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Searched refs:GL_COMPRESSED_RG_RGTC2 (Results 1 - 21 of 21) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dtexcompress.c88 case GL_COMPRESSED_RG_RGTC2: in _mesa_gl_compressed_format_base_format()
519 case GL_COMPRESSED_RG_RGTC2: in _mesa_glenum_to_compressed_format()
716 return GL_COMPRESSED_RG_RGTC2; in _mesa_compressed_format_to_glenum()
H A Dtextureview.c184 {GL_VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_RG_RGTC2},
H A Dcopyimage.c442 case GL_COMPRESSED_RG_RGTC2: in compressed_format_compatible()
H A Dglformats.c1097 case GL_COMPRESSED_RG_RGTC2: in _mesa_is_color_format()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DGLFormat.cpp109 AddFormat(wgpu::TextureFormat::BC5RGUnorm, GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureViewTests.cpp68 GL_COMPRESSED_RG_RGTC2, VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_SIGNED_RG_RGTC2, VIEW_CLASS_RGTC2_RG,
151 GL_COMPRESSED_RG_RGTC2, /* >= GL 4.0 */
248 case GL_COMPRESSED_RG_RGTC2: in getAmountOfComponentsForInternalformat()
323 case GL_COMPRESSED_RG_RGTC2: in getBlockSizeForCompressedInternalformat()
762 case GL_COMPRESSED_RG_RGTC2: in getFormatOfInternalformat()
968 case GL_COMPRESSED_RG_RGTC2: in getGLFormatOfInternalformat()
1502 case GL_COMPRESSED_RG_RGTC2: in getInternalformatString()
1503 result = "GL_COMPRESSED_RG_RGTC2"; in getInternalformatString()
1693 case GL_COMPRESSED_RG_RGTC2: in getSamplerTypeForInternalformat()
2384 case GL_COMPRESSED_RG_RGTC2 in isInternalformatCompressed()
[all...]
H A Dgl4cCopyImageTests.cpp5005 tex_target, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, GL_COMPRESSED_RG_RGTC2, in IncompatibleFormatsCompressionTest()
5015 tex_target, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_COMPRESSED_RG_RGTC2, in IncompatibleFormatsCompressionTest()
5668 Utils::prepareTex16x16x6(m_context, GL_TEXTURE_2D, GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_BYTE, temp); in iterate()
5670 Utils::prepareTex16x16x6(m_context, GL_TEXTURE_2D, GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_BYTE, temp); in iterate()
H A Dgl4cDirectStateAccessTexturesTests.cpp4931 {GL_COMPRESSED_RG_RGTC2, data_0x8dbd_2D_16, sizeof data_0x8dbd_2D_16, 2},
5491 is_ok &= Test<2>(GL_COMPRESSED_RG_RGTC2, false); in iterate()
5510 is_ok &= Test<3>(GL_COMPRESSED_RG_RGTC2, false); in iterate()
9109 GL_COMPRESSED_RG_RGTC2, in Prepare()
10872 /* GL_COMPRESSED_RG_RGTC2 is not 1D as specification says. */ in Test1DCompressed()
10873 gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, GL_COMPRESSED_RG_RGTC2, in Test1DCompressed()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_format.c555 { GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, 0 },
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPackedPixelsTests.cpp236 { GL_COMPRESSED_RG_RGTC2, GL_RG, GL_RG, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
637 formatMap[GL_COMPRESSED_RG_RGTC2] = "GL_COMPRESSED_RG_RGTC2"; in getFormatStr()
1743 (internalformat.sizedFormat == GL_COMPRESSED_RG_RGTC2) ||
H A DglcTextureRepeatModeTests.cpp343 { GL_COMPRESSED_RG_RGTC2, GL_RG, GL_RG, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_COMPRESSED },
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h515 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
/third_party/glfw/deps/glad/
H A Dgl.h370 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
/third_party/mesa3d/include/GL/
H A Dglcorearb.h1208 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
H A Dglext.h1093 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h1189 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
H A Dglext.h1074 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h1208 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
H A Dglext.h1092 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h1208 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
H A Dglext.h1092 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro

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