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Searched refs:GL_BYTE (Results 1 - 25 of 125) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dformat_map_autogen.cpp360 case GL_BYTE: in GetSizedFormatInternal()
382 case GL_BYTE: in GetSizedFormatInternal()
402 case GL_BYTE: in GetSizedFormatInternal()
424 case GL_BYTE: in GetSizedFormatInternal()
454 case GL_BYTE: in GetSizedFormatInternal()
482 case GL_BYTE: in GetSizedFormatInternal()
504 case GL_BYTE: in GetSizedFormatInternal()
524 case GL_BYTE: in GetSizedFormatInternal()
623 case GL_BYTE: in ValidES3Type()
956 case GL_BYTE in ValidES3FormatCombination()
[all...]
H A Dformatutils.cpp1031 AddRGBAFormat(&map, GL_R8_SNORM, true, 8, 0, 0, 0, 0, GL_RED, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, AlwaysSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1033 AddRGBAFormat(&map, GL_RG8_SNORM, true, 8, 8, 0, 0, 0, GL_RG, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, AlwaysSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1035 AddRGBAFormat(&map, GL_RGB8_SNORM, true, 8, 8, 8, 0, 0, GL_RGB, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, AlwaysSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1040 AddRGBAFormat(&map, GL_RGBA8_SNORM, true, 8, 8, 8, 8, 0, GL_RGBA, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, AlwaysSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1046 AddRGBAFormat(&map, GL_R8I, true, 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1052 AddRGBAFormat(&map, GL_RG8I, true, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1058 AddRGBAFormat(&map, GL_RGB8I, true, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1064 AddRGBAFormat(&map, GL_RGBA8I, true, 8, 8, 8, 8, 0, GL_RGBA_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1282 AddRGBAXFormat(&map, GL_RED, false, FB< 8, 0, 0, 0, 0, 0>(), GL_RED, GL_BYTE, GL_SIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1285 AddRGBAXFormat(&map, GL_RG, false, FB< 8, 8, 0, 0, 0, 0>(), GL_RG, GL_BYTE, GL_SIGNED_NORMALIZE in BuildInternalFormatInfoMap()
[all...]
H A Dformat_map_desktop.cpp54 case GL_BYTE: in ValidDesktopType()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DGLFormat.cpp48 AddFormat(wgpu::TextureFormat::R8Snorm, GL_R8_SNORM, GL_RED, GL_BYTE, Type::Float); in BuildGLFormatTable()
50 AddFormat(wgpu::TextureFormat::R8Sint, GL_R8I, GL_RED_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable()
57 AddFormat(wgpu::TextureFormat::RG8Snorm, GL_RG8_SNORM, GL_RG, GL_BYTE, Type::Float); in BuildGLFormatTable()
59 AddFormat(wgpu::TextureFormat::RG8Sint, GL_RG8I, GL_RG_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable()
70 AddFormat(wgpu::TextureFormat::RGBA8Snorm, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, Type::Float); in BuildGLFormatTable()
72 AddFormat(wgpu::TextureFormat::RGBA8Sint, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable()
106 AddFormat(wgpu::TextureFormat::BC4RSnorm, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED, GL_BYTE, Type::Float); in BuildGLFormatTable()
108 AddFormat(wgpu::TextureFormat::BC5RGSnorm, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_BYTE, Type::Float); in BuildGLFormatTable()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DTextureUploadFormatTest.cpp51 case GL_BYTE: in bytesPerPixel()
356 fnTest({GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, {2, 2, 2, 2}); in TEST_P()
357 fnTest({GL_RGB8_SNORM, GL_RGB, GL_BYTE}, {2, 2, 2, 0}); in TEST_P()
358 fnTest({GL_RG8_SNORM, GL_RG, GL_BYTE}, {2, 2, 0, 0}); in TEST_P()
359 fnTest({GL_R8_SNORM, GL_RED, GL_BYTE}, {2, 0, 0, 0}); in TEST_P()
480 fnTest({GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
481 fnTest({GL_RGB8I, GL_RGB_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
482 fnTest({GL_RG8I, GL_RG_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
483 fnTest({GL_R8I, GL_RED_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
H A DCopyTexture3DTest.cpp608 testCopy(testTarget, kColorNoAlpha, GL_R8_SNORM, GL_BYTE, false, false, false, in testSnormFormats()
610 testCopy(testTarget, kColorPreAlpha, GL_R8_SNORM, GL_BYTE, false, true, false, in testSnormFormats()
612 testCopy(testTarget, kColorUnAlpha, GL_R8_SNORM, GL_BYTE, false, false, true, in testSnormFormats()
