/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | format_map_autogen.cpp | 360 case GL_BYTE: in GetSizedFormatInternal() 382 case GL_BYTE: in GetSizedFormatInternal() 402 case GL_BYTE: in GetSizedFormatInternal() 424 case GL_BYTE: in GetSizedFormatInternal() 454 case GL_BYTE: in GetSizedFormatInternal() 482 case GL_BYTE: in GetSizedFormatInternal() 504 case GL_BYTE: in GetSizedFormatInternal() 524 case GL_BYTE: in GetSizedFormatInternal() 623 case GL_BYTE: in ValidES3Type() 956 case GL_BYTE in ValidES3FormatCombination() [all...] |
H A D | formatutils.cpp | 1031 AddRGBAFormat(&map, GL_R8_SNORM, true, 8, 0, 0, 0, 0, GL_RED, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, AlwaysSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap() 1033 AddRGBAFormat(&map, GL_RG8_SNORM, true, 8, 8, 0, 0, 0, GL_RG, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, AlwaysSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap() 1035 AddRGBAFormat(&map, GL_RGB8_SNORM, true, 8, 8, 8, 0, 0, GL_RGB, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, AlwaysSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap() 1040 AddRGBAFormat(&map, GL_RGBA8_SNORM, true, 8, 8, 8, 8, 0, GL_RGBA, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, AlwaysSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap() 1046 AddRGBAFormat(&map, GL_R8I, true, 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap() 1052 AddRGBAFormat(&map, GL_RG8I, true, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap() 1058 AddRGBAFormat(&map, GL_RGB8I, true, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap() 1064 AddRGBAFormat(&map, GL_RGBA8I, true, 8, 8, 8, 8, 0, GL_RGBA_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap() 1282 AddRGBAXFormat(&map, GL_RED, false, FB< 8, 0, 0, 0, 0, 0>(), GL_RED, GL_BYTE, GL_SIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap() 1285 AddRGBAXFormat(&map, GL_RG, false, FB< 8, 8, 0, 0, 0, 0>(), GL_RG, GL_BYTE, GL_SIGNED_NORMALIZE in BuildInternalFormatInfoMap() [all...] |
H A D | format_map_desktop.cpp | 54 case GL_BYTE: in ValidDesktopType()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | GLFormat.cpp | 48 AddFormat(wgpu::TextureFormat::R8Snorm, GL_R8_SNORM, GL_RED, GL_BYTE, Type::Float); in BuildGLFormatTable() 50 AddFormat(wgpu::TextureFormat::R8Sint, GL_R8I, GL_RED_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable() 57 AddFormat(wgpu::TextureFormat::RG8Snorm, GL_RG8_SNORM, GL_RG, GL_BYTE, Type::Float); in BuildGLFormatTable() 59 AddFormat(wgpu::TextureFormat::RG8Sint, GL_RG8I, GL_RG_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable() 70 AddFormat(wgpu::TextureFormat::RGBA8Snorm, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, Type::Float); in BuildGLFormatTable() 72 AddFormat(wgpu::TextureFormat::RGBA8Sint, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable() 106 AddFormat(wgpu::TextureFormat::BC4RSnorm, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED, GL_BYTE, Type::Float); in BuildGLFormatTable() 108 AddFormat(wgpu::TextureFormat::BC5RGSnorm, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_BYTE, Type::Float); in BuildGLFormatTable()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | TextureUploadFormatTest.cpp | 51 case GL_BYTE: in bytesPerPixel() 356 fnTest({GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, {2, 2, 2, 2}); in TEST_P() 357 fnTest({GL_RGB8_SNORM, GL_RGB, GL_BYTE}, {2, 2, 2, 0}); in TEST_P() 358 fnTest({GL_RG8_SNORM, GL_RG, GL_BYTE}, {2, 2, 0, 0}); in TEST_P() 359 fnTest({GL_R8_SNORM, GL_RED, GL_BYTE}, {2, 0, 0, 0}); in TEST_P() 480 fnTest({GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P() 481 fnTest({GL_RGB8I, GL_RGB_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P() 482 fnTest({GL_RG8I, GL_RG_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P() 483 fnTest({GL_R8I, GL_RED_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
