Searched refs:GL_ALLOC_CALL (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/src/gpu/gl/ |
H A D | GrGLAttachment.cpp | 15 #define GL_ALLOC_CALL(call) \ macro 36 error = GL_ALLOC_CALL(RenderbufferStorageMultisample( in renderbuffer_storage_msaa() 40 error = GL_ALLOC_CALL(RenderbufferStorageMultisampleES2APPLE( in renderbuffer_storage_msaa() 45 error = GL_ALLOC_CALL(RenderbufferStorageMultisampleES2EXT( in renderbuffer_storage_msaa() 76 GrGLenum error = GL_ALLOC_CALL(RenderbufferStorage( in MakeStencil()
|
H A D | GrGLBuffer.cpp | 19 #define GL_ALLOC_CALL(call) \ macro 117 GrGLenum error = GL_ALLOC_CALL(BufferData(target, (GrGLsizeiptr)size, data, fUsage)); in GrGLBuffer() 186 GL_ALLOC_CALL(BufferData(target, this->size(), nullptr, fUsage)); in onMap() 199 GrGLenum error = GL_ALLOC_CALL(BufferData(target, this->size(), nullptr, fUsage)); in onMap() 221 GrGLenum error = GL_ALLOC_CALL(BufferData(target, this->size(), nullptr, fUsage)); in onMap() 280 GL_ALLOC_CALL(BufferData(target, (GrGLsizeiptr)srcSizeInBytes, src, fUsage)); in onUpdateData() 293 GL_ALLOC_CALL(BufferData(target, (GrGLsizeiptr)this->size(), nullptr, fUsage)); in onUpdateData() 305 GL_ALLOC_CALL(BufferData(target, (GrGLsizeiptr)srcSizeInBytes, src, fUsage)); in onUpdateData()
|
H A D | GrGLGpu.cpp | 49 #define GL_ALLOC_CALL(call) \ macro 1109 GrGLenum error = GL_ALLOC_CALL(TexStorage2D(target, numMipLevels, internalFormat, in uploadCompressedTexData() 1121 error = GL_ALLOC_CALL(CompressedTexSubImage2D(target, in uploadCompressedTexData() 1146 GrGLenum error = GL_ALLOC_CALL(CompressedTexImage2D(target, in uploadCompressedTexData() 1172 error = GL_ALLOC_CALL(RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, sampleCount, in renderbufferStorageMSAA() 1176 error = GL_ALLOC_CALL(RenderbufferStorageMultisampleES2APPLE( in renderbufferStorageMSAA() 1181 error = GL_ALLOC_CALL(RenderbufferStorageMultisampleES2EXT( in renderbufferStorageMSAA() 1637 GrGLenum error = GL_ALLOC_CALL(RenderbufferStorage( in getCompatibleStencilIndex() 1746 GrGLenum error = GL_ALLOC_CALL(TexStorage2D(target, levelCount, internalFormat, in createTexture() 1758 error = GL_ALLOC_CALL(TexImage2 in createTexture() [all...] |
Completed in 6 milliseconds