/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryconversions.cpp | 41 case GL_BLEND_COLOR: in CastFromStateValueToInt()
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H A D | State.cpp | 2526 case GL_BLEND_COLOR:
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H A D | queryutils.cpp | 3231 case GL_BLEND_COLOR: in GetQueryParameterInfo()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFloatStateQueryTests.cpp | 1067 m_verifier->verifyFloat4Color(m_testCtx, GL_BLEND_COLOR, 0, 0, 0, 0); in test() 1083 m_verifier->verifyFloat4Color(m_testCtx, GL_BLEND_COLOR, fixedTests[ndx].r, fixedTests[ndx].g, fixedTests[ndx].b, fixedTests[ndx].a); in test() 1096 m_verifier->verifyFloat4Color(m_testCtx, GL_BLEND_COLOR, r, g, b, a); in test()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 1592 if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE || target == GL_BLEND_COLOR) in GetIntegeri_v() 2952 if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) in GetInteger64v() 3035 if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE || target == GL_BLEND_COLOR) in GetInteger64i_v()
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H A D | Context.cpp | 1934 case GL_BLEND_COLOR: in getFloatv() 2739 case GL_BLEND_COLOR: in getQueryParameterInfo()
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/third_party/openGLES/api/GLSC2/ |
H A D | glsc2.h | 90 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/ |
H A D | glsc2.h | 111 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/glfw/deps/glad/ |
H A D | gles2.h | 183 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/mesa3d/include/GLES2/ |
H A D | gl2.h | 119 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/openGLES/api/GLES2/ |
H A D | gl2.h | 100 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 320 #define GL_BLEND_COLOR 0x8005 macro
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H A D | StateManagerGL.cpp | 2894 get(GL_BLEND_COLOR, &state->blendColor);
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
H A D | gl2.h | 119 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
H A D | gl2.h | 119 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/skia/third_party/externals/angle2/include/GLES2/ |
H A D | gl2.h | 100 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 119 #define GL_BLEND_COLOR 0x8005 macro
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H A D | gl3.h | 119 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/mesa3d/include/GL/ |
H A D | gl.h | 1593 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 100 #define GL_BLEND_COLOR 0x8005 macro
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H A D | gl31.h | 100 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 119 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 119 #define GL_BLEND_COLOR 0x8005 macro
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H A D | gl31.h | 121 #define GL_BLEND_COLOR 0x8005 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 100 #define GL_BLEND_COLOR 0x8005 macro
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