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Searched refs:GL_COLOR_ATTACHMENT2 (Results 1 - 25 of 40) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DBlendIntegerTest.cpp156 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, GL_RENDERBUFFER, in runTestMRT()
165 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, in runTestMRT()
174 compareValue<int32_t, 4>(clearValue, "clearValue", GL_COLOR_ATTACHMENT2); in runTestMRT()
181 compareValue<uint32_t, 4>(clearValue, "clearValue", GL_COLOR_ATTACHMENT2); in runTestMRT()
193 compareValue<int32_t, 4>(drawValue, "drawValue", GL_COLOR_ATTACHMENT2); in runTestMRT()
198 compareValue<uint32_t, 4>(drawValue, "drawValue", GL_COLOR_ATTACHMENT2); in runTestMRT()
H A DDrawBuffersTest.cpp482 GLenum allBufs[4] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, in TEST_P()
578 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in TEST_P()
706 glFramebufferTexture3DOES(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, GL_TEXTURE_3D, texture.get(), 0, in TEST_P()
719 GL_COLOR_ATTACHMENT2, in TEST_P()
751 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, texture.get(), 0, 2); in TEST_P()
762 GL_COLOR_ATTACHMENT2, in TEST_P()
791 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, texture.get(), 0, 2); in TEST_P()
802 GL_COLOR_ATTACHMENT2, in TEST_P()
839 GLenum bufs[4] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, in TEST_P()
888 bufs[2] = GL_COLOR_ATTACHMENT2; in TEST_P()
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H A DFramebufferFetchTest.cpp401 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in MultipleRenderTargetTest()
455 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in MultipleRenderTargetArrayTest()
698 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in DrawNonFetchDrawFetchWithDifferentAttachmentsTest()
816 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in DrawNonFetchDrawFetchWithDifferentProgramsTest()
894 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in DrawFetchBlitDrawFetchTest()
1497 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in TEST_P()
H A DClearTest.cpp1156 glReadBuffer(GL_COLOR_ATTACHMENT2); in TEST_P()
1295 glReadBuffer(GL_COLOR_ATTACHMENT2); in TEST_P()
H A DMultisampledRenderToTextureTest.cpp3595 GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, in drawCopyThenBlendAllAttachmentsMixed()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredFBO.cpp130 const glw::GLenum fbo_a_draw_buffers[] = { GL_COLOR_ATTACHMENT0, GL_NONE, GL_COLOR_ATTACHMENT2 }; in initFBOs()
131 const glw::GLenum fbo_b_draw_buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2 }; in initFBOs()
147 pGLFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, to_id_b, 0); /* level */ in initFBOs()
162 pGLFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, to_id_d, 0); /* level */ in initFBOs()
456 gl.getFramebufferAttachmentParameteriv(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, in iterate()
484 gl.getFramebufferAttachmentParameteriv(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleDependenciesTests.cpp860 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, GL_RENDERBUFFER, rbo_id); in iterate()
1135 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, GL_RENDERBUFFER, in iterate()
1139 "glFramebufferRenderbuffer() call failed for GL_COLOR_ATTACHMENT2 color attachment."); in iterate()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv3.cpp239 case GL_COLOR_ATTACHMENT2: in ReadBuffer()
923 case GL_COLOR_ATTACHMENT2: in DrawBuffers()
H A Dutilities.cpp1884 case GL_COLOR_ATTACHMENT2: in GetComponentType()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h503 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderFramebufferFetchTests.cpp694 m_colorBuffers[2] = GL_COLOR_ATTACHMENT2; in MultipleRenderTargetsTestCase()
/third_party/mesa3d/src/mesa/main/
H A Dfbobject.c5248 case GL_COLOR_ATTACHMENT2: in invalidate_framebuffer_storage()
5296 case GL_COLOR_ATTACHMENT2: in get_fb_attachment()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp3328 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, textures[1], 0, 1); in ReadMS()
3329 const GLenum draw_buffers[3] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2 }; in ReadMS()
3652 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, textures[1], 0, 1); in AtomicMS()
3653 const GLenum draw_buffers[3] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2 }; in AtomicMS()
H A Dgl4cShaderAtomicCountersTests.cpp2591 glReadBuffer(GL_COLOR_ATTACHMENT2); in Run()
/third_party/mesa3d/include/GLES3/
H A Dgl31.h844 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
H A Dgl3.h844 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
H A Dgl32.h844 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h825 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
H A Dgl31.h825 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
H A Dgl32.h825 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h844 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h844 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
H A Dgl31.h846 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl3.h825 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
H A Dgl31.h825 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro

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