Searched refs:GL_ACTIVE_SUBROUTINE_UNIFORMS (Results 1 - 12 of 12) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderSubroutineTests.cpp | 1339 case GL_ACTIVE_SUBROUTINE_UNIFORMS: in pnameToStr() 1340 string = "GL_ACTIVE_SUBROUTINE_UNIFORMS"; in pnameToStr() 1941 gl.getProgramStageiv(m_po_id, GL_VERTEX_SHADER, GL_ACTIVE_SUBROUTINE_UNIFORMS, &n_active_subroutine_uniforms); in initTest() 1960 TCU_FAIL("Invalid GL_ACTIVE_SUBROUTINE_UNIFORMS property value."); in initTest() 3282 { GL_ACTIVE_SUBROUTINE_UNIFORMS, m_n_active_subroutine_uniforms }, in inspectProgramStageiv() 3452 gl.getProgramStageiv(program_id, GL_VERTEX_SHADER, GL_ACTIVE_SUBROUTINE_UNIFORMS, &n_active_subroutine_uniforms); in inspectActiveSubroutineUniformiv() 3522 gl.getProgramStageiv(program_id, GL_VERTEX_SHADER, GL_ACTIVE_SUBROUTINE_UNIFORMS, &n_active_subroutine_uniforms); in inspectActiveSubroutineUniformName() 3631 gl.getProgramStageiv(program_id, GL_VERTEX_SHADER, GL_ACTIVE_SUBROUTINE_UNIFORMS, &n_active_subroutine_uniforms); in inspectSubroutineBinding() 9985 gl.getProgramStageiv(m_po_id, GL_VERTEX_SHADER, GL_ACTIVE_SUBROUTINE_UNIFORMS, &m_po_active_subroutine_uniforms); in initTest() 10075 "the value of GL_ACTIVE_SUBROUTINE_UNIFORMS in iterate() [all...] |
H A D | gl4cProgramInterfaceQueryTests.cpp | 2659 glGetProgramStageiv(program, GL_COMPUTE_SHADER, GL_ACTIVE_SUBROUTINE_UNIFORMS, &res); in VerifyCompute()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 843 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 macro
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/third_party/mesa3d/src/mesa/main/ |
H A D | shaderapi.c | 2907 _mesa_error(ctx, GL_INVALID_VALUE, "%s: invalid index greater than GL_ACTIVE_SUBROUTINE_UNIFORMS", api_name); in _mesa_GetActiveSubroutineUniformiv() 3152 * And for some pnames, like GL_ACTIVE_SUBROUTINE_UNIFORMS, you can ask the in _mesa_GetProgramStageiv() 3178 case GL_ACTIVE_SUBROUTINE_UNIFORMS: in _mesa_GetProgramStageiv()
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 1719 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 macro
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H A D | glext.h | 1667 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 1700 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 macro
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H A D | glext.h | 1648 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 1756 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 macro
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H A D | glext.h | 1703 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glcorearb.h | 1756 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 macro
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H A D | glext.h | 1703 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 macro
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