dutil.cpp56 GL_FLOAT_MAT4x3,
525 case GL_FLOAT_MAT4x3:
655 case GL_FLOAT_MAT4x3:
H A DVariablePacker.cpp348 case GL_FLOAT_MAT4x3: in GetTypePackingComponentsPerRow()
380 case GL_FLOAT_MAT4x3: in GetTypePackingRows()
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
H A DVariablePacker_test.cpp46 GL_FLOAT_MAT4x3, // 28
63 GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3};
/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h77 #define GL_FLOAT_MAT4x3 0x8B6A macro
H A Dreflection.cpp936 case 3: return GL_FLOAT_MAT4x3; in mapToGlType()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fAttribLocationTests.cpp72 AttribType("mat4x3", 4, GL_FLOAT_MAT4x3), in createAttributeLocationTests()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp84 case GL_FLOAT_MAT4x3: in UniformComponentCount()
116 case GL_FLOAT_MAT4x3: in UniformComponentType()
238 case GL_FLOAT_MAT4x3: in VariableRowCount()
284 case GL_FLOAT_MAT4x3: in VariableColumnCount()
H A DProgram.cpp582 case GL_FLOAT_MAT4x3:
684 return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT4x3); in setUniformMatrix4x3fv()
1126 case GL_FLOAT_MAT4x3: applyUniformMatrix4x3fv(device, location, size, f); break; in applyUniforms()
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
H A Dshader_translator.cpp569 case GL_FLOAT_MAT4x3: in PrintVariable()
570 typeName = "GL_FLOAT_MAT4x3"; in PrintVariable()
/third_party/mesa3d/src/compiler/
H A Dbuiltin_type_macros.h65 DECL_TYPE(mat4x3, GL_FLOAT_MAT4x3, GLSL_TYPE_FLOAT, 3, 4)
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.cpp1200 case GL_FLOAT_MAT4x3: return TYPE_FLOAT_MAT4X3; in getDataTypeFromGLType()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DDynamicHLSL.cpp78 case GL_FLOAT_MAT4x3: in HLSLMatrixTypeString()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cExplicitUniformLocationTest.cpp451 case GL_FLOAT_MAT4x3: in fill()
1471 case GL_FLOAT_MAT4x3:
2220 uniforms.push_back(Uniform(uniformValueGenerator, GL_FLOAT_MAT4x3, Loc::C(3)));
/third_party/mesa3d/src/mesa/main/
H A Dshader_query.cpp95 return GL_FLOAT_MAT4x3; in mediump_to_highp_type()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h469 #define GL_FLOAT_MAT4x3 0x8B6A macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES31.cpp972 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT4x3, program, location, in ValidateProgramUniformMatrix4x3fvBase()
/third_party/mesa3d/include/GLES3/
H A Dgl31.h749 #define GL_FLOAT_MAT4x3 0x8B6A macro
H A Dgl3.h749 #define GL_FLOAT_MAT4x3 0x8B6A macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h730 #define GL_FLOAT_MAT4x3 0x8B6A macro
H A Dgl31.h730 #define GL_FLOAT_MAT4x3 0x8B6A macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h749 #define GL_FLOAT_MAT4x3 0x8B6A macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h749 #define GL_FLOAT_MAT4x3 0x8B6A macro
H A Dgl31.h751 #define GL_FLOAT_MAT4x3 0x8B6A macro

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