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Searched refs:GL_DYNAMIC_DRAW (Results 1 - 25 of 118) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DIndexBufferOffsetTest.cpp90 glBufferData(GL_UNIFORM_BUFFER, uboSize, initialData.data(), GL_DYNAMIC_DRAW); in preTestUpdateBuffer()
141 glBufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * indexDataWidth, nullptr, GL_DYNAMIC_DRAW); in runTest()
371 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth, indexData, GL_DYNAMIC_DRAW); in TEST_P()
416 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indexData8), indexData8, GL_DYNAMIC_DRAW); in TEST_P()
422 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth16, indexData16, GL_DYNAMIC_DRAW); in TEST_P()
446 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth, indexData, GL_DYNAMIC_DRAW); in TEST_P()
H A DBufferDataTest.cpp109 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_DYNAMIC_DRAW); in TEST_P()
131 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P()
168 GL_DYNAMIC_DRAW); in TEST_P()
179 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P()
197 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P()
701 glBufferData(GL_ARRAY_BUFFER, color.size(), color.data(), GL_DYNAMIC_DRAW); in TEST_P()
799 GL_DYNAMIC_DRAW); in TEST_P()
921 glBufferData(GL_UNIFORM_BUFFER, sizeof(kInitialData), kInitialData.data(), GL_DYNAMIC_DRAW); in TEST_P()
1142 glBufferData(GL_ARRAY_BUFFER, sizeof(kInitialData), kInitialData.data(), GL_DYNAMIC_DRAW); in TEST_P()
1183 glBufferData(GL_ARRAY_BUFFER, sizeof(kVertexBuffer), kVertexBuffer, GL_DYNAMIC_DRAW); in TEST_P()
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H A DRobustBufferAccessBehaviorTest.cpp166 runIndexOutOfRangeTests(GL_DYNAMIC_DRAW); in TEST_P()
283 GL_DYNAMIC_DRAW); in TEST_P()
524 glBufferData(GL_ARRAY_BUFFER, 9 * 5 * sizeof(GLfloat), defaultFloats.data(), GL_DYNAMIC_DRAW); in TEST_P()
H A DPBOExtensionTest.cpp59 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_DYNAMIC_DRAW);
H A DDrawBaseVertexVariantsTest.cpp38 constexpr GLenum kBufferDataUsage[] = {GL_STATIC_DRAW, GL_DYNAMIC_DRAW, GL_STREAM_DRAW};
81 case GL_DYNAMIC_DRAW: in DrawBaseVertexVariantsTestPrint()
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DDynamicPromotionPerfTest.cpp120 glBufferData(GL_ELEMENT_ARRAY_BUFFER, elementArraySize, indexData.data(), GL_DYNAMIC_DRAW); in initializeBenchmark()
121 glBufferData(GL_ARRAY_BUFFER, positionArraySize + colorArraySize, nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark()
H A DInstancingPerf.cpp221 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mSizeData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark()
230 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mColorData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderAdjacency.cpp334 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_geometry_bo_size * 4, 0, GL_DYNAMIC_DRAW); in initTest()
336 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_geometry_bo_size * 4, 0, GL_DYNAMIC_DRAW); in initTest()
338 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_vertex_data_bo_size, m_test_data.m_vertex_data, GL_DYNAMIC_DRAW); in initTest()
349 GL_DYNAMIC_DRAW); in initTest()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fBufferWriteTests.cpp447 GL_DYNAMIC_DRAW, in iterate()
556 GL_DYNAMIC_DRAW in init()
646 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1644) in init()
720 PARTIAL_SPECIFY_CASE(whole_2, "Whole buffer specification with two calls", GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1728, in init()
737 PARTIAL_SPECIFY_CASE(low_3, "Low part of buffer specified with two calls", GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1200, in init()
755 PARTIAL_SPECIFY_CASE(middle_3, "Middle part of buffer specified with two calls", GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 2500, in init()
H A Des2fBufferObjectQueryTests.cpp222 GL_STATIC_DRAW, GL_DYNAMIC_DRAW, GL_STREAM_DRAW in testBuffer()
/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sLongRunningTests.cpp124 GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, in init()
/third_party/vk-gl-cts/modules/gles2/stress/
H A Des2sLongRunningTests.cpp124 GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, in init()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fNegativeVertexArrayApiTests.cpp436 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
542 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
715 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
829 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
909 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
1029 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
H A Des3fBufferWriteTests.cpp457 GL_DYNAMIC_DRAW, in iterate()
579 GL_DYNAMIC_DRAW, in init()
646 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1644) in init()
732 PARTIAL_SPECIFY_CASE(low_1, "Low part of buffer specified with single call", GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1000, in init()
H A Des3fNegativeShaderApiTests.cpp307 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
350 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
1710 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
1754 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
1810 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
1844 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
1879 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
