/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | format_map_autogen.cpp | 117 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in GetSizedFormatInternal() 121 return GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE; in GetSizedFormatInternal()
|
H A D | Caps.cpp | 429 GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, in DetermineDXT3TextureSupport()
|
H A D | formatutils.cpp | 1148 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, 4, 4, 1, 128, 4, false, RequireExt<&Extensions::textureCompressionDxt3ANGLE>, AlwaysSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
|
H A D | validationES.cpp | 47 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in CompressedTextureFormatRequiresExactSize()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | formatutils9.cpp | 156 InsertD3D9FormatInfo(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, D3DFMT_DXT3, D3DFMT_UNKNOWN, LoadCompressedToNative<4, 4, 1, 16> ); in BuildD3D9FormatMap()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | Format_table_autogen.cpp | 106 { FormatID::BC2_RGBA_UNORM_BLOCK, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 16, std::numeric_limits<GLuint>::max(), true, false, false, false, false, gl::VertexAttribType::InvalidEnum }, 367 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in InternalFormatToID()
|
H A D | load_functions_table_autogen.cpp | 3517 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in GetLoadFunctionsMap()
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.h | 116 GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE,
|
H A D | utilities.cpp | 332 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in IsCompressed()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | texture_format_table_autogen.cpp | 745 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in Get() 747 static constexpr Format info(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, in Get()
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/ |
H A D | Image.cpp | 380 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: return sw::FORMAT_DXT3; in SelectInternalFormat() 553 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in ComputeCompressedSize()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | formatutilsgl.cpp | 344 InsertFormatMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, ExtsOnly("GL_EXT_texture_compression_s3tc"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_ANGLE_texture_compression_dxt3", "GL_EXT_texture_compression_s3tc"), AlwaysSupported(), NeverSupported(), NeverSupported() ); in BuildInternalFormatInfoMap()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | vk_format_table_autogen.cpp | 596 mIntendedGLFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE; in initialize()
|
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | WebGLCompatibilityTest.cpp | 5225 validateCompressedTexImageExtensionFormat(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, 4, 4, 16,
|
/third_party/mesa3d/include/GLES2/ |
H A D | gl2ext.h | 932 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 macro
|
/third_party/openGLES/api/GLES2/ |
H A D | gl2ext.h | 913 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 macro
|
/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
H A D | gl2ext.h | 900 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 macro
|
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
H A D | gl2ext.h | 900 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 macro
|
/third_party/skia/third_party/externals/angle2/include/GLES2/ |
H A D | gl2ext.h | 913 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 macro
|