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Searched refs:GLSL_VERSION_420 (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DVersionGLSL.cpp37 return GLSL_VERSION_420; in ShaderOutputTypeToGLSLVersion()
106 ensureVersionIsAtLeast(GLSL_VERSION_420); in visitGlobalQualifierDeclaration()
H A DVersionGLSL.h25 static const int GLSL_VERSION_420 = 420; member
H A DExtensionGLSL.cpp77 if (mTargetVersion < GLSL_VERSION_420) in checkOperator()
H A DBuiltInFunctionEmulatorGLSL.cpp141 if (targetGLSLVersion >= GLSL_VERSION_330 && targetGLSLVersion < GLSL_VERSION_420) in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderNegativeTests.cpp264 bool run_test_desktop = (m_glslVersion > GLSL_VERSION_420); in iterate()
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.hpp51 GLSL_VERSION_420, //!< GLSL 4.2 enumerator
H A DgluShaderLibrary.cpp1263 else if (versionNum == 420) version = glu::GLSL_VERSION_420; in parseGLSLVersion()

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