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Searched refs:GLX_DEPTH_SIZE (Results 1 - 9 of 9) sorted by relevance

/third_party/vk-gl-cts/framework/platform/lnx/X11/
H A DtcuLnxX11GlxPlatform.cpp482 { GLX_DEPTH_SIZE, &RenderConfig::depthBits },
575 int depthSize = visual.getAttrib(GLX_DEPTH_SIZE); in configRank()
720 m_glxVisual.getAttrib(GLX_DEPTH_SIZE), in GlxRenderContext()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/
H A Dplatform_glx.h25 # define GLX_DEPTH_SIZE 12 macro
H A DDisplayGLX.cpp205 GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, in initialize()
582 int contextDepthSize = getGLXFBConfigAttrib(mContextConfig, GLX_DEPTH_SIZE); in generateConfigs()
624 config.depthSize = getGLXFBConfigAttrib(glxConfig, GLX_DEPTH_SIZE); in generateConfigs()
/third_party/mesa3d/src/glx/
H A Dglxconfig.c85 case GLX_DEPTH_SIZE: in glx_config_get()
H A Dglxext.c500 case GLX_DEPTH_SIZE: in __glXInitializeVisualConfigFromTags()
/third_party/mesa3d/include/GL/
H A Dglx.h63 #define GLX_DEPTH_SIZE 12 macro
/third_party/glfw/src/
H A Dglx_context.c113 u->depthBits = getGLXFBConfigAttrib(n, GLX_DEPTH_SIZE); in chooseGLXFBConfig()
H A Dx11_platform.h66 #define GLX_DEPTH_SIZE 12 macro
/third_party/mesa3d/src/gallium/frontends/glx/xlib/
H A Dglx_api.c840 case GLX_DEPTH_SIZE: in choose_visual()
1043 * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the in choose_visual()
1510 case GLX_DEPTH_SIZE: in get_config()

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