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H A D | CopyTexture3DTest.cpp | 608 testCopy(testTarget, kColorNoAlpha, GL_R8_SNORM, GL_BYTE, false, false, false, in testSnormFormats() 610 testCopy(testTarget, kColorPreAlpha, GL_R8_SNORM, GL_BYTE, false, true, false, in testSnormFormats() 612 testCopy(testTarget, kColorUnAlpha, GL_R8_SNORM, GL_BYTE, false, false, true, in testSnormFormats() 615 testCopy(testTarget, kColorNoAlpha, GL_RG8_SNORM, GL_BYTE, false, false, false, in testSnormFormats() 617 testCopy(testTarget, kColorPreAlpha, GL_RG8_SNORM, GL_BYTE, false, true, false, in testSnormFormats() 619 testCopy(testTarget, kColorUnAlpha, GL_RG8_SNORM, GL_BYTE, false, false, true, in testSnormFormats() 622 testCopy(testTarget, kColorNoAlpha, GL_RGB8_SNORM, GL_BYTE, false, false, false, in testSnormFormats() 624 testCopy(testTarget, kColorPreAlpha, GL_RGB8_SNORM, GL_BYTE, false, true, false, in testSnormFormats() 626 testCopy(testTarget, kColorUnAlpha, GL_RGB8_SNORM, GL_BYTE, false, false, true, in testSnormFormats() 629 testCopy(testTarget, kColorNoAlpha, GL_RGBA8_SNORM, GL_BYTE, fals in testSnormFormats() [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | glformats.c | 280 case GL_BYTE: in _mesa_sizeof_type() 317 case GL_BYTE: in _mesa_sizeof_packed_type() 433 case GL_BYTE: in _mesa_bytes_per_pixel() 537 case GL_BYTE: in _mesa_bytes_per_vertex_attrib() 1917 case GL_BYTE: in _mesa_error_check_format_and_type() 1941 case GL_BYTE: in _mesa_error_check_format_and_type() 1958 case GL_BYTE: in _mesa_error_check_format_and_type() 1973 case GL_BYTE: in _mesa_error_check_format_and_type() 2005 case GL_BYTE: in _mesa_error_check_format_and_type() 2021 case GL_BYTE in _mesa_error_check_format_and_type() [all...] |
H A D | formats.c | 1077 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps() 1082 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps() 1088 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps() 1215 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps() 1219 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps() 1246 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps() 1250 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps() 1254 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps() 1258 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps() 1367 *datatype = GL_BYTE; in _mesa_uncompressed_format_to_type_and_comps() [all...] |
H A D | pack.c | 265 srcType == GL_BYTE || in extract_uint_indexes() 318 case GL_BYTE: in extract_uint_indexes() 493 srcType == GL_BYTE || in _mesa_unpack_stencil_span() 621 case GL_BYTE: in _mesa_pack_stencil_span() 838 case GL_BYTE: in _mesa_unpack_depth_span() 1029 case GL_BYTE: in _mesa_pack_depth_span() 1465 dst_is_signed = (dst_type == GL_BYTE || dst_type == GL_SHORT || in _mesa_pack_luminance_from_rgba_integer() 1486 case GL_BYTE: in _mesa_pack_luminance_from_rgba_integer() 1523 case GL_BYTE: in _mesa_pack_luminance_from_rgba_integer()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/ |
H A D | Image.cpp | 157 case GL_BYTE: return GL_RGBA8_SNORM; in GetSizedInternalFormat() 170 case GL_BYTE: return GL_RGBA8I; in GetSizedInternalFormat() 182 case GL_BYTE: return GL_RGB8_SNORM; in GetSizedInternalFormat() 195 case GL_BYTE: return GL_RGB8I; in GetSizedInternalFormat() 206 case GL_BYTE: return GL_RG8_SNORM; in GetSizedInternalFormat() 216 case GL_BYTE: return GL_RG8I; in GetSizedInternalFormat() 227 case GL_BYTE: return GL_R8_SNORM; in GetSizedInternalFormat() 237 case GL_BYTE: return GL_R8I; in GetSizedInternalFormat() 421 case GL_BYTE: return 1; in ComputePixelSize() 438 case GL_BYTE in ComputePixelSize() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcTextureRepeatModeTests.cpp | 254 { GL_R8_SNORM, GL_RED, GL_RED, GL_BYTE, SAMPLER_NORM, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, 0 }, 258 { GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } }, 0 }, 266 { GL_RGB8_SNORM, GL_RGB, GL_RGB, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG } }, 0 }, 277 { GL_RGBA8_SNORM, GL_RGBA, GL_RGBA, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, 0 }, 301 { GL_R8I, GL_RED, GL_RED_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 307 { GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 313 { GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG } }, 0 }, 319 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO }, 342 { GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED, GL_RED, GL_BYTE, SAMPLER_NORM, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_COMPRESSED }, 344 { GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_RG, GL_BYTE, SAMPLER_NOR [all...] |
