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Searched refs:GL_CLIP_DISTANCE0 (Results 1 - 18 of 18) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cClipDistance.cpp40 #ifndef GL_CLIP_DISTANCE0
41 #define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 macro
185 gl.enable(GL_CLIP_DISTANCE0 + i); in EnableDisableTest()
202 gl.disable(GL_CLIP_DISTANCE0 + i); in EnableDisableTest()
638 gl.enable(GL_CLIP_DISTANCE0 + i_clip_count - 1); in iterate()
688 gl.disable(GL_CLIP_DISTANCE0 + i_clip_count); in iterate()
H A Dgl4cGlSpirvTests.cpp2646 gl.enable(GL_CLIP_DISTANCE0); in validPerVertexFragFunc()
2665 gl.disable(GL_CLIP_DISTANCE0); in validPerVertexFragFunc()
2728 gl.enable(GL_CLIP_DISTANCE0); in validPerVertexPointFunc()
2749 gl.disable(GL_CLIP_DISTANCE0); in validPerVertexPointFunc()
2920 gl.enable(GL_CLIP_DISTANCE0); in validMultiSamplingFunc()
2939 gl.disable(GL_CLIP_DISTANCE0); in validMultiSamplingFunc()
H A Dgl3cCullDistanceTests.cpp2273 gl.enable(GL_CLIP_DISTANCE0 + n_clipdistance_entry); in executeRenderTest()
2282 gl.disable(GL_CLIP_DISTANCE0 + n_clipdistance_entry); in executeRenderTest()
/third_party/mesa3d/src/mesa/main/
H A Denable.c437 case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */ in _mesa_set_enable()
446 const GLuint p = cap - GL_CLIP_DISTANCE0; in _mesa_set_enable()
1551 case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */ in _mesa_IsEnabled()
1559 const GLuint p = cap - GL_CLIP_DISTANCE0; in _mesa_IsEnabled()
H A Dget.c1476 if (d->pname - GL_CLIP_DISTANCE0 >= ctx->Const.MaxClipPlanes) { in check_extra()
1478 func, d->pname - GL_CLIP_DISTANCE0); in check_extra()
/third_party/skia/third_party/externals/opengl-registry/xml/
H A Dreadme.tex618 <enum name="GL_CLIP_DISTANCE0" />
635 #define GL_CLIP_DISTANCE0 0x3000
/third_party/openGLES/xml/
H A Dreadme.tex697 <enum name="GL_CLIP_DISTANCE0" />
714 #define GL_CLIP_DISTANCE0 0x3000
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h487 #define GL_CLIP_DISTANCE0 0x3000 macro
/third_party/vk-gl-cts/framework/opengl/
H A DgluStateReset.cpp690 gl.disable(GL_CLIP_DISTANCE0+ndx); in resetStateGLCore()
/third_party/glfw/deps/glad/
H A Dgl.h289 #define GL_CLIP_DISTANCE0 0x3000 macro
/third_party/mesa3d/include/GL/
H A Dglcorearb.h1003 #define GL_CLIP_DISTANCE0 0x3000 macro
H A Dglext.h885 #define GL_CLIP_DISTANCE0 0x3000 macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h984 #define GL_CLIP_DISTANCE0 0x3000 macro
H A Dglext.h866 #define GL_CLIP_DISTANCE0 0x3000 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h1003 #define GL_CLIP_DISTANCE0 0x3000 macro
H A Dglext.h884 #define GL_CLIP_DISTANCE0 0x3000 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h1003 #define GL_CLIP_DISTANCE0 0x3000 macro
H A Dglext.h884 #define GL_CLIP_DISTANCE0 0x3000 macro

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