/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | IndexBufferOffsetTest.cpp | 90 glBufferData(GL_UNIFORM_BUFFER, uboSize, initialData.data(), GL_DYNAMIC_DRAW); in preTestUpdateBuffer() 141 glBufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * indexDataWidth, nullptr, GL_DYNAMIC_DRAW); in runTest() 371 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth, indexData, GL_DYNAMIC_DRAW); in TEST_P() 416 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indexData8), indexData8, GL_DYNAMIC_DRAW); in TEST_P() 422 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth16, indexData16, GL_DYNAMIC_DRAW); in TEST_P() 446 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth, indexData, GL_DYNAMIC_DRAW); in TEST_P()
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H A D | BufferDataTest.cpp | 109 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_DYNAMIC_DRAW); in TEST_P() 131 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P() 168 GL_DYNAMIC_DRAW); in TEST_P() 179 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P() 197 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P() 701 glBufferData(GL_ARRAY_BUFFER, color.size(), color.data(), GL_DYNAMIC_DRAW); in TEST_P() 799 GL_DYNAMIC_DRAW); in TEST_P() 921 glBufferData(GL_UNIFORM_BUFFER, sizeof(kInitialData), kInitialData.data(), GL_DYNAMIC_DRAW); in TEST_P() 1142 glBufferData(GL_ARRAY_BUFFER, sizeof(kInitialData), kInitialData.data(), GL_DYNAMIC_DRAW); in TEST_P() 1183 glBufferData(GL_ARRAY_BUFFER, sizeof(kVertexBuffer), kVertexBuffer, GL_DYNAMIC_DRAW); in TEST_P() [all...] |
H A D | RobustBufferAccessBehaviorTest.cpp | 166 runIndexOutOfRangeTests(GL_DYNAMIC_DRAW); in TEST_P() 283 GL_DYNAMIC_DRAW); in TEST_P() 524 glBufferData(GL_ARRAY_BUFFER, 9 * 5 * sizeof(GLfloat), defaultFloats.data(), GL_DYNAMIC_DRAW); in TEST_P()
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H A D | PBOExtensionTest.cpp | 59 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_DYNAMIC_DRAW);
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H A D | DrawBaseVertexVariantsTest.cpp | 38 constexpr GLenum kBufferDataUsage[] = {GL_STATIC_DRAW, GL_DYNAMIC_DRAW, GL_STREAM_DRAW}; 81 case GL_DYNAMIC_DRAW: in DrawBaseVertexVariantsTestPrint()
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | DynamicPromotionPerfTest.cpp | 120 glBufferData(GL_ELEMENT_ARRAY_BUFFER, elementArraySize, indexData.data(), GL_DYNAMIC_DRAW); in initializeBenchmark() 121 glBufferData(GL_ARRAY_BUFFER, positionArraySize + colorArraySize, nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark()
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H A D | InstancingPerf.cpp | 221 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mSizeData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark() 230 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mColorData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderAdjacency.cpp | 334 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_geometry_bo_size * 4, 0, GL_DYNAMIC_DRAW); in initTest() 336 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_geometry_bo_size * 4, 0, GL_DYNAMIC_DRAW); in initTest() 338 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_vertex_data_bo_size, m_test_data.m_vertex_data, GL_DYNAMIC_DRAW); in initTest() 349 GL_DYNAMIC_DRAW); in initTest()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fBufferWriteTests.cpp | 447 GL_DYNAMIC_DRAW, in iterate() 556 GL_DYNAMIC_DRAW in init() 646 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1644) in init() 720 PARTIAL_SPECIFY_CASE(whole_2, "Whole buffer specification with two calls", GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1728, in init() 737 PARTIAL_SPECIFY_CASE(low_3, "Low part of buffer specified with two calls", GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1200, in init() 755 PARTIAL_SPECIFY_CASE(middle_3, "Middle part of buffer specified with two calls", GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 2500, in init()
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H A D | es2fBufferObjectQueryTests.cpp | 222 GL_STATIC_DRAW, GL_DYNAMIC_DRAW, GL_STREAM_DRAW in testBuffer()
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/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sLongRunningTests.cpp | 124 GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, in init()
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/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sLongRunningTests.cpp | 124 GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeVertexArrayApiTests.cpp | 436 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 542 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 715 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 829 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 909 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1029 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
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H A D | es3fBufferWriteTests.cpp | 457 GL_DYNAMIC_DRAW, in iterate() 579 GL_DYNAMIC_DRAW, in init() 646 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1644) in init() 732 PARTIAL_SPECIFY_CASE(low_1, "Low part of buffer specified with single call", GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1000, in init()
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H A D | es3fNegativeShaderApiTests.cpp | 307 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 350 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1710 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1754 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1810 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1844 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1879 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
