/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcInternalformatTests.cpp | 438 case GL_DEPTH_COMPONENT32: in getUnsizedFormatFromInternalFormat() 465 case GL_DEPTH_COMPONENT32: in getTypeFromInternalFormat() 1706 TF(GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_DEPTH_COMPONENT32, OES_required_internalformat, OES_depth32), in getESTestData() 1727 RF(GL_DEPTH_COMPONENT32, RENDERBUFFER_DEPTH, OES_depth32), in getESTestData() 1756 TF(GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_DEPTH_COMPONENT32, ARB_depth_texture), in getGLTestData() 1784 CF(GL_DEPTH_COMPONENT32, ARB_depth_texture), CF(GL_RGB9_E5, EXT_texture_shared_exponent), in getGLTestData() 1795 RF(GL_DEPTH_COMPONENT32, RENDERBUFFER_DEPTH, ARB_depth_texture), in getGLTestData()
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H A D | glcTextureRepeatModeTests.cpp | 329 { GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, SAMPLER_UNORM, { { 0, 0, 0, 0, 0, 0,32, 0, NO_FLAG } }, 0 },
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H A D | glcPackedPixelsTests.cpp | 224 { GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, SAMPLER_UNORM, { { 0, 0, 0, 0, 0, 0,32, 0, 0 } }, 0 },
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/third_party/mesa3d/src/mesa/main/ |
H A D | glformats.c | 1258 case GL_DEPTH_COMPONENT32: in _mesa_is_depth_format() 1324 case GL_DEPTH_COMPONENT32: in _mesa_is_depth_or_stencil_format() 2353 case GL_DEPTH_COMPONENT32: in _mesa_base_tex_format() 2830 case GL_DEPTH_COMPONENT32: in _mesa_gles_check_internalformat()
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H A D | fbobject.c | 2402 case GL_DEPTH_COMPONENT32: in _mesa_base_fbo_format()
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H A D | teximage.c | 2355 case GL_DEPTH_COMPONENT32: in copytexture_error_check()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureUtil.cpp | 219 case FMT_CASE(D, UNSIGNED_INT32): return GL_DEPTH_COMPONENT32; in getInternalFormat() 548 case GL_DEPTH_COMPONENT32: return TextureFormat(TextureFormat::D, TextureFormat::UNSIGNED_INT32);
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_format.c | 362 { GL_DEPTH_COMPONENT32, 0 },
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H A D | st_manager.c | 389 rb->InternalFormat = GL_DEPTH_COMPONENT32; in st_new_renderbuffer_fb()
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H A D | st_cb_drawpixels.c | 351 return GL_DEPTH_COMPONENT32; in internal_format()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsFboCompletenessTests.cpp | 108 GL_DEPTH_COMPONENT32
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cTextureSwizzleTests.cpp | 1076 GL_DEPTH_COMPONENT32, 3001 case GL_DEPTH_COMPONENT32: in isTargetSuppByFormat() 3572 case GL_DEPTH_COMPONENT32: in prepareSourceTexture()
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H A D | gl4cDirectStateAccessTexturesTests.cpp | 9127 GL_DEPTH_COMPONENT32, in Prepare()
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglImageFormatTests.cpp | 1898 case GL_DEPTH_COMPONENT32: 1930 case GL_DEPTH_COMPONENT32:
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 331 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 459 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 573 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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H A D | glext.h | 326 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 554 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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H A D | glext.h | 307 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 572 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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H A D | glext.h | 324 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glcorearb.h | 572 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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H A D | glext.h | 324 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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