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Searched refs:GL_DEPTH_COMPONENT32_OES (Results 1 - 25 of 26) sorted by relevance

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/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/
H A Dglsc2ext.h62 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/third_party/openGLES/api/GLSC2/
H A Dglsc2ext.h41 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp411 case GL_DEPTH_COMPONENT32_OES: in IsSizedInternalFormat()
619 case GL_DEPTH_COMPONENT32_OES: in ValidateReadPixelsFormatType()
638 case GL_DEPTH_COMPONENT32_OES: in ValidateReadPixelsFormatType()
765 format == GL_DEPTH_COMPONENT32_OES || in IsDepthTexture()
1390 case GL_DEPTH_COMPONENT32_OES: in IsColorRenderable()
1416 case GL_DEPTH_COMPONENT32_OES: // GL_OES_depth32 in IsDepthRenderable()
1530 case GL_DEPTH_COMPONENT32_OES: in IsStencilRenderable()
1776 case GL_DEPTH_COMPONENT32_OES: return 32; in GetDepthSize()
1793 case GL_DEPTH_COMPONENT32_OES: return 0; in GetStencilSize()
2335 case sw::FORMAT_D32: return GL_DEPTH_COMPONENT32_OES; in ConvertDepthStencilFormat()
[all...]
H A DFramebuffer.cpp668 case GL_DEPTH_COMPONENT32_OES: return GL_UNSIGNED_INT; in getDepthReadType()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dformat_map_autogen.cpp303 return GL_DEPTH_COMPONENT32_OES; in GetSizedFormatInternal()
786 case GL_DEPTH_COMPONENT32_OES: in ValidES3FormatCombination()
H A DCaps.cpp656 // TODO(dino): Temporarily Removing the need for GL_DEPTH_COMPONENT32_OES in DetermineDepthTextureANGLESupport()
659 GL_DEPTH_COMPONENT32_OES, in DetermineDepthTextureANGLESupport()
675 // TODO(dino): Temporarily Removing the need for GL_DEPTH_COMPONENT32_OES in DetermineDepthTextureOESSupport()
678 GL_DEPTH_COMPONENT32_OES, in DetermineDepthTextureOESSupport()
699 GL_DEPTH_COMPONENT32_OES, in DetermineDepth32Support()
H A Dformatutils.cpp1112 AddDepthStencilFormat(&map, GL_DEPTH_COMPONENT32_OES, true, 32, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_NORMALIZED, RequireExtOrExt<&Extensions::depthTextureANGLE, &Extensions::depthTextureOES>, AlwaysSupported, RequireExtOrExt<&Extensions::depthTextureANGLE, &Extensions::depthTextureOES>, RequireExtOrExtOrExt<&Extensions::depthTextureANGLE, &Extensions::depthTextureOES, &Extensions::depth32OES>, RequireExtOrExtOrExt<&Extensions::depthTextureANGLE, &Extensions::depthTextureOES, &Extensions::depth32OES>); in BuildInternalFormatInfoMap()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DImage.cpp130 case GL_DEPTH_COMPONENT32_OES: return GL_DEPTH_COMPONENT; in GetBaseInternalFormat()
283 case GL_UNSIGNED_INT: return GL_DEPTH_COMPONENT32_OES; in GetSizedInternalFormat()
322 case GL_DEPTH_COMPONENT32_OES: return sw::FORMAT_D32F_LOCKABLE; in SelectInternalFormat()
1581 case GL_DEPTH_COMPONENT32_OES: // Only valid for glRenderbufferStorage calls. in loadImageData()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A Dtexture_format_table_autogen.cpp1552 case GL_DEPTH_COMPONENT32_OES: in Get()
1556 static constexpr Format info(GL_DEPTH_COMPONENT32_OES, in Get()
1570 static constexpr Format info(GL_DEPTH_COMPONENT32_OES, in Get()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A Dformatutils9.cpp107 // We choose to downsample the GL_DEPTH_COMPONENT32_OES format to a 24-bit format because D3DFMT_D32 is not widely in BuildD3D9FormatMap()
117 InsertD3D9FormatInfo(&map, GL_DEPTH_COMPONENT32_OES, D3DFMT_INTZ, D3DFMT_D24X8, UnreachableLoad ); in BuildD3D9FormatMap()
H A DRenderer9.cpp453 GL_DEPTH_COMPONENT32_OES, in generateConfigs()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DFormat_table_autogen.cpp33 { FormatID::D32_UNORM, GL_DEPTH_COMPONENT32_OES, GL_DEPTH_COMPONENT32_OES, nullptr, NoCopyFunctions, ReadDepthStencil<D32>, WriteDepthStencil<D32>, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 32, 0, 4, std::numeric_limits<GLuint>::max(), false, false, false, false, false, gl::VertexAttribType::InvalidEnum },
471 case GL_DEPTH_COMPONENT32_OES: in InternalFormatToID()
H A Dload_functions_table_autogen.cpp3747 case GL_DEPTH_COMPONENT32_OES: in GetLoadFunctionsMap()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DDepthStencilFormatsTest.cpp205 EXPECT_EQ(shouldHaveTextureSupport, checkTexStorageFormatSupport(GL_DEPTH_COMPONENT32_OES)); in TEST_P()
/third_party/mesa3d/include/GLES/
H A Dglext.h129 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/third_party/openGLES/api/GLES/
H A Dglext.h110 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dformatutilsgl.cpp286 InsertFormatMapping(&map, GL_DEPTH_COMPONENT32_OES, VersionOnly(1, 5), VersionOrExts(1, 5, "GL_ARB_depth_texture"), VersionOnly(1, 5), ExtsOnly("GL_OES_depth_texture"), AlwaysSupported(), ExtsOnly("GL_OES_depth_texture"), ExtsOnly("GL_OES_depth32") ); in BuildInternalFormatInfoMap()
/third_party/skia/third_party/externals/swiftshader/include/GLES/
H A Dglext.h129 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/
H A Dglext.h129 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/third_party/skia/third_party/externals/angle2/include/GLES/
H A Dglext.h118 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_format_table_autogen.cpp781 mIntendedGLFormat = GL_DEPTH_COMPONENT32_OES; in initialize()
/third_party/mesa3d/include/GLES2/
H A Dgl2ext.h317 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/third_party/openGLES/api/GLES2/
H A Dgl2ext.h298 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
H A Dgl2ext.h301 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/
H A Dgl2ext.h301 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro

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