H A Des3fShaderBuiltinVarTests.cpp1026 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &m_positions[0], GL_DYNAMIC_DRAW); in iterate()
1053 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW); in iterate()
1077 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indices.size()*sizeof(deUint16)), &indices[0], GL_DYNAMIC_DRAW); in iterate()
1079 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderStorageBufferObjectTests.cpp2311 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run()
2431 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run()
2580 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run()
2711 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run()
2807 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run()
2907 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
2918 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
3009 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
3020 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
5112 glBufferData(GL_SHADER_STORAGE_BUFFER, 1024, NULL, GL_DYNAMIC_DRAW); in Run()
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H A Dgl4cIndirectParametersTests.cpp123 gl.bufferData(GL_PARAMETER_BUFFER_ARB, 10 * sizeof(GLint), data, GL_DYNAMIC_DRAW); in iterate()
163 else if (bufferUsage != GL_DYNAMIC_DRAW) in iterate()
197 gl.bufferData(GL_ARRAY_BUFFER, 10 * sizeof(GLint), data, GL_DYNAMIC_DRAW); in iterate()
H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp2236 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run()
2363 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run()
2462 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run()
2562 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run()
2659 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
2670 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
2765 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
2776 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
5432 glBufferData(GL_SHADER_STORAGE_BUFFER, expectedPixels * 32, NULL, GL_DYNAMIC_DRAW); in Run()
5436 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 4, NULL, GL_DYNAMIC_DRAW); in Run()
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H A Dgl4cComputeShaderTests.cpp523 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4), NULL, GL_DYNAMIC_DRAW); in Setup()
629 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); in RunIteration()
816 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 12, NULL, GL_DYNAMIC_DRAW); in RunIteration()
829 glBufferData(GL_UNIFORM_BUFFER, sizeof(vec4) * kBufferSize, &data[0], GL_DYNAMIC_DRAW); in RunIteration()
1006 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 9, &buffer_data[0], GL_DYNAMIC_DRAW); in RunIteration()
1054 glBufferData(GL_TEXTURE_BUFFER, kBufferSize * sizeof(vec4), &texture_data[0], GL_DYNAMIC_DRAW); in RunIteration()
1422 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(GLuint) * kSize * 2, NULL, GL_DYNAMIC_DRAW); in RunIteration()
1597 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * 64, &data[0], GL_DYNAMIC_DRAW); in Run()
1605 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * 16, &data[0], GL_DYNAMIC_DRAW); in Run()
2048 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kBufferSize * 6, &data[0], GL_DYNAMIC_DRAW); in RunIteration()
[all...]
H A Dgl4cGlSpirvTests.cpp314 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in iterate()
556 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in iterate()
2014 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in iterate()
2643 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in validPerVertexFragFunc()
2725 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in validPerVertexPointFunc()
2812 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in validTesselationGeometryFunc()
2917 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in validMultiSamplingFunc()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderStorageBufferObjectTests.cpp2236 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run()
2363 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run()
2464 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run()
2572 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run()
2670 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
2681 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
2683 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
2779 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
2790 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run()
5576 glBufferData(GL_SHADER_STORAGE_BUFFER, expectedPixels * 32, NULL, GL_DYNAMIC_DRAW); in Run()
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferAtomicFunctions.cpp94 GL_DYNAMIC_DRAW); in initTest()
H A DesextcTextureBufferMAXSizeValidation.cpp85 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_max_tex_buffer_size * sizeof(glw::GLubyte), DE_NULL, GL_DYNAMIC_DRAW); in initTest()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeVertexArrayApiTests.cpp586 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements()
700 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_incomplete_primitive()
954 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced()
1077 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced_incomplete_primitive()
1228 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_range_elements()
1353 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_range_elements_incomplete_primitive()

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