615 testCopy(testTarget, kColorNoAlpha, GL_RG8_SNORM, GL_BYTE, false, false, false, in testSnormFormats()
617 testCopy(testTarget, kColorPreAlpha, GL_RG8_SNORM, GL_BYTE, false, true, false, in testSnormFormats()
619 testCopy(testTarget, kColorUnAlpha, GL_RG8_SNORM, GL_BYTE, false, false, true, in testSnormFormats()
622 testCopy(testTarget, kColorNoAlpha, GL_RGB8_SNORM, GL_BYTE, false, false, false, in testSnormFormats()
624 testCopy(testTarget, kColorPreAlpha, GL_RGB8_SNORM, GL_BYTE, false, true, false, in testSnormFormats()
626 testCopy(testTarget, kColorUnAlpha, GL_RGB8_SNORM, GL_BYTE, false, false, true, in testSnormFormats()
629 testCopy(testTarget, kColorNoAlpha, GL_RGBA8_SNORM, GL_BYTE, fals in testSnormFormats()
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/third_party/mesa3d/src/mesa/main/
H A Dglformats.c280 case GL_BYTE: in _mesa_sizeof_type()
317 case GL_BYTE: in _mesa_sizeof_packed_type()
433 case GL_BYTE: in _mesa_bytes_per_pixel()
537 case GL_BYTE: in _mesa_bytes_per_vertex_attrib()
1917 case GL_BYTE: in _mesa_error_check_format_and_type()
1941 case GL_BYTE: in _mesa_error_check_format_and_type()
1958 case GL_BYTE: in _mesa_error_check_format_and_type()
1973 case GL_BYTE: in _mesa_error_check_format_and_type()
2005 case GL_BYTE: in _mesa_error_check_format_and_type()
2021 case GL_BYTE in _mesa_error_check_format_and_type()
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H A Dformats.c1077 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1082 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1088 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1215 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1219 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1246 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1250 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1254 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1258 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1367 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
[all...]
H A Dpack.c265 srcType == GL_BYTE || in extract_uint_indexes()
318 case GL_BYTE: in extract_uint_indexes()
493 srcType == GL_BYTE || in _mesa_unpack_stencil_span()
621 case GL_BYTE: in _mesa_pack_stencil_span()
838 case GL_BYTE: in _mesa_unpack_depth_span()
1029 case GL_BYTE: in _mesa_pack_depth_span()
1465 dst_is_signed = (dst_type == GL_BYTE || dst_type == GL_SHORT || in _mesa_pack_luminance_from_rgba_integer()
1486 case GL_BYTE: in _mesa_pack_luminance_from_rgba_integer()
1523 case GL_BYTE: in _mesa_pack_luminance_from_rgba_integer()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DImage.cpp157 case GL_BYTE: return GL_RGBA8_SNORM; in GetSizedInternalFormat()
170 case GL_BYTE: return GL_RGBA8I; in GetSizedInternalFormat()
182 case GL_BYTE: return GL_RGB8_SNORM; in GetSizedInternalFormat()
195 case GL_BYTE: return GL_RGB8I; in GetSizedInternalFormat()
206 case GL_BYTE: return GL_RG8_SNORM; in GetSizedInternalFormat()
216 case GL_BYTE: return GL_RG8I; in GetSizedInternalFormat()
227 case GL_BYTE: return GL_R8_SNORM; in GetSizedInternalFormat()
237 case GL_BYTE: return GL_R8I; in GetSizedInternalFormat()
421 case GL_BYTE: return 1; in ComputePixelSize()
438 case GL_BYTE in ComputePixelSize()
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcTextureRepeatModeTests.cpp254 { GL_R8_SNORM, GL_RED, GL_RED, GL_BYTE, SAMPLER_NORM, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
258 { GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
266 { GL_RGB8_SNORM, GL_RGB, GL_RGB, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
277 { GL_RGBA8_SNORM, GL_RGBA, GL_RGBA, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, 0 },
301 { GL_R8I, GL_RED, GL_RED_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
307 { GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
313 { GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
319 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
342 { GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED, GL_RED, GL_BYTE, SAMPLER_NORM, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_COMPRESSED },
344 { GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_RG, GL_BYTE, SAMPLER_NOR
[all...]