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H A D | es3fShaderBuiltinVarTests.cpp | 1026 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &m_positions[0], GL_DYNAMIC_DRAW); in iterate() 1053 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW); in iterate() 1077 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indices.size()*sizeof(deUint16)), &indices[0], GL_DYNAMIC_DRAW); in iterate() 1079 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderStorageBufferObjectTests.cpp | 2311 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2431 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2580 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2711 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2807 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2907 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2918 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 3009 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 3020 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 5112 glBufferData(GL_SHADER_STORAGE_BUFFER, 1024, NULL, GL_DYNAMIC_DRAW); in Run() [all...] |
H A D | gl4cIndirectParametersTests.cpp | 123 gl.bufferData(GL_PARAMETER_BUFFER_ARB, 10 * sizeof(GLint), data, GL_DYNAMIC_DRAW); in iterate() 163 else if (bufferUsage != GL_DYNAMIC_DRAW) in iterate() 197 gl.bufferData(GL_ARRAY_BUFFER, 10 * sizeof(GLint), data, GL_DYNAMIC_DRAW); in iterate()
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H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 2236 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2363 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2462 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2562 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2659 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2670 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2765 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2776 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 5432 glBufferData(GL_SHADER_STORAGE_BUFFER, expectedPixels * 32, NULL, GL_DYNAMIC_DRAW); in Run() 5436 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 4, NULL, GL_DYNAMIC_DRAW); in Run() [all...] |
H A D | gl4cComputeShaderTests.cpp | 523 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4), NULL, GL_DYNAMIC_DRAW); in Setup() 629 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); in RunIteration() 816 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 12, NULL, GL_DYNAMIC_DRAW); in RunIteration() 829 glBufferData(GL_UNIFORM_BUFFER, sizeof(vec4) * kBufferSize, &data[0], GL_DYNAMIC_DRAW); in RunIteration() 1006 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 9, &buffer_data[0], GL_DYNAMIC_DRAW); in RunIteration() 1054 glBufferData(GL_TEXTURE_BUFFER, kBufferSize * sizeof(vec4), &texture_data[0], GL_DYNAMIC_DRAW); in RunIteration() 1422 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(GLuint) * kSize * 2, NULL, GL_DYNAMIC_DRAW); in RunIteration() 1597 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * 64, &data[0], GL_DYNAMIC_DRAW); in Run() 1605 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * 16, &data[0], GL_DYNAMIC_DRAW); in Run() 2048 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kBufferSize * 6, &data[0], GL_DYNAMIC_DRAW); in RunIteration() [all...] |
H A D | gl4cGlSpirvTests.cpp | 314 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in iterate() 556 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in iterate() 2014 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in iterate() 2643 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in validPerVertexFragFunc() 2725 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in validPerVertexPointFunc() 2812 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in validTesselationGeometryFunc() 2917 gl.bufferData(GL_ARRAY_BUFFER, 9 * sizeof(GLfloat), (GLvoid*)vertices, GL_DYNAMIC_DRAW); in validMultiSamplingFunc()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderStorageBufferObjectTests.cpp | 2236 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2363 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2464 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2572 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2670 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2681 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2683 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2779 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2790 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 5576 glBufferData(GL_SHADER_STORAGE_BUFFER, expectedPixels * 32, NULL, GL_DYNAMIC_DRAW); in Run() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/ |
H A D | esextcTextureBufferAtomicFunctions.cpp | 94 GL_DYNAMIC_DRAW); in initTest()
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H A D | esextcTextureBufferMAXSizeValidation.cpp | 85 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_max_tex_buffer_size * sizeof(glw::GLubyte), DE_NULL, GL_DYNAMIC_DRAW); in initTest()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeVertexArrayApiTests.cpp | 586 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements() 700 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_incomplete_primitive() 954 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced() 1077 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced_incomplete_primitive() 1228 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_range_elements() 1353 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_range_elements_incomplete_primitive()
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