Home
last modified time | relevance | path

Searched refs:GL_CLAMP_TO_BORDER (Results 1 - 25 of 28) sorted by relevance

12

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureBorderClampTests.cpp1461 iteration.sWrapMode = GL_CLAMP_TO_BORDER;
1462 iteration.tWrapMode = GL_CLAMP_TO_BORDER;
1652 iteration.sWrapMode = GL_CLAMP_TO_BORDER;
1653 iteration.tWrapMode = GL_CLAMP_TO_BORDER;
1880 iteration.sWrapMode = GL_CLAMP_TO_BORDER;
1881 iteration.tWrapMode = GL_CLAMP_TO_BORDER;
1978 iteration.sWrapMode = GL_CLAMP_TO_BORDER;
1979 iteration.tWrapMode = GL_CLAMP_TO_BORDER;
2571 { "s_clamp_to_edge_t_clamp_to_border", GL_CLAMP_TO_EDGE, GL_CLAMP_TO_BORDER, GL_NONE, false },
2572 { "s_repeat_t_clamp_to_border", GL_REPEAT, GL_CLAMP_TO_BORDER, GL_NON
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcExtTokens.cpp70 CLAMP_TO_BORDER = GL_CLAMP_TO_BORDER; in init()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DTextureTest.cpp6299 // GL_CLAMP_TO_BORDER wrap mode (set with glTexParameter).
6308 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
6309 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
6407 // GL_CLAMP_TO_BORDER wrap mode (set with glSamplerParameter).
6418 glSamplerParameteri(sampler, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
6419 glSamplerParameteri(sampler, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
6597 // integer texture in GL_CLAMP_TO_BORDER wrap mode (set with glTexParameterIivOES).
6609 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
6610 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
6627 // integer texture in GL_CLAMP_TO_BORDER wra
[all...]
/third_party/skia/third_party/externals/angle2/src/common/
H A DPackedGLEnums_autogen.cpp2317 case GL_CLAMP_TO_BORDER: in FromGLenum()
2335 return GL_CLAMP_TO_BORDER; in ToGLenum()
2354 os << "GL_CLAMP_TO_BORDER"; in operator <<()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureUtil.cpp627 case GL_CLAMP_TO_BORDER: return tcu::Sampler::CLAMP_TO_BORDER;
755 case tcu::Sampler::CLAMP_TO_BORDER: return GL_CLAMP_TO_BORDER;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A Drenderer9_utils.cpp207 case GL_CLAMP_TO_BORDER: in ConvertTextureWrap()
/third_party/mesa3d/src/mesa/main/
H A Dsamplerobj.c49 [GL_CLAMP_TO_BORDER & 0x1f] = PIPE_TEX_WRAP_CLAMP_TO_BORDER,
508 case GL_CLAMP_TO_BORDER: in validate_texture_wrap_mode()
H A Dtexparam.c83 case GL_CLAMP_TO_BORDER: in validate_texture_wrap_mode()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DTexture.cpp365 samplerState.getWrapS() != GL_CLAMP_TO_BORDER && !isPow2(baseImageDesc.size.width)) || in computeSamplerCompleteness()
367 samplerState.getWrapT() != GL_CLAMP_TO_BORDER && !isPow2(baseImageDesc.size.height))) in computeSamplerCompleteness()
H A DvalidationES.cpp258 case GL_CLAMP_TO_BORDER: in ValidateTextureWrapModeValue()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_utils.cpp1287 case GL_CLAMP_TO_BORDER: in GetSamplerAddressMode()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h260 #define GL_CLAMP_TO_BORDER 0x812D macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A Drenderer11_utils.cpp2020 case GL_CLAMP_TO_BORDER: in ConvertTextureWrap()
H A DStateManager11.cpp166 case GL_CLAMP_TO_BORDER: in GetWrapBits()
/third_party/mesa3d/include/GL/
H A Dgl.h1814 #define GL_CLAMP_TO_BORDER 0x812D macro
H A Dglcorearb.h541 #define GL_CLAMP_TO_BORDER 0x812D macro
/third_party/mesa3d/include/GLES3/
H A Dgl32.h1674 #define GL_CLAMP_TO_BORDER 0x812D macro
/third_party/openGLES/api/GLES3/
H A Dgl32.h1655 #define GL_CLAMP_TO_BORDER 0x812D macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl32.h1676 #define GL_CLAMP_TO_BORDER 0x812D macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl32.h1655 #define GL_CLAMP_TO_BORDER 0x812D macro
/third_party/glfw/deps/glad/
H A Dgl.h280 #define GL_CLAMP_TO_BORDER 0x812D macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h522 #define GL_CLAMP_TO_BORDER 0x812D macro
H A Dglext.h164 #define GL_CLAMP_TO_BORDER 0x812D macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h540 #define GL_CLAMP_TO_BORDER 0x812D macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h540 #define GL_CLAMP_TO_BORDER 0x812D macro

Completed in 210 milliseconds

12