H A DglcPackedPixelsTests.cpp160 { GL_R8_SNORM, GL_RED, GL_RED, GL_BYTE, SAMPLER_NORM, { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, 0 },
164 { GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, 0 },
171 { GL_RGB8_SNORM, GL_RGB, GL_RGB, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
180 { GL_RGBA8_SNORM, GL_RGBA, GL_RGBA, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, 0 },
198 { GL_R8I, GL_RED, GL_RED_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
204 { GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
210 { GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
216 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
235 { GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED, GL_RED, GL_BYTE, SAMPLER_NORM, { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
237 { GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_RG, GL_BYTE, SAMPLER_NOR
[all...]
H A DglcInternalformatTests.cpp306 if (type == GL_BYTE) in prepareTexturingProgramSources()
491 colorConversionMap[GL_BYTE] = &convertByte; in generateTextureData()
1610 TF(GL_RGBA, GL_BYTE, GL_RGBA8_SNORM), in getESTestData()
1616 TF(GL_RGBA_INTEGER, GL_BYTE, GL_RGBA8I), in getESTestData()
1635 TF(GL_RGB_INTEGER, GL_BYTE, GL_RGB8I), in getESTestData()
1645 TF(GL_RG_INTEGER, GL_BYTE, GL_RG8I), in getESTestData()
1655 TF(GL_RED_INTEGER, GL_BYTE, GL_R8I), in getESTestData()
1741 TF(GL_RED, GL_BYTE, GL_R8_SNORM), in getGLTestData()
1743 TF(GL_RG, GL_BYTE, GL_RG8_SNORM), in getGLTestData()
1745 TF(GL_RGB, GL_BYTE, GL_RGB8_SNOR in getGLTestData()
[all...]
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fVertexArrayObjectTests.cpp335 case GL_BYTE: stride = buffer.componentCount * (int)sizeof(GLbyte); break; in createRandomBufferData()
393 case GL_BYTE: in createRandomBufferData()
444 case GL_BYTE: scale = (1.0f/float((1u<<6)-1u)); break; in createProgram()
462 case GL_BYTE: scale = (0.5f/float((1u<<6)-1u)); break; in createProgram()
490 case GL_BYTE: scale = (1.0f/float((1u<<6)-1u)); break; in createProgram()
519 case GL_BYTE: scale = (1.0f/float((1u<<6)-1u)); break; in createProgram()
919 case GL_BYTE: stride = buffer.componentCount * (int)sizeof(GLbyte); break; in createRandomBufferData()
977 case GL_BYTE: in createRandomBufferData()
1028 case GL_BYTE: scale = (1.0f/float((1u<<6)-1u)); break; in createProgram()
1046 case GL_BYTE in createProgram()
[all...]
H A Des3fNegativeVertexArrayApiTests.cpp72 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, NULL); in VAOHelper()
168 glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0); in init()
173 glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0); in init()
178 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0); in init()
199 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, &offset); in init()
227 glVertexAttribIPointer(maxVertexAttribs, 1, GL_BYTE, 0, 0); in init()
232 glVertexAttribIPointer(0, 0, GL_BYTE, 0, 0); in init()
237 glVertexAttribIPointer(0, 1, GL_BYTE, -1, 0); in init()
247 glVertexAttribIPointer(0, 1, GL_BYTE, 0, &offset); in init()
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DBufferSubData.cpp152 case GL_BYTE: in GetVertexData()
180 case GL_BYTE: in GetVertexData()
225 case GL_BYTE: in story()
H A DMapBufferRange.cpp163 case GL_BYTE: in GetVertexData()
191 case GL_BYTE: in GetVertexData()
236 case GL_BYTE: in story()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fNegativeVertexArrayApiTests.cpp96 glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0); in init()
101 glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0); in init()
106 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0); in init()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A Dformatutils9.cpp254 struct GLToCType<GL_BYTE>
437 struct VertexTypeMapping<GL_BYTE, false> : VertexTypeMappingBase<D3DVT_SHORT>
440 struct VertexTypeMapping<GL_BYTE, true> : VertexTypeMappingBase<D3DVT_FLOAT>
635 case GL_BYTE: in ComputeTypeIndex()
