/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | BlendIntegerTest.cpp | 156 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, GL_RENDERBUFFER, in runTestMRT() 165 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, in runTestMRT() 174 compareValue<int32_t, 4>(clearValue, "clearValue", GL_COLOR_ATTACHMENT2); in runTestMRT() 181 compareValue<uint32_t, 4>(clearValue, "clearValue", GL_COLOR_ATTACHMENT2); in runTestMRT() 193 compareValue<int32_t, 4>(drawValue, "drawValue", GL_COLOR_ATTACHMENT2); in runTestMRT() 198 compareValue<uint32_t, 4>(drawValue, "drawValue", GL_COLOR_ATTACHMENT2); in runTestMRT()
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H A D | DrawBuffersTest.cpp | 482 GLenum allBufs[4] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, in TEST_P() 578 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in TEST_P() 706 glFramebufferTexture3DOES(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, GL_TEXTURE_3D, texture.get(), 0, in TEST_P() 719 GL_COLOR_ATTACHMENT2, in TEST_P() 751 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, texture.get(), 0, 2); in TEST_P() 762 GL_COLOR_ATTACHMENT2, in TEST_P() 791 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, texture.get(), 0, 2); in TEST_P() 802 GL_COLOR_ATTACHMENT2, in TEST_P() 839 GLenum bufs[4] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, in TEST_P() 888 bufs[2] = GL_COLOR_ATTACHMENT2; in TEST_P() [all...] |
H A D | FramebufferFetchTest.cpp | 401 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in MultipleRenderTargetTest() 455 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in MultipleRenderTargetArrayTest() 698 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() 816 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in DrawNonFetchDrawFetchWithDifferentProgramsTest() 894 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in DrawFetchBlitDrawFetchTest() 1497 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in TEST_P()
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H A D | ClearTest.cpp | 1156 glReadBuffer(GL_COLOR_ATTACHMENT2); in TEST_P() 1295 glReadBuffer(GL_COLOR_ATTACHMENT2); in TEST_P()
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H A D | MultisampledRenderToTextureTest.cpp | 3595 GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, in drawCopyThenBlendAllAttachmentsMixed()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLayeredFBO.cpp | 130 const glw::GLenum fbo_a_draw_buffers[] = { GL_COLOR_ATTACHMENT0, GL_NONE, GL_COLOR_ATTACHMENT2 }; in initFBOs() 131 const glw::GLenum fbo_b_draw_buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2 }; in initFBOs() 147 pGLFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, to_id_b, 0); /* level */ in initFBOs() 162 pGLFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, to_id_d, 0); /* level */ in initFBOs() 456 gl.getFramebufferAttachmentParameteriv(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, in iterate() 484 gl.getFramebufferAttachmentParameteriv(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleDependenciesTests.cpp | 860 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, GL_RENDERBUFFER, rbo_id); in iterate() 1135 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, GL_RENDERBUFFER, in iterate() 1139 "glFramebufferRenderbuffer() call failed for GL_COLOR_ATTACHMENT2 color attachment."); in iterate()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 239 case GL_COLOR_ATTACHMENT2: in ReadBuffer() 923 case GL_COLOR_ATTACHMENT2: in DrawBuffers()
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H A D | utilities.cpp | 1884 case GL_COLOR_ATTACHMENT2: in GetComponentType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 503 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderFramebufferFetchTests.cpp | 694 m_colorBuffers[2] = GL_COLOR_ATTACHMENT2; in MultipleRenderTargetsTestCase()
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/third_party/mesa3d/src/mesa/main/ |
H A D | fbobject.c | 5248 case GL_COLOR_ATTACHMENT2: in invalidate_framebuffer_storage() 5296 case GL_COLOR_ATTACHMENT2: in get_fb_attachment()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 3328 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, textures[1], 0, 1); in ReadMS() 3329 const GLenum draw_buffers[3] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2 }; in ReadMS() 3652 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, textures[1], 0, 1); in AtomicMS() 3653 const GLenum draw_buffers[3] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2 }; in AtomicMS()
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H A D | gl4cShaderAtomicCountersTests.cpp | 2591 glReadBuffer(GL_COLOR_ATTACHMENT2); in Run()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 844 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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H A D | gl3.h | 844 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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H A D | gl32.h | 844 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 825 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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H A D | gl31.h | 825 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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H A D | gl32.h | 825 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 844 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 844 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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H A D | gl31.h | 846 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 825 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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H A D | gl31.h | 825 #define GL_COLOR_ATTACHMENT2 0x8CE2 macro
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