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Searched refs:GL_COLOR_INDEX (Results 1 - 18 of 18) sorted by relevance

/third_party/mesa3d/src/glx/
H A Dcompsize.c87 case GL_COLOR_INDEX: in __glElementsPerGroup()
181 if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { in __glImageSize()
/third_party/mesa3d/src/mesa/main/
H A Dpolygon.c262 GL_COLOR_INDEX, GL_BITMAP, in _mesa_PolygonStipple()
290 GL_COLOR_INDEX, GL_BITMAP, in _mesa_GetnPolygonStippleARB()
H A Ddrawpix.c125 case GL_COLOR_INDEX: in _mesa_DrawPixels()
360 1, GL_COLOR_INDEX, GL_BITMAP, in _mesa_Bitmap()
H A Dimage.c160 assert(format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX); in _mesa_image_offset()
407 GL_COLOR_INDEX, GL_BITMAP, 0, 0); in _mesa_expand_bitmap()
409 GL_COLOR_INDEX, GL_BITMAP); in _mesa_expand_bitmap()
H A Dglformats.c372 case GL_COLOR_INDEX: in _mesa_components_in_format()
1811 if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) { in _mesa_error_check_format_and_type()
1913 case GL_COLOR_INDEX: in _mesa_error_check_format_and_type()
3764 if (format == GL_COLOR_INDEX) in _mesa_format_from_format_and_type()
H A Dpack.c102 GLubyte *ptrn = (GLubyte *) _mesa_unpack_image(2, 32, 32, 1, GL_COLOR_INDEX, in _mesa_unpack_polygon_stipple()
163 width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); in _mesa_pack_bitmap()
261 assert(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX); in extract_uint_indexes()
H A Dformats.c1472 if (format == GL_COLOR_INDEX) in _mesa_format_matches_format_and_type()
H A Dtexstore.c695 /* We have to deal with GL_COLOR_INDEX manually because in texstore_rgba()
699 if (srcFormat == GL_COLOR_INDEX) { in texstore_rgba()
H A Dteximage.c1740 const GLboolean indexFormat = (format == GL_COLOR_INDEX); in texture_formats_agree()
H A Ddlist.c1650 unpack_image(ctx, 2, width, height, 1, GL_COLOR_INDEX, in save_Bitmap()
3633 unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, in save_PolygonStipple()
/third_party/mesa3d/include/GL/
H A Dosmesa.h71 #define OSMESA_COLOR_INDEX GL_COLOR_INDEX
H A Dgl.h443 #define GL_COLOR_INDEX 0x1900 macro
/third_party/openGLES/api/GLSC/1.0.1/
H A Dgl.h336 #define GL_COLOR_INDEX 0x1900 macro
/third_party/openGLES/api/GLSC/1.0/
H A Dgl.h332 #define GL_COLOR_INDEX 0x1900 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/
H A Dgl.h332 #define GL_COLOR_INDEX 0x1900 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/
H A Dgl.h336 #define GL_COLOR_INDEX 0x1900 macro
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_cb_drawpixels.c1173 * affect GL_COLOR_INDEX format. in get_color_index_fp_variant()
1174 * Scale and bias also never affect GL_COLOR_INDEX format. in get_color_index_fp_variant()
1342 fpv = (format != GL_COLOR_INDEX) ? get_color_fp_variant(st) : in st_DrawPixels()
1347 if (ctx->Pixel.MapColorFlag && format != GL_COLOR_INDEX) { in st_DrawPixels()
/third_party/glfw/deps/glad/
H A Dgl.h345 #define GL_COLOR_INDEX 0x1900 macro

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