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Searched refs:GLX_Y_INVERTED_EXT (Results 1 - 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/
H A Dplatform_glx.h136 # define GLX_Y_INVERTED_EXT 0x20D4 macro
H A DDisplayGLX.cpp741 config.yInverted = getGLXFBConfigAttrib(glxConfig, GLX_Y_INVERTED_EXT); in generateConfigs()
/third_party/mesa3d/src/glx/
H A Dglxconfig.c186 case GLX_Y_INVERTED_EXT: in glx_config_get()
H A Dglxext.c618 case GLX_Y_INVERTED_EXT: in __glXInitializeVisualConfigFromTags()
/third_party/mesa3d/src/gallium/frontends/glx/xlib/
H A Dglx_api.c983 case GLX_Y_INVERTED_EXT: in choose_visual()
1645 case GLX_Y_INVERTED_EXT: in get_config()
/third_party/mesa3d/include/GL/
H A Dglxext.h381 #define GLX_Y_INVERTED_EXT 0x20D4 macro
/third_party/openGLES/api/GL/
H A Dglxext.h366 #define GLX_Y_INVERTED_EXT 0x20D4 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglxext.h373 #define GLX_Y_INVERTED_EXT 0x20D4 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglxext.h373 #define GLX_Y_INVERTED_EXT 0x20D4 macro

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