H A D | glcPackedPixelsTests.cpp | 160 { GL_R8_SNORM, GL_RED, GL_RED, GL_BYTE, SAMPLER_NORM, { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, 0 }, 164 { GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, 0 }, 171 { GL_RGB8_SNORM, GL_RGB, GL_RGB, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 }, 180 { GL_RGBA8_SNORM, GL_RGBA, GL_RGBA, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, 0 }, 198 { GL_R8I, GL_RED, GL_RED_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO }, 204 { GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO }, 210 { GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 }, 216 { GL_RGBA8I, GL_RGBA, GL_RGBA_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO }, 235 { GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED, GL_RED, GL_BYTE, SAMPLER_NORM, { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED }, 237 { GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_RG, GL_BYTE, SAMPLER_NOR [all...] |
H A D | glcInternalformatTests.cpp | 306 if (type == GL_BYTE) in prepareTexturingProgramSources() 491 colorConversionMap[GL_BYTE] = &convertByte; in generateTextureData() 1610 TF(GL_RGBA, GL_BYTE, GL_RGBA8_SNORM), in getESTestData() 1616 TF(GL_RGBA_INTEGER, GL_BYTE, GL_RGBA8I), in getESTestData() 1635 TF(GL_RGB_INTEGER, GL_BYTE, GL_RGB8I), in getESTestData() 1645 TF(GL_RG_INTEGER, GL_BYTE, GL_RG8I), in getESTestData() 1655 TF(GL_RED_INTEGER, GL_BYTE, GL_R8I), in getESTestData() 1741 TF(GL_RED, GL_BYTE, GL_R8_SNORM), in getGLTestData() 1743 TF(GL_RG, GL_BYTE, GL_RG8_SNORM), in getGLTestData() 1745 TF(GL_RGB, GL_BYTE, GL_RGB8_SNOR in getGLTestData() [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fVertexArrayObjectTests.cpp | 335 case GL_BYTE: stride = buffer.componentCount * (int)sizeof(GLbyte); break; in createRandomBufferData() 393 case GL_BYTE: in createRandomBufferData() 444 case GL_BYTE: scale = (1.0f/float((1u<<6)-1u)); break; in createProgram() 462 case GL_BYTE: scale = (0.5f/float((1u<<6)-1u)); break; in createProgram() 490 case GL_BYTE: scale = (1.0f/float((1u<<6)-1u)); break; in createProgram() 519 case GL_BYTE: scale = (1.0f/float((1u<<6)-1u)); break; in createProgram() 919 case GL_BYTE: stride = buffer.componentCount * (int)sizeof(GLbyte); break; in createRandomBufferData() 977 case GL_BYTE: in createRandomBufferData() 1028 case GL_BYTE: scale = (1.0f/float((1u<<6)-1u)); break; in createProgram() 1046 case GL_BYTE in createProgram() [all...] |
H A D | es3fNegativeVertexArrayApiTests.cpp | 72 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, NULL); in VAOHelper() 168 glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0); in init() 173 glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0); in init() 178 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0); in init() 199 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, &offset); in init() 227 glVertexAttribIPointer(maxVertexAttribs, 1, GL_BYTE, 0, 0); in init() 232 glVertexAttribIPointer(0, 0, GL_BYTE, 0, 0); in init() 237 glVertexAttribIPointer(0, 1, GL_BYTE, -1, 0); in init() 247 glVertexAttribIPointer(0, 1, GL_BYTE, 0, &offset); in init()
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | BufferSubData.cpp | 152 case GL_BYTE: in GetVertexData() 180 case GL_BYTE: in GetVertexData() 225 case GL_BYTE: in story()
