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Searched refs:GL_ACTIVE_UNIFORM_BLOCKS (Results 1 - 25 of 35) sorted by relevance

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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fNegativeStateApiTests.cpp579 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init()
580 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; in init()
583 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); in init()
606 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init()
607 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; in init()
610 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); in init()
668 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init()
669 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage; in init()
H A Des3fNegativeShaderApiTests.cpp745 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init()
748 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage; in init()
H A Des3fShaderStateQueryTests.cpp1780 verifyProgramParam (m_testCtx, *this, program, GL_ACTIVE_UNIFORM_BLOCKS, 2); in test()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeStateApiTests.cpp902 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in get_active_uniform_blockiv()
903 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; in get_active_uniform_blockiv()
916 ctx.beginSection("GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); in get_active_uniform_blockiv()
941 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in get_active_uniform_block_name()
942 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; in get_active_uniform_block_name()
955 ctx.beginSection("GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); in get_active_uniform_block_name()
1015 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in get_uniform_indices()
1016 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage; in get_uniform_indices()
H A Des31fNegativeShaderApiTests.cpp966 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in uniform_block_binding()
969 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage; in uniform_block_binding()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DUniformBufferTest.cpp338 glGetProgramiv(program, GL_ACTIVE_UNIFORM_BLOCKS, &activeUniformBlocks); in TEST_P()
430 glGetProgramiv(program.get(), GL_ACTIVE_UNIFORM_BLOCKS, &activeUniformBlocks); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h697 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcUniformBlockCase.cpp1108 gl.getProgramiv(program, GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in getGLUniformLayout()
/third_party/mesa3d/src/mesa/main/
H A Dshaderapi.c895 case GL_ACTIVE_UNIFORM_BLOCKS: in get_programiv()
/third_party/vk-gl-cts/modules/glshared/
H A DglsUniformBlockCase.cpp1176 gl.getProgramiv(program, GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in getGLUniformLayout()
/third_party/mesa3d/include/GLES3/
H A Dgl31.h927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
H A Dgl3.h927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
H A Dgl32.h927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
H A Dgl31.h908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
H A Dgl32.h908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dqueryutils.cpp1327 case GL_ACTIVE_UNIFORM_BLOCKS: in QueryProgramiv()
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
H A Dgl31.h929 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
H A Dgl32.h929 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl3.h908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
H A Dgl31.h908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
H A Dgl32.h908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv2.cpp2949 case GL_ACTIVE_UNIFORM_BLOCKS: in GetProgramiv()

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