663 {TRANSLATIONS_FOR_TYPE(GL_BYTE), TRANSLATIONS_FOR_TYPE(GL_UNSIGNED_BYTE), in GetVertexFormatInfo()
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pDrawCallBatchingTests.cpp597 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, NULL); in renderUnbatched()
601 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, &(m_staticAttributeDatas[attribNdx][0])); in renderUnbatched()
629 gl.vertexAttribPointer(dynamicAttributeLocations[attribNdx], 4, GL_BYTE, GL_TRUE, 0, NULL); in renderUnbatched()
633 gl.vertexAttribPointer(dynamicAttributeLocations[attribNdx], 4, GL_BYTE, GL_TRUE, 0, &(m_dynamicAttributeDatas[attribNdx][m_spec.triangleCount * 3 * drawNdx * 4])); in renderUnbatched()
703 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, NULL); in renderBatched()
707 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, &(m_staticAttributeDatas[attribNdx][0])); in renderBatched()
733 gl.vertexAttribPointer(dynamicAttributeLocations[attribute], 4, GL_BYTE, GL_TRUE, 0, NULL); in renderBatched()
737 gl.vertexAttribPointer(dynamicAttributeLocations[attribute], 4, GL_BYTE, GL_TRUE, 0, &(m_dynamicAttributeDatas[attribute][0])); in renderBatched()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Dload_functions_table_autogen.cpp2055 case GL_BYTE: in R8I_to_R8_SINT()
2079 case GL_BYTE: in R8_SNORM_to_R8_SNORM()
2251 case GL_BYTE: in RG8I_to_R8G8_SINT()
2275 case GL_BYTE: in RG8_SNORM_to_R8G8_SNORM()
2779 case GL_BYTE: in RGB8I_to_R8G8B8A8_SINT()
2791 case GL_BYTE: in RGB8I_to_R8G8B8_SINT()
2827 case GL_BYTE: in RGB8_SNORM_to_R8G8B8A8_SNORM()
2839 case GL_BYTE: in RGB8_SNORM_to_R8G8B8_SNORM()
3087 case GL_BYTE: in RGBA8I_to_R8G8B8A8_SINT()
3111 case GL_BYTE in RGBA8_SNORM_to_R8G8B8A8_SNORM()
[all...]
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp823 case GL_BYTE: in ValidateTextureFormatType()
983 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8_SNORM) in ValidateTextureFormatType()
997 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8I) in ValidateTextureFormatType()
1010 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGB8_SNORM) in ValidateTextureFormatType()
1024 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGB8I) in ValidateTextureFormatType()
1036 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8_SNORM) in ValidateTextureFormatType()
1047 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8I) in ValidateTextureFormatType()
1059 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_R8_SNORM) in ValidateTextureFormatType()
1070 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_R8I) in ValidateTextureFormatType()
1154 case GL_BYTE in GetTypeSize()
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/third_party/mesa3d/src/glx/
H A Dcompsize.c127 case GL_BYTE: in __glBytesPerElement()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceUtils.cpp39 case GL_BYTE: return rr::VERTEXATTRIBTYPE_PURE_INT8; in mapGLPureIntegerVertexAttributeType()
92 case GL_BYTE: in mapGLFloatVertexAttributeType()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeVertexArrayApiTests.cpp84 m_ctx.glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, NULL); in VAOHelper()
174 ctx.glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0); in vertex_attrib_pointer()
179 ctx.glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0); in vertex_attrib_pointer()
184 ctx.glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0); in vertex_attrib_pointer()
205 ctx.glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, &offset); in vertex_attrib_pointer()
234 ctx.glVertexAttribIPointer(maxVertexAttribs, 1, GL_BYTE, 0, 0); in vertex_attrib_i_pointer()
239 ctx.glVertexAttribIPointer(0, 0, GL_BYTE, 0, 0); in vertex_attrib_i_pointer()
244 ctx.glVertexAttribIPointer(0, 1, GL_BYTE, -1, 0); in vertex_attrib_i_pointer()
254 ctx.glVertexAttribIPointer(0, 1, GL_BYTE, 0, &offset); in vertex_attrib_i_pointer()

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