/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cTestPackages.cpp | 255 addChild(new deqp::FragDepthTests(m_context, glu::GLSL_VERSION_330)); in init() 256 addChild(new deqp::ShaderIndexingTests(m_context, glu::GLSL_VERSION_330)); in init() 257 addChild(new deqp::ShaderLoopTests(m_context, glu::GLSL_VERSION_330)); in init() 260 addChild(new deqp::ShaderFunctionTests(m_context, glu::GLSL_VERSION_330)); in init() 261 addChild(new deqp::ShaderStructTests(m_context, glu::GLSL_VERSION_330)); in init() 262 addChild(new deqp::UniformBlockTests(m_context, glu::GLSL_VERSION_330)); in init() 263 addChild(new deqp::ShaderIntegerMixTests(m_context, glu::GLSL_VERSION_330)); in init() 264 addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_330)); in init() 293 addChild(new glcts::PixelStorageModesTests(getContext(), glu::GLSL_VERSION_330)); in init()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | ExtensionGLSL.cpp | 66 if (mTargetVersion < GLSL_VERSION_330) in checkOperator() 81 if (mTargetVersion < GLSL_VERSION_330) in checkOperator()
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H A D | VersionGLSL.h | 22 static const int GLSL_VERSION_330 = 330; member
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H A D | VersionGLSL.cpp | 31 return GLSL_VERSION_330; in ShaderOutputTypeToGLSLVersion()
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H A D | BuiltInFunctionEmulatorGLSL.cpp | 141 if (targetGLSLVersion >= GLSL_VERSION_330 && targetGLSLVersion < GLSL_VERSION_420) in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsFragmentOpUtil.cpp | 116 else if (glslVersion == glu::GLSL_VERSION_330) in getVertSrc() 129 else if (glslVersion == glu::GLSL_VERSION_330) in getFragSrc() 142 , m_blendFuncExt (!glu::glslVersionIsES(glslVersion) && (glslVersion >= glu::GLSL_VERSION_330)) in QuadRenderer() 146 glslVersion == glu::GLSL_VERSION_330); in QuadRenderer()
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H A D | glsTextureTestUtil.cpp | 145 else if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion > glu::GLSL_VERSION_330) in getProgram() 183 if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion > glu::GLSL_VERSION_330) in getProgram()
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H A D | glsMemoryStressCase.cpp | 183 else if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_330)) in TextureRenderer() 345 else if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_330)) in BufferRenderer()
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H A D | glsBufferTestUtil.cpp | 425 const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in VertexArrayVerifier() 663 const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
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H A D | glsSamplerObjectTest.cpp | 224 else if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_330)) in init() 742 else if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_330)) in init()
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H A D | glsTextureBufferCase.cpp | 375 parameters["HIGHP"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "highp"); in specializeShader() 376 parameters["TEXTURE_BUFFER_EXT"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "#extension GL_EXT_texture_buffer : enable\n"); in specializeShader()
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H A D | glsVertexArrayTests.cpp | 836 else if (glu::isGLSLVersionSupported(ctx.getType(), glu::GLSL_VERSION_330)) in genVertexSource() 979 else if (glu::isGLSLVersionSupported(ctx.getType(), glu::GLSL_VERSION_330)) in genFragmentSource()
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H A D | glsUniformBlockCase.cpp | 59 return version >= (glslVersionIsES(version) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330); in isSupportedGLSLVersion()
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H A D | glsDrawTest.cpp | 1439 else if (glu::isGLSLVersionSupported(type, glu::GLSL_VERSION_330)) in generateShaderParams()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderIntegerMixTests.cpp | 114 const glu::GLSLVersion v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test() 202 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test() 210 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test()
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H A D | glcShaderIndexingTests.cpp | 249 glslVersion >= glu::GLSL_VERSION_330); in createVaryingArrayCase() 370 glslVersion >= glu::GLSL_VERSION_330); in createUniformArrayCase() 482 glslVersion >= glu::GLSL_VERSION_330); in createTmpArrayCase() 636 glslVersion >= glu::GLSL_VERSION_330); in createTmpArrayVertexIdCase() 966 glslVersion >= glu::GLSL_VERSION_330); in createMatrixSubscriptCase()
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H A D | glcUniformBlockCase.cpp | 1027 de::inRange<int>(glslVersion, glu::GLSL_VERSION_330, glu::GLSL_VERSION_430)); in generateVertexShader() 1067 de::inRange<int>(glslVersion, glu::GLSL_VERSION_330, glu::GLSL_VERSION_430)); in generateFragmentShader() 1334 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_330); in UniformBlockCase()
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H A D | glcFragDepthTests.cpp | 103 version >= glu::GLSL_VERSION_330); in specializeVersion()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.hpp | 48 GLSL_VERSION_330, //!< GLSL 3.0 enumerator
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H A D | gluShaderUtil.cpp | 83 return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(version, GLSL_VERSION_330, GLSL_VERSION_460); in glslVersionUsesInOutQualifiers()
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H A D | gluShaderLibrary.cpp | 1260 else if (versionNum == 330) version = glu::GLSL_VERSION_330; in parseGLSLVersion()
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