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Help
Searched
refs:GL_CW
(Results
1 - 25
of
68
) sorted by relevance
1
2
3
/third_party/mesa3d/src/mesa/main/
H
A
D
state.h
112
/** Return 0=GL_CCW or 1=
GL_CW
*/
117
return ctx->Polygon.FrontFace ==
GL_CW
;
in _mesa_polygon_get_front_bit()
H
A
D
polygon.c
112
if (!no_error && mode !=
GL_CW
&& mode != GL_CCW) {
in front_face()
/third_party/skia/third_party/externals/angle2/src/common/
H
A
D
PackedEnums.h
566
if (from ==
GL_CW
)
in FromGLenum()
592
return
GL_CW
;
in ToGLenum()
608
ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Cw,
GL_CW
);
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H
A
D
esextcTessellationShaderWinding.cpp
179
const unsigned int windingTaken[2] = {
GL_CW
, GL_CCW };
in iterate()
180
const char* windingTakenName[2] = { "
GL_CW
", "GL_CCW" };
in iterate()
H
A
D
esextcTessellationShaderProperties.cpp
323
test_2.expected_gen_vertex_order_value =
GL_CW
;
in iterate()
/third_party/glfw/examples/
H
A
D
splitview.c
310
glFrontFace(
GL_CW
);
in drawAllViews()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H
A
D
RenderPipelineGL.cpp
47
GLenum direction = (face == wgpu::FrontFace::CCW) ?
GL_CW
: GL_CCW;
in ApplyFrontFaceAndCulling()
/third_party/vk-gl-cts/modules/gles2/performance/
H
A
D
es2pStateChangeCallTests.cpp
298
GL_CW
in init()
H
A
D
es2pStateChangeTests.cpp
403
gl.frontFace(
GL_CW
);
in init()
945
gl.frontFace(
GL_CW
);
in init()
/third_party/openGLES/api/GLSC/1.0.1/
H
A
D
gl.h
133
#define
GL_CW
0x0900
macro
/third_party/openGLES/api/GLSC/1.0/
H
A
D
gl.h
137
#define
GL_CW
0x0900
macro
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H
A
D
ShaderLang.cpp
134
return
GL_CW
;
in GetTessellationShaderTypeEnum()
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/
H
A
D
gl.h
137
#define
GL_CW
0x0900
macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/
H
A
D
gl.h
133
#define
GL_CW
0x0900
macro
/third_party/vk-gl-cts/modules/gles3/performance/
H
A
D
es3pStateChangeCallTests.cpp
333
GL_CW
in init()
H
A
D
es3pStateChangeTests.cpp
403
gl.frontFace(
GL_CW
);
in init()
1029
gl.frontFace(
GL_CW
);
in init()
/third_party/openGLES/api/GLES/1.0/
H
A
D
gl.h
213
#define
GL_CW
0x0900
macro
/third_party/openGLES/api/GLSC2/
H
A
D
glsc2.h
121
#define
GL_CW
0x0900
macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/
H
A
D
gl.h
213
#define
GL_CW
0x0900
macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/
H
A
D
glsc2.h
142
#define
GL_CW
0x0900
macro
/third_party/vk-gl-cts/modules/gles31/functional/
H
A
D
es31fProgramStateQueryTests.cpp
289
verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER,
GL_CW
, m_verifier);
in iterate()
/third_party/vk-gl-cts/modules/gles2/functional/
H
A
D
es2fShaderBuiltinVarTests.cpp
640
gl.frontFace(
GL_CW
);
in iterate()
/third_party/mesa3d/include/GLES/
H
A
D
gl.h
152
#define
GL_CW
0x0900
macro
/third_party/openGLES/api/GLES/
H
A
D
gl.h
133
#define
GL_CW
0x0900
macro
/third_party/skia/third_party/externals/swiftshader/include/GLES/
H
A
D
gl.h
152
#define
GL_CW
0x0900
macro
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