/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/ |
H A D | glsc2ext.h | 62 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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/third_party/openGLES/api/GLSC2/ |
H A D | glsc2ext.h | 41 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 411 case GL_DEPTH_COMPONENT32_OES: in IsSizedInternalFormat() 619 case GL_DEPTH_COMPONENT32_OES: in ValidateReadPixelsFormatType() 638 case GL_DEPTH_COMPONENT32_OES: in ValidateReadPixelsFormatType() 765 format == GL_DEPTH_COMPONENT32_OES || in IsDepthTexture() 1390 case GL_DEPTH_COMPONENT32_OES: in IsColorRenderable() 1416 case GL_DEPTH_COMPONENT32_OES: // GL_OES_depth32 in IsDepthRenderable() 1530 case GL_DEPTH_COMPONENT32_OES: in IsStencilRenderable() 1776 case GL_DEPTH_COMPONENT32_OES: return 32; in GetDepthSize() 1793 case GL_DEPTH_COMPONENT32_OES: return 0; in GetStencilSize() 2335 case sw::FORMAT_D32: return GL_DEPTH_COMPONENT32_OES; in ConvertDepthStencilFormat() [all...] |
H A D | Framebuffer.cpp | 668 case GL_DEPTH_COMPONENT32_OES: return GL_UNSIGNED_INT; in getDepthReadType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | format_map_autogen.cpp | 303 return GL_DEPTH_COMPONENT32_OES; in GetSizedFormatInternal() 786 case GL_DEPTH_COMPONENT32_OES: in ValidES3FormatCombination()
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H A D | Caps.cpp | 656 // TODO(dino): Temporarily Removing the need for GL_DEPTH_COMPONENT32_OES in DetermineDepthTextureANGLESupport() 659 GL_DEPTH_COMPONENT32_OES, in DetermineDepthTextureANGLESupport() 675 // TODO(dino): Temporarily Removing the need for GL_DEPTH_COMPONENT32_OES in DetermineDepthTextureOESSupport() 678 GL_DEPTH_COMPONENT32_OES, in DetermineDepthTextureOESSupport() 699 GL_DEPTH_COMPONENT32_OES, in DetermineDepth32Support()
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H A D | formatutils.cpp | 1112 AddDepthStencilFormat(&map, GL_DEPTH_COMPONENT32_OES, true, 32, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_NORMALIZED, RequireExtOrExt<&Extensions::depthTextureANGLE, &Extensions::depthTextureOES>, AlwaysSupported, RequireExtOrExt<&Extensions::depthTextureANGLE, &Extensions::depthTextureOES>, RequireExtOrExtOrExt<&Extensions::depthTextureANGLE, &Extensions::depthTextureOES, &Extensions::depth32OES>, RequireExtOrExtOrExt<&Extensions::depthTextureANGLE, &Extensions::depthTextureOES, &Extensions::depth32OES>); in BuildInternalFormatInfoMap()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/ |
H A D | Image.cpp | 130 case GL_DEPTH_COMPONENT32_OES: return GL_DEPTH_COMPONENT; in GetBaseInternalFormat() 283 case GL_UNSIGNED_INT: return GL_DEPTH_COMPONENT32_OES; in GetSizedInternalFormat() 322 case GL_DEPTH_COMPONENT32_OES: return sw::FORMAT_D32F_LOCKABLE; in SelectInternalFormat() 1581 case GL_DEPTH_COMPONENT32_OES: // Only valid for glRenderbufferStorage calls. in loadImageData()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | texture_format_table_autogen.cpp | 1552 case GL_DEPTH_COMPONENT32_OES: in Get() 1556 static constexpr Format info(GL_DEPTH_COMPONENT32_OES, in Get() 1570 static constexpr Format info(GL_DEPTH_COMPONENT32_OES, in Get()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | formatutils9.cpp | 107 // We choose to downsample the GL_DEPTH_COMPONENT32_OES format to a 24-bit format because D3DFMT_D32 is not widely in BuildD3D9FormatMap() 117 InsertD3D9FormatInfo(&map, GL_DEPTH_COMPONENT32_OES, D3DFMT_INTZ, D3DFMT_D24X8, UnreachableLoad ); in BuildD3D9FormatMap()
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H A D | Renderer9.cpp | 453 GL_DEPTH_COMPONENT32_OES, in generateConfigs()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | Format_table_autogen.cpp | 33 { FormatID::D32_UNORM, GL_DEPTH_COMPONENT32_OES, GL_DEPTH_COMPONENT32_OES, nullptr, NoCopyFunctions, ReadDepthStencil<D32>, WriteDepthStencil<D32>, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 32, 0, 4, std::numeric_limits<GLuint>::max(), false, false, false, false, false, gl::VertexAttribType::InvalidEnum }, 471 case GL_DEPTH_COMPONENT32_OES: in InternalFormatToID()
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H A D | load_functions_table_autogen.cpp | 3747 case GL_DEPTH_COMPONENT32_OES: in GetLoadFunctionsMap()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | DepthStencilFormatsTest.cpp | 205 EXPECT_EQ(shouldHaveTextureSupport, checkTexStorageFormatSupport(GL_DEPTH_COMPONENT32_OES)); in TEST_P()
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/third_party/mesa3d/include/GLES/ |
H A D | glext.h | 129 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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/third_party/openGLES/api/GLES/ |
H A D | glext.h | 110 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | formatutilsgl.cpp | 286 InsertFormatMapping(&map, GL_DEPTH_COMPONENT32_OES, VersionOnly(1, 5), VersionOrExts(1, 5, "GL_ARB_depth_texture"), VersionOnly(1, 5), ExtsOnly("GL_OES_depth_texture"), AlwaysSupported(), ExtsOnly("GL_OES_depth_texture"), ExtsOnly("GL_OES_depth32") ); in BuildInternalFormatInfoMap()
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/third_party/skia/third_party/externals/swiftshader/include/GLES/ |
H A D | glext.h | 129 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES/ |
H A D | glext.h | 129 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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/third_party/skia/third_party/externals/angle2/include/GLES/ |
H A D | glext.h | 118 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | vk_format_table_autogen.cpp | 781 mIntendedGLFormat = GL_DEPTH_COMPONENT32_OES; in initialize()
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/third_party/mesa3d/include/GLES2/ |
H A D | gl2ext.h | 317 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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/third_party/openGLES/api/GLES2/ |
H A D | gl2ext.h | 298 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
H A D | gl2ext.h | 301 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
H A D | gl2ext.h | 301 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
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