/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | uniform_type_info_autogen.cpp | 26 {GL_BOOL_VEC2, GL_BOOL, GL_NONE, GL_NONE, GL_BOOL_VEC2, SamplerFormat::InvalidEnum, 1, 2, 2, 52 {GL_FLOAT_VEC2, GL_FLOAT, GL_NONE, GL_NONE, GL_BOOL_VEC2, SamplerFormat::InvalidEnum, 1, 2, 2, 106 {GL_INT_VEC2, GL_INT, GL_NONE, GL_NONE, GL_BOOL_VEC2, SamplerFormat::InvalidEnum, 1, 2, 2, 192 {GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT, GL_NONE, GL_NONE, GL_BOOL_VEC2, 215 case GL_BOOL_VEC2: in GetTypeInfoIndex()
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H A D | utilities.cpp | 109 case GL_BOOL_VEC2: in VariableComponentType() 234 case GL_BOOL_VEC2: in GetGLSLTypeString() 281 return GL_BOOL_VEC2; in VariableBoolVectorType() 307 case GL_BOOL_VEC2: in VariableRowCount() 452 case GL_BOOL_VEC2: in VariableColumnCount() 838 case GL_BOOL_VEC2: in VariableSortOrder()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | util.cpp | 66 constexpr GLenum kBoolGLType[4] = {GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4}; 625 case GL_BOOL_VEC2:
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H A D | VariablePacker.cpp | 364 case GL_BOOL_VEC2: in GetTypePackingComponentsPerRow()
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 65 #define GL_BOOL_VEC2 0x8B57 macro
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H A D | reflection.cpp | 910 case EbtBool: return GL_BOOL_VEC2 + offset; in mapToGlType()
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
H A D | VariablePacker_test.cpp | 29 GL_BOOL_VEC2, // 11
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 59 case GL_BOOL_VEC2: in UniformComponentCount() 100 case GL_BOOL_VEC2: in UniformComponentType() 202 case GL_BOOL_VEC2: in VariableRowCount() 262 case GL_BOOL_VEC2: in VariableColumnCount()
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H A D | Program.cpp | 500 static GLenum boolType[] = { GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4 }; 743 static GLenum boolType[] = { GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4 }; in setUniformiv() 861 static GLenum boolType[] = { GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4 }; in setUniformuiv() 1112 case GL_BOOL_VEC2: applyUniform2bv(device, location, size, b); break; in applyUniforms()
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/third_party/skia/third_party/externals/angle2/samples/shader_translator/ |
H A D | shader_translator.cpp | 536 case GL_BOOL_VEC2: in PrintVariable() 537 typeName = "GL_BOOL_VEC2"; in PrintVariable()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.cpp | 1231 case GL_BOOL_VEC2: return TYPE_BOOL_VEC2; in getDataTypeFromGLType()
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/third_party/glfw/deps/glad/ |
H A D | gles2.h | 193 #define GL_BOOL_VEC2 0x8B57 macro
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/third_party/mesa3d/include/GLES2/ |
H A D | gl2.h | 321 #define GL_BOOL_VEC2 0x8B57 macro
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/third_party/openGLES/api/GLES2/ |
H A D | gl2.h | 302 #define GL_BOOL_VEC2 0x8B57 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 387 #define GL_BOOL_VEC2 0x8B57 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
H A D | gl2.h | 321 #define GL_BOOL_VEC2 0x8B57 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
H A D | gl2.h | 321 #define GL_BOOL_VEC2 0x8B57 macro
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/third_party/skia/third_party/externals/angle2/include/GLES2/ |
H A D | gl2.h | 302 #define GL_BOOL_VEC2 0x8B57 macro
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderStateQueryTests.cpp | 1335 { "bvec2", "", "", "", "float(uniformValue.x)", GL_BOOL_VEC2, 1, GL_FALSE }, in test()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 321 #define GL_BOOL_VEC2 0x8B57 macro
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H A D | gl3.h | 321 #define GL_BOOL_VEC2 0x8B57 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 302 #define GL_BOOL_VEC2 0x8B57 macro
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H A D | gl31.h | 302 #define GL_BOOL_VEC2 0x8B57 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Renderer9.cpp | 1835 case GL_BOOL_VEC2: in applyUniforms()
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 321 #define GL_BOOL_VEC2 0x8B57 macro
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