/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeStateApiTests.cpp | 579 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init() 580 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; in init() 583 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); in init() 606 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init() 607 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; in init() 610 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); in init() 668 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init() 669 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage; in init()
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H A D | es3fNegativeShaderApiTests.cpp | 745 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init() 748 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage; in init()
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H A D | es3fShaderStateQueryTests.cpp | 1780 verifyProgramParam (m_testCtx, *this, program, GL_ACTIVE_UNIFORM_BLOCKS, 2); in test()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 902 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in get_active_uniform_blockiv() 903 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; in get_active_uniform_blockiv() 916 ctx.beginSection("GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); in get_active_uniform_blockiv() 941 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in get_active_uniform_block_name() 942 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; in get_active_uniform_block_name() 955 ctx.beginSection("GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); in get_active_uniform_block_name() 1015 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in get_uniform_indices() 1016 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage; in get_uniform_indices()
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H A D | es31fNegativeShaderApiTests.cpp | 966 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in uniform_block_binding() 969 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage; in uniform_block_binding()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | UniformBufferTest.cpp | 338 glGetProgramiv(program, GL_ACTIVE_UNIFORM_BLOCKS, &activeUniformBlocks); in TEST_P() 430 glGetProgramiv(program.get(), GL_ACTIVE_UNIFORM_BLOCKS, &activeUniformBlocks); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 697 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcUniformBlockCase.cpp | 1108 gl.getProgramiv(program, GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in getGLUniformLayout()
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/third_party/mesa3d/src/mesa/main/ |
H A D | shaderapi.c | 895 case GL_ACTIVE_UNIFORM_BLOCKS: in get_programiv()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsUniformBlockCase.cpp | 1176 gl.getProgramiv(program, GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in getGLUniformLayout()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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H A D | gl3.h | 927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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H A D | gl32.h | 927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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H A D | gl31.h | 908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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H A D | gl32.h | 908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 1327 case GL_ACTIVE_UNIFORM_BLOCKS: in QueryProgramiv()
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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H A D | gl31.h | 929 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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H A D | gl32.h | 929 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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H A D | gl31.h | 908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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H A D | gl32.h | 908 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv2.cpp | 2949 case GL_ACTIVE_UNIFORM_BLOCKS: in GetProgramiv()
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