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Searched refs:GL_APPLE_texture_format_BGRA8888 (Results 1 - 10 of 10) sorted by relevance

/third_party/mesa3d/include/GLES/
H A Dglext.h596 #ifndef GL_APPLE_texture_format_BGRA8888
597 #define GL_APPLE_texture_format_BGRA8888 1 macro
600 #endif /* GL_APPLE_texture_format_BGRA8888 */
/third_party/openGLES/api/GLES/
H A Dglext.h577 #ifndef GL_APPLE_texture_format_BGRA8888
578 #define GL_APPLE_texture_format_BGRA8888 1 macro
581 #endif /* GL_APPLE_texture_format_BGRA8888 */
/third_party/skia/third_party/externals/swiftshader/include/GLES/
H A Dglext.h596 #ifndef GL_APPLE_texture_format_BGRA8888
597 #define GL_APPLE_texture_format_BGRA8888 1 macro
600 #endif /* GL_APPLE_texture_format_BGRA8888 */
/third_party/skia/third_party/externals/opengl-registry/api/GLES/
H A Dglext.h596 #ifndef GL_APPLE_texture_format_BGRA8888
597 #define GL_APPLE_texture_format_BGRA8888 1 macro
600 #endif /* GL_APPLE_texture_format_BGRA8888 */
/third_party/skia/third_party/externals/angle2/include/GLES/
H A Dglext.h585 #ifndef GL_APPLE_texture_format_BGRA8888
586 #define GL_APPLE_texture_format_BGRA8888 1 macro
589 #endif /* GL_APPLE_texture_format_BGRA8888 */
/third_party/mesa3d/include/GLES2/
H A Dgl2ext.h1041 #ifndef GL_APPLE_texture_format_BGRA8888
1042 #define GL_APPLE_texture_format_BGRA8888 1 macro
1045 #endif /* GL_APPLE_texture_format_BGRA8888 */
/third_party/openGLES/api/GLES2/
H A Dgl2ext.h1022 #ifndef GL_APPLE_texture_format_BGRA8888
1023 #define GL_APPLE_texture_format_BGRA8888 1 macro
1026 #endif /* GL_APPLE_texture_format_BGRA8888 */
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
H A Dgl2ext.h1009 #ifndef GL_APPLE_texture_format_BGRA8888
1010 #define GL_APPLE_texture_format_BGRA8888 1 macro
1013 #endif /* GL_APPLE_texture_format_BGRA8888 */
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/
H A Dgl2ext.h1009 #ifndef GL_APPLE_texture_format_BGRA8888
1010 #define GL_APPLE_texture_format_BGRA8888 1 macro
1013 #endif /* GL_APPLE_texture_format_BGRA8888 */
/third_party/skia/third_party/externals/angle2/include/GLES2/
H A Dgl2ext.h1022 #ifndef GL_APPLE_texture_format_BGRA8888
1023 #define GL_APPLE_texture_format_BGRA8888 1 macro
1026 #endif /* GL_APPLE_texture_format_BGRA8888 */

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