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H A D | MapBufferRange.cpp | 163 case GL_BYTE: in GetVertexData() 191 case GL_BYTE: in GetVertexData() 236 case GL_BYTE: in story()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fNegativeVertexArrayApiTests.cpp | 96 glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0); in init() 101 glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0); in init() 106 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0); in init()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | formatutils9.cpp | 254 struct GLToCType<GL_BYTE> 437 struct VertexTypeMapping<GL_BYTE, false> : VertexTypeMappingBase<D3DVT_SHORT> 440 struct VertexTypeMapping<GL_BYTE, true> : VertexTypeMappingBase<D3DVT_FLOAT> 635 case GL_BYTE: in ComputeTypeIndex() 663 {TRANSLATIONS_FOR_TYPE(GL_BYTE), TRANSLATIONS_FOR_TYPE(GL_UNSIGNED_BYTE), in GetVertexFormatInfo()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pDrawCallBatchingTests.cpp | 597 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, NULL); in renderUnbatched() 601 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, &(m_staticAttributeDatas[attribNdx][0])); in renderUnbatched() 629 gl.vertexAttribPointer(dynamicAttributeLocations[attribNdx], 4, GL_BYTE, GL_TRUE, 0, NULL); in renderUnbatched() 633 gl.vertexAttribPointer(dynamicAttributeLocations[attribNdx], 4, GL_BYTE, GL_TRUE, 0, &(m_dynamicAttributeDatas[attribNdx][m_spec.triangleCount * 3 * drawNdx * 4])); in renderUnbatched() 703 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, NULL); in renderBatched() 707 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, &(m_staticAttributeDatas[attribNdx][0])); in renderBatched() 733 gl.vertexAttribPointer(dynamicAttributeLocations[attribute], 4, GL_BYTE, GL_TRUE, 0, NULL); in renderBatched() 737 gl.vertexAttribPointer(dynamicAttributeLocations[attribute], 4, GL_BYTE, GL_TRUE, 0, &(m_dynamicAttributeDatas[attribute][0])); in renderBatched()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | load_functions_table_autogen.cpp | 2055 case GL_BYTE: in R8I_to_R8_SINT() 2079 case GL_BYTE: in R8_SNORM_to_R8_SNORM() 2251 case GL_BYTE: in RG8I_to_R8G8_SINT() 2275 case GL_BYTE: in RG8_SNORM_to_R8G8_SNORM() 2779 case GL_BYTE: in RGB8I_to_R8G8B8A8_SINT() 2791 case GL_BYTE: in RGB8I_to_R8G8B8_SINT() 2827 case GL_BYTE: in RGB8_SNORM_to_R8G8B8A8_SNORM() 2839 case GL_BYTE: in RGB8_SNORM_to_R8G8B8_SNORM() 3087 case GL_BYTE: in RGBA8I_to_R8G8B8A8_SINT() 3111 case GL_BYTE in RGBA8_SNORM_to_R8G8B8A8_SNORM() [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 823 case GL_BYTE: in ValidateTextureFormatType() 983 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8_SNORM) in ValidateTextureFormatType() 997 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8I) in ValidateTextureFormatType() 1010 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGB8_SNORM) in ValidateTextureFormatType() 1024 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGB8I) in ValidateTextureFormatType() 1036 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8_SNORM) in ValidateTextureFormatType() 1047 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8I) in ValidateTextureFormatType() 1059 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_R8_SNORM) in ValidateTextureFormatType() 1070 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_R8I) in ValidateTextureFormatType() 1154 case GL_BYTE in GetTypeSize() [all...] |
/third_party/mesa3d/src/glx/ |
H A D | compsize.c | 127 case GL_BYTE: in __glBytesPerElement()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceUtils.cpp | 39 case GL_BYTE: return rr::VERTEXATTRIBTYPE_PURE_INT8; in mapGLPureIntegerVertexAttributeType() 92 case GL_BYTE: in mapGLFloatVertexAttributeType()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeVertexArrayApiTests.cpp | 84 m_ctx.glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, NULL); in VAOHelper() 174 ctx.glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0); in vertex_attrib_pointer() 179 ctx.glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0); in vertex_attrib_pointer() 184 ctx.glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0); in vertex_attrib_pointer() 205 ctx.glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, &offset); in vertex_attrib_pointer() 234 ctx.glVertexAttribIPointer(maxVertexAttribs, 1, GL_BYTE, 0, 0); in vertex_attrib_i_pointer() 239 ctx.glVertexAttribIPointer(0, 0, GL_BYTE, 0, 0); in vertex_attrib_i_pointer() 244 ctx.glVertexAttribIPointer(0, 1, GL_BYTE, -1, 0); in vertex_attrib_i_pointer() 254 ctx.glVertexAttribIPointer(0, 1, GL_BYTE, 0, &offset); in vertex_attrib_i_pointer()
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